(3.14) Toxic Rain + Caustic Arrow | 5-10m Sirus DPS | Fast + Durable | 50c Budget/SSF Uber Elder

As I am too lazy to read 345 pages of comments:

What anoint should I use?
"
OE_Fighter wrote:
As I am too lazy to read 345 pages of comments:

What anoint should I use?


Corruption (Black,Black,Red)
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"
Hey0cean wrote:
"
OE_Fighter wrote:
As I am too lazy to read 345 pages of comments:

What anoint should I use?


Corruption (Black,Black,Red)


Thanks :)
Hey guys I do have a question.

How do you deal with chaos/poison damage if you dont have a life flask?
"
hekaria wrote:
Hey guys I do have a question.

How do you deal with chaos/poison damage if you dont have a life flask?


Don't know about others but i'm using the Soul of Arakaali + Soul of Shakari pantheons. Feels okay.
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Last edited by Hey0cean on Jan 20, 2021, 11:20:30 AM
"
JCOH35 wrote:
@Viktranka can I bother you one more time please, this bow below, I just need to craft on "Cannot roll Attack Modifiers" and then exalt slam it to get +1 to socketed gems right, its a 100% chance, then its safe to multi mod as usual for our normal endgame bow?

Well there is 1 problem, this bow has only 1 suffix so you might slam a suffix instead of prefix and waste an ex.

Work arounds for this is either multimod + cannot roll attack modifiers (expensive but blocks 2 suffixes), or cannot roll attack modifiers + harvest augment (easiest thing is add fire / lightning / cold with cannot roll attack modifiers it should give you a resist suffix, otherwise if you don't put cram first you might get prefix with fire / lightning / cold damage to attacks).

If you pick harvest option, you will need augment (element) and remove (that same element) crafts stored on your station or buy it from someone.
So you would go:
- cannot roll attack modifiers
- augment fire etc.
- ex slam
- remove fire
- multimod
This is cheaper but requires prepping crafts.

Other version is:
- multimod + cannot roll attack modifiers
- ex slam
- remove crafted mods on bench
- multimod again
Yes you have to multimod twice that's why it's more costly.

"
nazgul29 wrote:
yes mana can go to -10 but here is one big question: remove life or not?

Since this amulet is kinda endgame i guess -10 on both rings and clarity watcher -10 can solve mana cost:). 80-90 life with harvest is possible now so mana cost on amulet i dont think is good option.
Pick what you like, I put life on mine back in harvest (I think it was t2 or t3 but with catalysts), but the person I was replying to wanted to put -mana. It's really up to you what you need more.

"
hekaria wrote:
Hey guys I do have a question.

How do you deal with chaos/poison damage if you dont have a life flask?
On mapping you should have ton of regen from patient reaper. On bosses just use a life flask.

You can also use cluster jewel with brush with death that gives even more regen while mapping.
Last edited by Viktranka on Jan 20, 2021, 12:50:39 PM
I'm a little bit confused over what auras to use. Currently only using malevolance. Why do we use Clarity? And do we also use Skitterbots?
Thanks @Viktranka

Asfar as auras we use clarity for 2 reasons, to help sustain mana costs early on and then endgame to combo with a watcher's eye with the roll "-10 to mana cost of non channeling skills while affected by clarity".

What I do early game to support the cost of spamming a 5 link toxic rain without any -mana rolls on my stuff is to take alira's boon for 5 mana a sec, lv1 clarity, and I buy a -8 mana praxis early on.

That holds me until later on when I unlock -mana cost crafts etc.

Overall though we use malevolence, flesh and stone, discipline, and lv 1 clarity, some people get blind other ways and they use skiterbots instead with additional sources of reduced mana reservation to fit it in.
Last edited by JCOH35 on Jan 20, 2021, 2:53:17 PM
Was a giant PITA but got the base done;



if I wanted to try harvest crafting attack speed on it later rather then using the usual multi-mod cdot multi/attk speed method how does that work.

What I mean is all the seeds I find atm are low, like 74ish, my bow is ilv88, are there are even i88 seeds in existance, if so do you get guranteed tiers of rolls or is there a chance at like a god awful 5% AS roll?
"
JCOH35 wrote:
Was a giant PITA but got the base done;



if I wanted to try harvest crafting attack speed on it later rather then using the usual multi-mod cdot multi/attk speed method how does that work.

What I mean is all the seeds I find atm are low, like 74ish, my bow is ilv88, are there are even i88 seeds in existance, if so do you get guranteed tiers of rolls or is there a chance at like a god awful 5% AS roll?

You will need ilvl 78 minimum crafts to craft on 88 ilvl base. Harvest allows 10 ilvl difference.
Last edited by Netukka on Jan 20, 2021, 4:12:52 PM

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