Announcing Path of Exile: Legion

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Iangyratu wrote:
Seems so much better than Synthesis, yet still a bit boring. Excited to see all the revamps.

Thanks again for not adding Synthesis to the core game! ❤️


Feels awful that you have to thank them for not adding the terrible league they designed to the core game. What you mean "better"? I see 1 skill rework and no new skills.

I don't see much. If this is what GGG Public relations and development calls a good expansion announcement......
add a yellow/gold cyclone MTX to match with the apocalypse set...
great
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mrpetrov wrote:
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benjaminbona wrote:
Literally 1 new melee skill

Inc aoe on cyclone and added channel tag

Some random "movement" skills for melee

"Now you can have up to 100% accuracy"

Tiny buffs to melee ascendancy

No 2h melee buffs?

Thats what you guys call a melee rework?

Really?

Yikes, what a let down


How do you know there aren't other melee buffs? I expect most, if not all, melee skills will have been revamped.

I also expect a lot more melee uniques have been revamped more generally.


What makes you think there are more revamps and buffs to melee? This is the expansion announcement, if not here then they don't exist.
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Steeldraconis wrote:
A couple of quick encouragements for the community team!

You guys are getting better and better at teasing, building hype, and creating excitement around each league!

Each league trailer is getting better and better at blending music, visualizations, and explanations. Thank you!

H Y P E!


What trailer did you just watch cause all I seem was a melee rework and 1 revamp?

That felt like salt on the melee wound not something to be excited about. The melee rework is good 100% but where the f are all the skills and gems?
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xReidx wrote:

What makes you think there are more revamps and buffs to melee? This is the expansion announcement, if not here then they don't exist.


Hi, is this your first expansion announcement?

Because they always announce more and more things as it gets closer to the actual release date.

Please stop spreading falsehoods, it might actually give newer players the wrong idea.

Thanks!
Last edited by Rockell#0417 on May 21, 2019, 6:47:27 PM
Cyclone Berserker RAGE RAGE.
IGN: ??? (Fips_PoE - Conquerors Of The Atlas, Metamorph League)

Originally joined: Jan 29, 2013.
Cyclone doesn't look like a cyclone any more, but a shot-put.

I wonder if there's a way to get the old look back?
So we need to activate enemies every single time.
How this works with totems, traps, mines?
I also predict tons of problems with any summoner build as minions target few mobs, shitload of running as rf, unpredictable targeting of wo, zillion button press for vortex, random movement for flicker etc etc
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Akarnos wrote:
After a moment, monolyt activate ... Again : Timer / Speed. (for the monolythe), please do something to let slow build play ?!?

i hope it won't just support fast builds (like every past patch ?!? )

BTW, a lot of good ideas.


Agree.
More timed content ... yay -.- ... just get over with this league and don't add it to core game, then PLEASE come up with something that doesn't generate ADHD.

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