Map Stash Tabs in Standard League

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Sarafos wrote:
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AkumaNoTsubasa wrote:
Just allow us to store all versions.

Exactly!




THIS!
youtube.com/clickachu
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GianBiagio wrote:

Basically every league everyone who had a map stash tab will be granted a free bulk "map conversion" that others with map in normal tabs won't have?

and this is balanced how?


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Durentis wrote:

If only people with map tabs can upgrade a previous series of map to the current series, you have just created pay to win items.


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Anduvriel wrote:

Dont give me that triple a bullshyt, i am not f2p, you either have p2win mechanics or you don't, there is no middle ground.


there are people in standard who have 100 mirrors and 10,000 exalts in their stash, and they also own a vast array of legacy items that are stupidly overpowered, break the entire game and can no longer be acquired through any means other than trading with people who already own them.

so understand what i mean when i say standard is not fair, it is not balanced and you are already either someone who has won or someone who has lost. That ship sailed a long time ago. If you want a balanced system where you have a fair chance of 'winning', whatever that means to you, then you have to go to a new league where none of this matters because there are no legacy maps to convert.

you just need to get over that reality, it is what it is and what it always has and always will be.


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AShugars wrote:
Losing the currency put into rolling them for max returns bc they've been converted to current map will more than likely just turn them white and lost currency to the players.


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DistantBliss wrote:
What if i wanna store new maps, but dont want to convert, say, my t4 beach maps into t4 graveyards because i wanna run or farm said map?


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Godfeast_1 wrote:
If a standard player has accumulated a huge supply of a map in a certain tier that they like and want to run, NOW they have to convert it to some shit tier that they dont want to run.


just remove the maps you dont want to convert and keep them temporarily in a spare random tab until you have run them all. Is that not painfully obvious? Running them will return new maps, the most of a single map u could ave stored is like 72, you will run your stock dry and have ur empty random tab back.


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Dovahsith wrote:
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k_f_2 wrote:
A friend noted this:

"So that means if you have a t15 map and in new series it is now a t1 new map, it gets converted to t1 when you press the convert button?"

Will all the maps be converted to at least the same tier?? I don't want my high maps to go to low tier if the new atlas is lower? Can someone confirm?


i think so. But don´t forget, the other side: a t1 map could get a t15 map.

Greetings



you can be almost certain it will not work that way, it will take ur t15 map and convert it to a t15 map of a different layout.

it would be way too open to abuse if it worked the way u are suggesting, it would be ridiculous, youd almost want it to work that way because it would be so stupidly powerful to just remove all the important maps that would downgrade and then just massively profit from batch converting all the ones that upgrade, turning mass tabs of 72 white maps into 72 t13/14/15 maps while all ur existing t13/14/15 that would have downgraded sit in a different tab safe and sound.

That would be completely absurd, if it turns out to work that way then rejoice in your abundance of free candy but until you know for sure i think its fairly safe to assume theyre not that stupid and you will simply get t1 maps from t1 maps and t15 from t15.


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Shagsbeard wrote:
So the conversion is 1:1? That's generous.


its adequate, acceptable, its the only acceptable ratio at which they could be converted. Its not generous for a developer to preserve the value of the items we have acquired in their game, its necessary, mandatory. Its not kind of them to have implemented this, it was unacceptably negligent to have not implemented it at the very start. They have corrected their mistake in an adequate fashion and apologised for it taking so long to fix.
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Durentis wrote:
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Bex_GGG wrote:
Our solution to this problem is to add a button that both updates the series of the Map Stash Tab to the most recent one, but also bulk-converts all of the maps in it into equivalent ones at the right tiers from the new series.

I think this is a terrible solution.

If only people with map tabs can upgrade a previous series of map to the current series, you have just created pay to win items.

If you want people to be able to upgrade maps so that past progress can continue in the current gamestate, make a system to allow map upgrades. But whether or not and where to upgrade maps has nothing to do with the map tab problem standard players have and it should not be done in a map tab.

The real problem as I see it, rather than the one you defined, is that the dev team seems to be stuck on the need for the map tab to be bound to a single series as though the tab is physically filled with items. It is not. The tab itself is just a view based on selectors like the player and tab id.

Why not simply allow the tab to switch between series and operate on the currently selected series? There is already a selector in the tab settings that could, but needn't be, made more prominent. Instead of this selector being disabled when a map populates the tab, leave it active and when it changes simply refresh the map tab with the currently selected series. It's little more complicated than a change from fetching data by tabId to a combination of tabId and mapSeries. And far less complicated than this upgrading and converting nonsense. You could even do nice QoL things like inserting a given map into the correct series, regardless of the one currently selected when someone ctrl-clicks a map into the tab.


You don't understand. They want to sell multiple map tabs to individual players. You might as well be asking them to stop selling stash tabs at all. The whole reason maps are items in the first place is to sell stash tabs.

