Here’s an early look at the Berserker Ascendancy in Path of Exile: Legion!
" you can easily get 3% (and if you want more, 6-7%) life regenerated per second just from the passive tree. and this is before ANY leech effect. |
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" Not exactly convert all, rather add extra as chaos: Unholy Might = 30% Withering Touch support gem = 30% Atziri's Promise = 20% Ming's Heart = 2x 20% Ahn's Contempt = 12% elder amulet = 13% That is up to 145% physical damage as extra chaos, making it kind of full conversion, yet you are still vulnerable to reflect as you keep the physical part. Not counting possible new items. All together is far from optimal but 100% is achievable, depends on gear needs and for reflect maps you can use Dyadian Dawn belt to cancel the physical part. edit: I didn't list some items, like Innsbury edge, shield and others, since it would be too weak item and dps loss anyway. Last edited by manowartank#0056 on Jun 2, 2019, 6:47:48 PM
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" Yeah true Berserker here i come =D |
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" You can't say 40% MORE attack speed; you start with 0% more atk speed and in a bad layout,5s duration is too short Path of 0 FPS ¯\_(ツ)_/¯
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lol, ppl act like they are first-time playing poe .. everything is on diminishing scale after you stack them, dont you know ... good stuff is in the eyes of beholder.... zerker is improving but more minmax on both offensive and defensive end.
Last edited by OFasO#4674 on Jun 3, 2019, 8:22:06 AM
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" Tempting but there is more to it, no bloodrage or auras/blasphemy CWDT setup( i suppose is dead anyways) no totems(ouch). Could use curse on hit and frenzy skill, still far from optimal. Last edited by wierdzodi#7807 on Jun 3, 2019, 8:43:04 AM
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" But this character is still too defenseless, weak, and easy to kill. IGN: _Naroa_
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" Sure but that is beside the point, regen/leech is needed to counter incoming damage. If part of the regen is used to counter degen its obviously not helping vs incoming damage, so the fancy offensive might definitely comes at a price, especially early league when decent gear isn't available. P.S I would honestly never consider Berserker for HC unless maybe i did Warbringer/Pain reaver... but feels meh without flawless savagery. Jugg obviously still the superior option for HC melee. Should be a fun softcore league starter spec. Last edited by wierdzodi#7807 on Jun 3, 2019, 9:17:08 AM
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" Also sure you can stack life regen... But you can't mitigate damage with life regen. And if I'm to make another life regen tank again I'd do to RF Jugg or Chieftain... Imho Zerk need some form of damage mitigation before life regen kicks in. Berserks are said to enter a trance that they seen to ignore pain and can't tell fried from foe when in that trance. I would add an "Ignore Pain" passive where you take #% of incoming damage as physical damage, increasing the # or the % with Rage... Would not make Zerks immortal but would help greatly surviving the 56,345,634,678,565 hits in 0.1 seconds feeling like when you enter a Temple and get pinned down by those ranged vaal robots. "There's no thing like random one-shots in this game. You only die because you take 353,456,237 hits in 0.2 seconds."
"The best items in the game should not be crafted, they should be TRADED." - Cent, GGG |
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" Yeah well, you want extra damage generation you have to come up with your own defenses. If the game gives you everything it wont be fun for very long. Life, armour, enduring cry, stone golem, shield, aura - pick a few and have at it. |
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