Synthesised Items

3.6.0 introduces synthesised items with Synthesis league. These items can have multiple implicits that aren't regularly found on items.

New property: synthesised

  • synthesised will be set to true if the item is synthesised. This is used to display the emblem in the tooltip.

Typeline Change

  • Synthesised items will have "Synthesised" prefixed to the typeLine, in a similar way to "Superior" for items with quality. The ordering is [ Superior [ Synthesised ] ] Base Type.

Implicit Mods

  • Synthesised items may have one or more implicits. Since the implicitMods property can already handle multiple entries, nothing changes here.
  • For all API intents and purposes, these mods are implicit mods.

Icon URL

  • Synthesised items will have the synthesised URL parameter set to true. This is to render their "synthesised" image.


Example Synthesised Item JSON

Spoiler
{
    "verified": false,
    "w": 2,
    "h": 3,
    "ilvl": 90,
    "icon": "https://web.poecdn.com/image/Art/2DItems/Armours/Shields/ShieldStrInt3.png?scale=1&w=2&h=3&synthesised=true",
    "league": "Synthesis",
    "synthesised": true,
    "sockets": [
        {
            "group": 0,
            "attr": "I",
            "sColour": "B"
        }, {
            "group": 0,
            "attr": "I",
            "sColour": "B"
        }, {
            "group": 1,
            "attr": "S",
            "sColour": "R"
        }
    ],
    "name": "",
    "typeLine": "Superior Synthesised Laminated Kite Shield",
    "identified": true,
    "properties": [
        {
            "name": "Quality",
            "values": [
                ["+3%", 1]
            ],
            "displayMode": 0,
            "type": 6
        }, {
            "name": "Chance to Block",
            "values": [
                ["24%", 0]
            ],
            "displayMode": 0,
            "type": 15
        }, {
            "name": "Armour",
            "values": [
                ["116", 1]
            ],
            "displayMode": 0,
            "type": 16
        }, {
            "name": "Energy Shield",
            "values": [
                ["23", 1]
            ],
            "displayMode": 0,
            "type": 18
        }
    ],
    "requirements": [
        {
            "name": "Level",
            "values": [
                ["50", 0]
            ],
            "displayMode": 0
        }, {
            "name": "Str",
            "values": [
                ["64", 0]
            ],
            "displayMode": 1
        }, {
            "name": "Int",
            "values": [
                ["64", 0]
            ],
            "displayMode": 1
        }
    ],
    "implicitMods": [
        "Socketed Gems have 10% reduced Mana Reservation"
    ],
    "frameType": 0,
    "category": {
        "armour": ["shield"]
    },
    "socketedItems": []
}

Example Synthesised Item Ctrl+C Information

Spoiler
Rarity: Normal
Superior Synthesised Laminated Kite Shield
--------
Quality: +3% (augmented)
Chance to Block: 24%
Armour: 116 (augmented)
Energy Shield: 23 (augmented)
--------
Requirements:
Level: 50
Str: 64
Int: 64
--------
Sockets: B-B R 
--------
Item Level: 90
--------
Socketed Gems have 10% reduced Mana Reservation
--------
Synthesised Item

Fractured Items

3.6.0 also introduces fractured items. These items have some of their explicit mods locked.

New property: fractured

  • fractured will be set to true if the item is fractured. This is used to display the emblem in the tooltip.

New property: fracturedMods

  • Fractured items will have the new fracturedMods property.
  • This works similarly to other *Mod fields, and is used before explicitMods for display purposes.
  • For all API intents and purposes, these mods are explicit mods just categorised differently.
  • The colour we use to display these is: #a29162

Icon URL

  • Fractured items will have the fractured URL parameter set to true. This is to render their "fractured" image.

(Client) Ctrl+C Mods

  • These mods will have "(fractured)" after them, similar to "(augmented)".
  • Crafted mods will also now have "(crafted)" after them.


Example Fractured Item JSON

Spoiler
{
    "verified": true,
    "w": 2,
    "h": 1,
    "ilvl": 90,
    "icon": "https://web.poecdn.com/image/Art/2DItems/Belts/Belt3.png?scale=1&w=2&h=1&fractured=true",
    "league": "Synthesis",
    "fractured": true,
    "name": "Hate Trap",
    "typeLine": "Leather Belt",
    "identified": true,
    "requirements": [
        {
            "name": "Level",
            "values": [
                ["67", 0]
            ],
            "displayMode": 0
        }
    ],
    "implicitMods": [
        "+38 to maximum Life"
    ],
    "explicitMods": [
        "+393 to Armour",
        "+48% to Lightning Resistance",
        "19% increased Stun and Block Recovery"
    ],
    "fracturedMods": [
        "+40 to maximum Energy Shield",
        "+42% to Cold Resistance"
    ],
    "frameType": 2,
    "category": {
        "accessories": ["belt"]
    }
}

Example Fractured Item Ctrl+C Information

Spoiler
Rarity: Rare
Hate Trap
Leather Belt
--------
Requirements:
Level: 67
--------
Item Level: 90
--------
+38 to maximum Life
--------
+40 to maximum Energy Shield (fractured)
+42% to Cold Resistance (fractured)
+393 to Armour
+48% to Lightning Resistance
19% increased Stun and Block Recovery
--------
Fractured Item

Synthesis Map Series

3.6.0 includes a shuffle of the Atlas, and as such the URLs of the new maps are slightly different.

URL Parameter Change: All Synthesis Series Maps

  • New Synthesis maps will use the ?mn=3 parameter. This differs from Betrayal (?mn=2) and the War for the Atlas (?mn=1) series.

If there are any other questions, feel free to ask at roryv@grindinggear.com

Posted by 
on
Grinding Gear Games

Report Forum Post

Report Account:

Report Type

Additional Info