In Protest of Melee changes to Path of Exile I will be...
" Made my day. Brilliant! The Ignored One
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OMG this thread is 10x more fun than playing the last 2 leagues.
Great Job!! |
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New stash tabs
[19:36]#Mirror_stacking_clown: try smoke ganja every day for 10 years and do memory game
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Synthesis...
"Another... Solwitch thread." AST
Current Games: :::City Skylines:::Elite Dangerous::: Division 2 "...our most seemingly ironclad beliefs about our own agency and conscious experience can be dead wrong." -Adam Bear |
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Chris: "How we have to view PoE players, when we're designing a game to be played forever"
Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
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There is nothing wrong with melee.
You, the community ruined it by letting GGG go the wrong way. You guys are mentioning "melee" so casually, you totally forgot what melee is. But, since all the spells and ranged attacks explode whole screens, what can melee skills do? Nothing. They gotta do the same. And in that case, why would they be "melee"? They are just another skill that has aoe and projectiles. For example, what's the difference between Sunder and Freezing Pulse? Because if we take away the visuals and the damage numbers, we pretty much get the same skill. An aoe projectile. And since Ancestral call, and other skills were added to the game, melee is not melee anymore. Currently, true melee is not, and will not be a thing in this game, due to the meta the devs/community created. You get a melee skill, and add support gems until it becomes something else. |
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" FTFY Didn't see your pitchfork anywhere. I assume you don't have one 'cause melee is shit. And to be on topic here's ggg fixing melee: https://media.giphy.com/media/yoN90BLmRdf1u/giphy.gif |
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Delve...
"Another... Solwitch thread." AST
Current Games: :::City Skylines:::Elite Dangerous::: Division 2 "...our most seemingly ironclad beliefs about our own agency and conscious experience can be dead wrong." -Adam Bear |
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Brilliant.
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