Two labyrinth trials are among most deadly areas in the game
" Same. Piercing Truth is my nemesis. GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
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Problem with Phoenix is how deceptive his two moves are. Both the cyclone and the big bomb have a similar windup so you can get fooled into thinking he is doing the cyclone and BOOM
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My only problem with "Burning Rage" is the size, that thing is like the size of a map itself, while the others are mostly like only 4 screens. And that is why i just skip after getting it once, since is not worth the time wasted, a offering is only like 4-5c, which i could easily get on a well rolled map instead.
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" *listens* hmmm....nothing. |
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Burning Rage honestly surprised me; it's by far the easiest lab trial, with a lot of builds being able to flat-out ignore the burn degen and just bum rush the thing. Even builds that can't do that can easily avoid any sort of trap damage by simply exercising three consecutive seconds of patie-
Oh. Ooh. Oooohhhhhhhh. Frankly I expected more discussion on how Berserker has gone from the most overpowering and omnipresent Ascendancy in the game to rarer-than-unicorn status, or more people using this an an excuse to restart the whole 'THE LAB IS SHIT I SHOULD GET MY ASCENDANCIES FOR FREE DX' nonsense. Anyone else feeling a slight little bit vindicated at seeing Pillars of Arun there? That map is super interesting but also almost shockingly rippy, those giant Prox Shield bubbles screw hard with a lot of builds. You basically have to just eat a bunch of ranged damage whilst trying to get into kill range as quickly as possible, and most builds in this game don't have any sustain whatsoever unless they're actively in the thick of combat. Arun is a real interesting crucible sort of map that can show you where your build's fracture points are, or demand you actually engage with the game for three minutes if you want to run it properly. Good to see Pillars of Arun working as intended. |
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I'll talk for myself: big first mistake I made was running everything w/o paying attention. Yes I was so used to that other game that runs on phones that my mind tried to do the same thing here...
But PoE is a very different game and has a lot of mechanics and tricks that you must pay attention all the times, and that makes new players and noobs lifes a real hell. Man I'm still trying to get to 100 on a glass cannon by learning the bosses phases and mechanics... Trials are what the name say. For me Burning Rage and Stinging Doubt are easier ones, whereas Piercing truth is the worst... One problem I think the game can improve to help new players is that in campaign mode the bosses simply die too fast for you to learn their mechanics and that they have mechanics and phases. Would be good to have at least one map with a boss that have phases and mechanics to teach new players before they start mapping. But PoE is a very different and challenging ARPG, I'm loving it, besides all the problems I think it has (death penalty) and these statistics tell a lot about the game. "There's no thing like random one-shots in this game. You only die because you take 353,456,237 hits in 0.2 seconds."
"The best items in the game should not be crafted, they should be TRADED." - Cent, GGG |
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" This was my first though as well, but the more I thought about it the more I began to remember trying to push my luck with the fire degen when I was a noob. When you take into account the influx of new players from D3 after the Diablo Immortal debacle it begins to make sense. |
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Trials kill people because they depend on leach for survival or some other "kill dependent" life regen method.
Also INexperienced players. Also impatience. Also running out of flasks. |
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" All of which are great reasons to be CI this league! I don't normally run CI because it typically costs a fortune and also you haven't usually been able to get much more shield than you do regular life...but Betrayal, reduxed master crafting and Veiled modifiers (and also being an Occultist) have made CI fun again. Nothing like scraping by a poorly-judged set of lab traps with a sliver of shield left, sitting in a safe location for ~4s, and watching your 'health' shoot back up to 100% for free. I'm hardly an 'expert' player, but I honestly feel like I might want to do a post somewhere on doing CI for cheap/without a ton of foreknowledge (if Betrayal sticks around), simply because people continually shit on it after the 3.0 Triple Whammy Giganerf and a lot of folks, myself included, haven't noticed it managing to slink back in through the back door into functionality. Cold degen Occultists this league are the tits. " Yeah, I could see that. I'm not sure why Burning Rage would be the culprit, though...Swirling Fear's ass-shredding degen pillars hit just as hard as Burning Rage's fire degen does, and the friggin' Fear Poles don't have a tenth part of the "THIS SHIT BE DANGEROUS, YO" build-up the burning floors do. Hm. I just know that even when I was young and dumb and Ascendancy was new, Swirling Fear and Piercing Truth ruined my day far more often than Burning Rage did. Maybe I'm just too slow for PoE, and conversely able to deal with a need for patience better. Who knows. |
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Considering all the newbies who came over from diablo, it's not surprising. Burning rage is a PITA if you aren't rez capped, but it's kind of a joke if you are. Especially on any king of build with regen (like RF), and a ruby flask.
I died once on it this league if I remember correctly, but I only had like 3k health at the time. |
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