Synthesis Week 1: What We're Working On

yes i love it
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Bex_GGG wrote:
Betrayal Intervention encounters causing lag and client freezes for some players (especially those with non-solid-state drives).



Bex very IMPORTANT: This doesnt only apply to Interventions.. this happens with EVERY SINGLE Betrayal Portal (like when an ally joins the Fortification, Transport OR Research Lab fight). As soon as new Betrayal Members load into a map it starts to lag and freeze.


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viperesque wrote:

IMO just removing the existence of planned memories would be a good thing for the system. Just have them be immediately active when placed. Not only would it solve this, but it removes the awful feeling of having to be in place to activate them manually in order to maintain your memory chains (especially awful when you need to do this in another decaying memory).


This would be so good... and since the limit looks like to be 40 placed Memorys it wont break the game (just reduce the times you can run the memory by 1 and its fine).
Last edited by Yogoff#3836 on Mar 11, 2019, 5:05:02 PM
Thanks for the update, frustration evaporated!
Please do NOT listen to reddit, ty
I'm surprised they didn't even address the feedback of being able to lock in memories from the nexus and not having to run to each one to lock it in. This feedback seems to be rather loud, and even more so now that is has been met with silence.
can we PLEASE get a warning pop-up when we click a stabilizer to decay a memory? I can't count how many times I've unintentionally clicked on the thing and ruined my distant memory because I got consumed by the blue, and then immediately spawned with the stabilizer on my mouse after going back to the start of the memory
Gj
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Ign: @Yavvyred
STD Trade/Craft/Carry: https://www.pathofexile.com/forum/view-thread/2289358
I would allow rotation but only one turn. perhaps with a cooldown or a randomization of any "Special" nodes within 2 cells away from the dream that was rotated.

You could also introduce a currency item to allow you to rotate the memory?

Just my thoughts.
How about just let us delete the memory thats obstructing our way ?
Awesome, good stuff

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