Make labyrinth optional or give portals to do it

The labyrinth is a place designed by GGG so that it encourages the motivation to do something as quickly as possible for no good reason.
I agree with OP, I really dislike having to do labs, imho labs and initial leveling need to be re-done
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imdeck wrote:
I agree with OP, I really dislike having to do labs, imho labs and initial leveling need to be re-done


I've added your name to the list of 1032 that have said something similar about the disliked labyrinth.

Over 420 threads discussing labyrinth problems with over 1030 posters in support
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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ainuayan wrote:
Make labyrinth optional

Labyrinth is optional. What you are saying sounds like this: "make level 100 optional or don't remove 10% experience on death".

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ainuayan wrote:
or give portals to do it

You have minimum 6 offerings from trials. 6 offering = 6 attempts = 6 portals.
retired from forum because of censorship and discrimination
Answer to those who still compare it to getting 100. Could you please think it through for a second? Getting level 94-96 nowadays is pretty easy. So let's say you lose 6 points in passives. Can you seriously compare that with 2 ascendancy points which could be game changing? If it's your only point, it doesn't add up with all the other things we have in this game.

Delve: doesn't gate anything. You can lose your drops, it sucks but that's it.
Incursion: same.
Betrayal: same.
All of the other leagues: still the same.

Some might argue that lab was a major expansion. Sure, should we gate ascendancy using uber Aztiri then? Why do you guys see it so harmful? We're not saying remove the lab. We're asking for an oportunity to have something that ultimately will never even have an effect on how you play the game. Lab runs will still be a thing. Lab carry will still be there.

About the portals. Go do a high tier map, don't pick anything up and make sure it's shaper influenced or you vaaled it and need it for progress (and remember, it's your only T15 or whatever). Now tell me how'd you feel if you lost all your progress for no good reason? Yeah, you can't, 'cause you'd simply go back in, finish it and not have your day ruined by silly RNG. It doesn't really matter, as long as your char is good enough to face the content, EVEN if you DC or die to lag.

And no, I don't have 6 offerings, because I really don't care about the whole lab mechanic and I just use global 820 to get the trials. Some people don't like a particular league, some of us don't like running lab.
Make lab optional! Give us another way to get the ascendancy points we need.

#CantGitGudAtLab
To me grinding to 100 is not fun so I don't do it. It is optional. Those saying that Labyrinth is optional is using a silly definition of optional. Like using a helmet or boots is optional. Using red gems is optional. Using auras is optional. etc.

Again, the problem is that many people find the labyrinth to NOT be fun.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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ainuayan wrote:
Answer to those who still compare it to getting 100. Could you please think it through for a second? Getting level 94-96 nowadays is pretty easy. So let's say you lose 6 points in passives. Can you seriously compare that with 2 ascendancy points which could be game changing? If it's your only point, it doesn't add up with all the other things we have in this game.


That is LITERALLY OUR ENTIRE POINT. The power boost from Ascending 100% justify putting it behind something different than ordinary mapping content. And I absolutely would support buffing uber izaro to uber atziri levels of difficulty for that exact reason; my preference would be for the final 2 asc points to be something far fewer people have instead of the participation trophy system we have right now.

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Delve: doesn't gate anything. You can lose your drops, it sucks but that's it.
Incursion: same.
Betrayal: same.
All of the other leagues: still the same.


Literally not one part of this section is true, which is impressive. Even a stopped clock is right SOME of the time, as they say. Delve, Betrayal, Incursion, and Prophesy ("the other leagues") content gate the access to literally every single one of the most important crafting recipes in the game.

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Some might argue that lab was a major expansion. Sure, should we gate ascendancy using uber Aztiri then? Why do you guys see it so harmful? We're not saying remove the lab. We're asking for an oportunity to have something that ultimately will never even have an effect on how you play the game. Lab runs will still be a thing. Lab carry will still be there.


You just stated the solution to your own problem? If you're too bad to efficiently farm the lab, just find a carry who isn't. An uberlab speed run (no keys, just rushing through to carry) takes about 5-8 minutes, depending on daily layout. If you can't spare less time than it took you to write this post to double your build's effectiveness, you got bigger problems.

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About the portals. Go do a high tier map, don't pick anything up and make sure it's shaper influenced or you vaaled it and need it for progress (and remember, it's your only T15 or whatever). Now tell me how'd you feel if you lost all your progress for no good reason? Yeah, you can't, 'cause you'd simply go back in, finish it and not have your day ruined by silly RNG. It doesn't really matter, as long as your char is good enough to face the content, EVEN if you DC or die to lag.


This is nonsense. If you completely crash your map instance, you can't re-enter it with any number of portals remaining (the infamous "failed to join instance" bug). And I say AGAIN, for like the 9th time this thread: the reward of the ascendancy passives justify a stricter set of completion rules. Risk vs Reward: you gotta earn it by not dying. If you're getting carried and STILL die, it means your build doesn't deserve those asc points, plain and simple.

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And no, I don't have 6 offerings, because I really don't care about the whole lab mechanic and I just use global 820 to get the trials. Some people don't like a particular league, some of us don't like running lab.


So don't run it. Nobody is forcing you to, and nobody cares if you do or don't except you. The lab is 100% optional, and extremely rewarding if you choose to engage with it. That's the definition of perfect content. I personally hate Incursion... so I don't run it. I use community resources to pick up crafting recipes as needed from other people's temples, and walk right past every single Alva I see. It really is that simple.
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ARealLifeCaribbeanPirate wrote:

So don't run it. Nobody is forcing you to, and nobody cares if you do or don't except you. The lab is 100% optional, and extremely rewarding if you choose to engage with it. That's the definition of perfect content. I personally hate Incursion... so I don't run it. I use community resources to pick up crafting recipes as needed from other people's temples, and walk right past every single Alva I see. It really is that simple.


Comparing Incursion to Ascendancy points is plain ridiculous. Silly definition of optional, many builds would be flat out broken without any ascendancy points. Incursion just provides loot, not core character build things. Saying Ascendancy points is optional is like saying using a helmet or boots is optional. Using red gems is optional. Using auras is optional. etc. It is just a silly definition of optional. NOTHING like saying Incursion is optional. Perhaps you don't have a realistic view of how PoE builds work?
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
Simple answer: this post is directed to GGG. If anyone agrees with the info posted in it, please support the idea and encourage them to change it so everyone can be happy. I really loved the idea with having a chicken run to get just the points without the other big rewards.


To the guy who decided to disect my post:
You shouldn't comment so lightly on other people's builds or game knowledge. Crafting? Got different possibilities, NOT just one. Having someone run the lab for me? Guess what, if the game crashes, my currency is lost and the 8 minutes become 16, 24... The map bug you mentioned is simply another problem that exists. It doesn't change the fact that random game crashes exist and lag spikes at the start of a league are a thing.

Proving it works for you, doesn't make it ok. Let's make everything harder so just a bunch of people can play and enjoy it, sure, that will solve it.

Surely anyone who wants a change should ignore the problem and say nothing about it, that would help. (That's to the part where you tell me to play the game instead of writing this post.)

I've got a fancy sentence for you too. There's no worse blind man than the one who doesn't want to see. Ignoring game crashes won't make them disappear. Insert random unnecessary red text here.
Make lab optional! Give us another way to get the ascendancy points we need.

#CantGitGudAtLab
Last edited by ainuayan#6926 on Jun 10, 2019, 8:23:33 PM

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