Syndicate Freezes, Stutters/Drops Frames Severely
Yeah, yesterday I tried an intervention after patch and it worked flawlessly , today the freeze is up again...GG no fix.
Never invite Vorana, Last To Fall at a beer party.
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This is worse than ever after the patch. It lags, then freezes, the freezes up your whole computer and boots you off the server.
Please fix this! Censored.
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welp don't know what happened, for me the syndicate lag went away for about 5 encounters, then got steadily worse and is now as bad as it was before...
have no choice but to alt f4 when i encounter them now wasting a map... rip |
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https://pastebin.com/PRWAVTwG
Standalone No SSD As of this time Syndicate is not a major issue since I cannot even get into the game without an error of "your authentication for instance transfer was invalid". General Issue is just 12k+ ms when on intervention, or instant crash loading into Laboratory. |
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Still freezing, still getting me killed.
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This isn't getting fixed. I bet the devs have 0 idea how to fix this 2 weeks into the league and refuse to remove it.
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Mmmm... Seems like that --noasync -gc 2 have almost fixed the problem for me. I went throught two interventions (first one with a single syndicate member, second with two) and, despite some persistent stutter at the time of appear, I was able to react and kill them, and even complete the rest of the jobs (even though not so laggy, I was having a lot of problems with them too, specially research).
Since other users have said that during some random interventions they also have been lag-free, I hold back from declare some sort of victory. But maybe I will continue experimenting with downloading the standalone version and do the ggpk defagmenter think (or that doesn't have sense since it will be a fresh install?), and see if that plus these two parameters do some more magic. PS. For what I have seen, it feels like a 99% certainty that the major problem is with loading the skills assets of the syndicate members, and not so much with mob density or something else. Last edited by Anaximandros#6517 on Mar 23, 2019, 2:18:20 AM
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so fkn frustrating dying again and again every time they appear
to get that 10% xp which i loose every time they appear, takes me 45-60 min mapping. yeah we give you a new league every 3month, but thats not enough time for us, so we give a you a big pile of unfinished ... |
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" Yea. Seems like every time they use a new skill you get extra freezes. |
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Also wanted to bump this as this should be No. 1 priority w/devs now. Makes it impossible to level up and enjoy the game. You are only safe in maps w/other masters, the mine, lab, nexus.
You cannot safely do maps. edited to ask: does --noasync and --nopreload work on steam version? Edited again to add: can report I just ran map w/Jun and had intervention. On Steam the --nopreload DOES work. I advise you to try it. Even if you aren't using Steam. Censored. Last edited by kolyaboo#7295 on Mar 23, 2019, 2:57:23 PM
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