3.6.2 Patch Notes
Betrayal changes look wonderful. But the actual league changes are virtually null.
Erosion is currently awful, as is the memory nexus itself... | |
Awesomeness!
(Steam)MickeyDankMouse
(PSN)MickeyDankMouse (Xbox)MickeyDankMouse -MickeyDankMouse- |
|
Ok, gave it another try.
Go into nexus, start a long trip to some distant memory with a modifier, about 6-7 tiles far away (most of them decaying in next turn) plus some other planned 6 or 7 tiles which need activation, therefore i only have about 3-4 spare pieces in inventory. No way to have on pocket all pieces needed to replace decayed tiles on the way, so i can propagate distant modifier on map (if i manage to reach it and touch it, that is) In the middle of the road, no matching tile on me to replace something i just pass, so a wild gap in the bridge appear O.o Nevermind, i say, ill portal back to Nexus, go do a fast map or two and with any luck i might get the needed tile config. Right, doing a fast spider lair (2 mins tops), got the fragment = no match. Nooo problem, ill do another but first let me check if nexus portal to my voyage interruptus tile is still there. OFC is $%^$##$% gone! So it would require start again from nexus, rinse and repeat, never to reach the distant memory Morgana. Or u have to settle with shorter than 10 steps voyages, with all tiles planned before. I'll rather paint The Last Supper on a grain of rice under the microscope... Rage quit again. Third time. This time for more than 2-3 days,i guess. Be back when/IF current league mechanic gets some serious fixing. Last edited by Zenshii on Mar 20, 2019, 9:37:48 PM
| |
When are you gonna fix the bug that prevents going back into red elder battle wasting my portals and maps?
Happened multiple times on Summit |
|
Friendly reminder (soon to be unfriendly) that some players still can't progress in the nexus because their boss encounter memory is stuck between other distant memories.
| |
" Seriously. What ignoramus is actually vying for this type of interaction to be removed? See my signature. (2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
| |
The changes are great, especially been waiting for an option to hide map mods in the map overlay view. Good stuff!
|
|
Legacy music toggle.
| |
" | |
Alright, cool.
Jul 27, 2011 - Sept 30, 2018.
|