3.5.0c Patch Notes
"Fixed a bug where the Defeat Mastermind I challenge was not granted on successful completion of the encounter."
pls make this retroactive? i got some of the conditional challenges from "Defeat Mastermind II". seems like that should be an easy check in order to give us credit for I if we dont have it. |
|
why did you force the multiple totem support so much? my old totem hierophant is screwed now, cause why would i want to have 2 totems summoned at once if i only have a maximum of 3 ?? its either use soul mantle or multiple totems support, which both suck imho. -.-
|
|
We are also finishing work on fixes for the existing Map Stash Tab issues. We are currently testing them and are keen to release them as soon as possible.
About time :) Last edited by Pokowo#7195 on Dec 11, 2018, 7:45:22 PM
|
|
Could we finally REMOVE the REMOVE ONLY map tabs in standard? ffs taking forever to fix this issue
Mathils actual cat
|
|
" It's not a bug. It's intended to only be on tier 3. I I remember correctly even in incursion you could only corrupt items with a tier 3 altar. aRc tRaP
|
|
Dont forgot the "Table of Sacrifice" in incursion temple.
" |
|
" They are not talking about corruption... You should give back the unique map completion bonus on the atlas. It was never erased before there was no reason to do it. Last edited by golan4840#5583 on Dec 11, 2018, 7:51:15 PM
|
|
Fixed a client crash that could occur when in combat with It That Fled
Yup like 10 minutes ago this hit me. ~ Adapt, Improvise and Overcome
|
|
All good stuff comments too !
|
|
" Altar of Sacrifice has nothing to do with corrupting items, it completely destroys a Unique item in exchange for a new Unique item. And there are indeed three tiers of Altar of Sacrifice. |
|