Stash tabs are GGG's main source of income. Look at the name of the company. This is their entire purpose.
Too much censorship that you never even see. Totally removed posts and silenced accounts across all communities. https://www.youtube.com/@Innomen
What do they get from shuffling them around all the time?

Trading for maps sucks, spending a half hour or longer messaging 25 people to get one map is not good game design.

The whole map starvation method isn't good game design. The atlas should unlock nearby maps when you finish a map and allow unlimited running of everything you've unlocked. Use the currency on the atlas to modify next attempt instead of relying on an item, problem solved.
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themrpid10 wrote:
What do they get from shuffling them around all the time?

Trading for maps sucks, spending a half hour or longer messaging 25 people to get one map is not good game design.

The whole map starvation method isn't good game design. The atlas should unlock nearby maps when you finish a map and allow unlimited running of everything you've unlocked. Use the currency on the atlas to modify next attempt instead of relying on an item, problem solved.


Maptab: 15$

Your excellent idea is exactly how it would work if GGG hadn't incentivised themselves fiscally to invent item bloat.

And it'll never go away. They even have morons in this very thread begging for a fossil tab, as opposed to stackable fossils, or fossil slots in the existing currency tab.

Cash is god here, if you think anything trumps possible profit impact WRT design considerations you're blind to reality.

GGG deviated from your suggestion in the first place expressly to itemize what no other ARPG had before. And they do it to sell stash tabs.
Too much censorship that you never even see. Totally removed posts and silenced accounts across all communities. https://www.youtube.com/@Innomen
praise the sun!

oh well. i only have like five or six hundred or so t10+ maps left to run through. i think im pretty much half way through so i may as well just keep grinding it out if they arent going to fix this any time soon

i already bit the bullet and bought a 2nd tab to put the new maps that drop, and all the t1-9's i must have spent hours selling triples of to convert.

i guess i wont have a use for the 2nd tab after i finally get my old shit emptied out, if i can just convert every old map to the new ones with one click of a button.

oh well it is what it is. about time they do something about it i guess now that they want to reshuffle the maps every league.
Last edited by idrankyourbeer#1700 on Apr 16, 2019, 6:29:37 PM
Wow finally a good news tyvm.... and maybe i will back to play again !!!!!
♪ ♫ . M u s i c I s T h e A n s w e r . ♫
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RNG = Common taboo affect video game players who believe in "fortune" instead of Decimal fraction.
Do you like the new League? No ty, I dont like "Survival" games! (STD best league ever)
Is it gonna be any discounts to stash prices ?
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Dovahsith wrote:
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k_f_2 wrote:
A friend noted this:

"So that means if you have a t15 map and in new series it is now a t1 new map, it gets converted to t1 when you press the convert button?"

Will all the maps be converted to at least the same tier?? I don't want my high maps to go to low tier if the new atlas is lower? Can someone confirm?


i think so. But don´t forget, the other side: a t1 map could get a t15 map.

Greetings



you can be almost certain it will not work that way, it will take ur t15 map and convert it to a t15 map of a different layout.

it would be way too open to abuse if it worked the way u are suggesting, it would be ridiculous, youd almost want it to work that way because it would be so stupidly powerful to just remove all the important maps that would downgrade and then just massively profit from batch converting all the ones that upgrade, turning mass tabs of 72 white maps into 72 t13/14/15 maps while all ur existing t13/14/15 that would have downgraded sit in a different tab safe and sound.

That would be completely absurd, if it turns out to work that way then rejoice in your abundance of free candy but until you know for sure i think its fairly safe to assume theyre not that stupid and you will simply get t1 maps from t1 maps and t15 from t15.



I really hope you're right and that is what I assumed as well but sometimes things like this can be overlooked and unless GGG says explicitly, I'll let the guinea pigs try it first before I do my conversion:P Thanks for your thoughts.
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k_f_2 wrote:

I really hope you're right and that is what I assumed as well but sometimes things like this can be overlooked and unless GGG says explicitly, I'll let the guinea pigs try it first before I do my conversion:P Thanks for your thoughts.



actually since i wrote that ive seen a post from bex on reddit that confirms it will keep the tier of the map, so t1 maps become t1 maps, t10 maps become t10 maps etc.

I wont be batch converting either tho, ill give it at least a few days to see if we get bug reports of people losing all their maps or crazy stuff happening with shaped maps etc. I dont trust that its gonna work the way they want it to, weve had dodgy issues with map stashes doing broken things recently, like you say, let someone else be the first monkey in space, wait for the all clear.



its actually a really good change for me because now i dont feel pressured to play the maps i really hate, ill just dodge em and fingers crossed with the next regular reshuffle they become a fun tileset. Meanwhile all the maps i really enjoy at their tiers I can take out and keep in other tabs unconverted. I dont even play this game anymore, its been probably 4+ months since i logged in but I keep an eye on the forums once a month or so to see if theyve finally got their finger out of their arse and started addressing making the game fun again, and this is actually a good step, this encourages me to come back and play a little. This is them not taking their players for granted and treating us with the consideration we are due as people whove payed them $1k+ for a computer game.

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