New Skills - Bladestorm, Blood and Sand
neat
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So, guys. What the hell does "nearby" mean already?
(2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
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Hmmm, interesting.
~ Adapt, Improvise and Overcome
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POGGERS
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pog
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Nice!
Vocandin's Craft and Carry Services:
https://www.pathofexile.com/forum/view-thread/2469110 Also the guy posting the Atlas labeled every league! | |
~ Adapt, Improvise and Overcome
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H Y P E!
Cool that you can swap between the two Stances (auras)! Will the Auras be supportable by Enhance, Empower, etc? IGN: Steeldraconis
G3 Patreon: https://www.patreon.com/goodguygaming Youtube: http://tinyurl.com/y5nvpcpo Check out the CHAD Zerker build: https://www.pathofexile.com/forum/view-thread/2478633 S𓆣C𓆣A𓆣R𓆣A𓆣B𓆣G𓆣O𓆣D𓆣L𓆣I𓆣V𓆣E𓆣S𓆣 |
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Looks cool, but i can't bring myself up to play the neW skills on the release
Heaven's rain falls upon faces of the children who look skyward
Twisting metal through the air Scars and screams so you might know his fury | |
Cool skill, what song is playing in the background?
Dudududududududu~ Mechanic Misconception:
Are your minions "randomly dying"? Do you have the Fleshcrafter unique equipped? If you answered "Yes" to both of these, high chance is that your minions have over 50% chaos resistance, converting 100% of their HP into ES, killing them. |