[3.25] Scourge Arrow Poison Prolif Pathfinder - Fast, tanky, fun to play

For the Watcher's Eye, is the "Damage over Time Multiplier while affected by Malevolence" the only aura you need? Or is there a preferred combination?
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Disappears wrote:
For the Watcher's Eye, is the "Damage over Time Multiplier while affected by Malevolence" the only aura you need? Or is there a preferred combination?


Ideally you want ailments + dot from malevolence. Alternatively precision attack speed + dot/ailments. All those mods are very good. But also expensive when combined.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
I kinda stuck at pre 90, clearing maps is not that much problem but bosses are giving me pain. What can I do with that?
https://www.pathofexile.com/account/view-profile/DeliCobann/characters
"
DeliCobann wrote:
I kinda stuck at pre 90, clearing maps is not that much problem but bosses are giving me pain. What can I do with that?
https://www.pathofexile.com/account/view-profile/DeliCobann/characters


Don't know how you have problems with bossing but i nearly have same build as you and i just killed Sirus at Awakening 8 without problem. Uber Elder is easier if you just know mechanics.

Charge SA to max and dodge, then do again. Cast Wither totem all the time. Also pop Plague Bearer when it reaches max. It keeps poisoning the enemy.

I don't have Watcher's Eye for Malevolence. I ditched it and using Skitterbots instead. Damage is nearly same plus the chill.

Also if you dont have boss frenzy generation, i suggest getting eye with Bleed immunity when affected by Malevolence and wear The Red Trail. The movement speed is awesome plus free frenzy generation. Also if you use Divine Flesh version, %10 reduced physical damage while stationary is really helps alot since we have to charge while stationary. That frees your Quiver to get a full damage modifiers and no need to keeping Blood Rage on lol. Oh that also saves you from using Bleed removal flasks AND labyrinth becomes breeze.

Edit: Also add Corrupted Blood immunity from abyss jewels to even more defense. I dont know if watchers eye can protect you from magical bleed.
Last edited by omnidiabolus#6742 on Mar 1, 2020, 7:14:15 AM
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thedeathbeam wrote:
Crafting frenzy quiver

Item base: iLvl 64+ Broadhead Arrow Quiver
Fossils: Corroded Fossil, Shuddering Fossil
Mod priority:
1. [Hunter] +(21–25)% to Chaos Damage over Time Multiplier
2. * (3–5)% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy
3. (30–40)% increased Damage with Ailments
4. +(90–99) to maximum Life
5. [Hunter] +1% to maximum Chaos Resistance (if you use Divine Flesh version)
6. (11–13)% increased Attack Speed
7. Empty prefix to craft Adds (6–8) to (14–18) Chaos Damage to Attacks on crafting bench
8. Adds (4–6) to (9–10) Physical Damage to Attacks


Wiki says you need ilvl 80 for the stronger chaos DoT multiplier
https://pathofexile.gamepedia.com/List_of_quiver_modifiers
"
DixuMixu wrote:
"
thedeathbeam wrote:
Crafting frenzy quiver

Item base: iLvl 64+ Broadhead Arrow Quiver
Fossils: Corroded Fossil, Shuddering Fossil
Mod priority:
1. [Hunter] +(21–25)% to Chaos Damage over Time Multiplier
2. * (3–5)% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy
3. (30–40)% increased Damage with Ailments
4. +(90–99) to maximum Life
5. [Hunter] +1% to maximum Chaos Resistance (if you use Divine Flesh version)
6. (11–13)% increased Attack Speed
7. Empty prefix to craft Adds (6–8) to (14–18) Chaos Damage to Attacks on crafting bench
8. Adds (4–6) to (9–10) Physical Damage to Attacks


Wiki says you need ilvl 80 for the stronger chaos DoT multiplier
https://pathofexile.gamepedia.com/List_of_quiver_modifiers


Yeah the Hunter influence and mods are just slapped on top of original crafting guide. I need to think of best way how to rework it for influences but I havent figured out nice and non-confusing layout yet
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Thx for this amazing build guide, decided to try this out at the end of the league.

I am level 81, basic gems of SA setup all to 20/20 except Mirage Archer.
Still missing U-lab though.

Using Darkscorn, Helm enchant with +1 pot, quiver to get frenzy charges on hit and the embalmer carnal mitts with totem setup socketed.

Flask carlitos, cinderswallow and Atziri's plus movement / life flask

Map clear up to T16 at Awakaner level 8 is a breeze and absolutely not an issue.

Now my problem with this build are the bosses; it takes ages to kill most of the bosses (2-4 min) even at yellow tier maps.

What I am missing here? Is there any special item required or different playstyle to be considered? What I try to do is fully charge, move, fully charge, re-apply wither totems asap and using Plague bearer as well. But bosses won't die...

Any help or input appreciated so much; thx!

"
Joybringer75 wrote:
Thx for this amazing build guide, decided to try this out at the end of the league.

I am level 81, basic gems of SA setup all to 20/20 except Mirage Archer.
Still missing U-lab though.

Using Darkscorn, Helm enchant with +1 pot, quiver to get frenzy charges on hit and the embalmer carnal mitts with totem setup socketed.

Flask carlitos, cinderswallow and Atziri's plus movement / life flask

Map clear up to T16 at Awakaner level 8 is a breeze and absolutely not an issue.

Now my problem with this build are the bosses; it takes ages to kill most of the bosses (2-4 min) even at yellow tier maps.

What I am missing here? Is there any special item required or different playstyle to be considered? What I try to do is fully charge, move, fully charge, re-apply wither totems asap and using Plague bearer as well. But bosses won't die...

Any help or input appreciated so much; thx!



Glad you like it :)

For upgrades for bossing, depending on how much currency you have, I would start investing into items in this order:
1. Circle of Nostalgia with double damage mod
2. Enlighten + Fenumus Weave
3. Awakened gems (where woke added chaos and woke deadly ailments are the biggest ones). that should bump your DPS by a lot
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/


Guys, this looks insane!

Small Nodes combined are:

- 25% Chaos DoT Multi
- 30 Max Life
- 25% Fire Res
- 20% Chaos Res

Big one has another +8% Chaos DoT Multi.

And the 300% increased Damage on non-poisoned is insane!!
Must be so nice for Bosses.

Also, imagine it works with Pathfinder Ascendancy Reprisal
"When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned"

Damn I decided to start with ED/Trickster. Now I'm hesitating again... :D
"
thedeathbeam wrote:
"
Joybringer75 wrote:
Thx for this amazing build guide, decided to try this out at the end of the league.

I am level 81, basic gems of SA setup all to 20/20 except Mirage Archer.
Still missing U-lab though.

Using Darkscorn, Helm enchant with +1 pot, quiver to get frenzy charges on hit and the embalmer carnal mitts with totem setup socketed.

Flask carlitos, cinderswallow and Atziri's plus movement / life flask

Map clear up to T16 at Awakaner level 8 is a breeze and absolutely not an issue.

Now my problem with this build are the bosses; it takes ages to kill most of the bosses (2-4 min) even at yellow tier maps.

What I am missing here? Is there any special item required or different playstyle to be considered? What I try to do is fully charge, move, fully charge, re-apply wither totems asap and using Plague bearer as well. But bosses won't die...

Any help or input appreciated so much; thx!



Glad you like it :)

For upgrades for bossing, depending on how much currency you have, I would start investing into items in this order:
1. Circle of Nostalgia with double damage mod
2. Enlighten + Fenumus Weave
3. Awakened gems (where woke added chaos and woke deadly ailments are the biggest ones). that should bump your DPS by a lot


Thx for the fast feedback!

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