The Enchanted Forest - unearthed Hideout, 700+ pieces - Pictures & Import

Looks incredible. Can't wait to try it out, thank you.
Really like the look of this hideout
Last edited by Stahalamora on Dec 18, 2018, 2:30:13 AM
Thx
GG
<3
Like it
very nice hideout. is there a way to change spawnpoint though? i spawn in the room with zana and not at the waypoint

/edit ah nvm, the waypoint was just a tad too much in the tree next to it and blocked the spawning in it. i moved it a bit left and now i spawn at the waypoint.
Last edited by finn27390 on Dec 19, 2018, 2:07:49 PM
"
finn27390 wrote:
very nice hideout. is there a way to change spawnpoint though? i spawn in the room with zana and not at the waypoint

/edit ah nvm, the waypoint was just a tad too much in the tree next to it and blocked the spawning in it. i moved it a bit left and now i spawn at the waypoint.


There is a bug , npc, maps device and waypoint reset at previous last edit when you leave and come to the hideout again...
So if you import a hideout, and you dont touch at npc's or what i said previously, they are gonna reset at previous location where you have edited them for the last time ...
Dunno is this work as intended or not.
Sorry for bad english :D
"
Dreamounette wrote:
"
finn27390 wrote:
very nice hideout. is there a way to change spawnpoint though? i spawn in the room with zana and not at the waypoint

/edit ah nvm, the waypoint was just a tad too much in the tree next to it and blocked the spawning in it. i moved it a bit left and now i spawn at the waypoint.


There is a bug , npc, maps device and waypoint reset at previous last edit when you leave and come to the hideout again...
So if you import a hideout, and you dont touch at npc's or what i said previously, they are gonna reset at previous location where you have edited them for the last time ...
Dunno is this work as intended or not.
Sorry for bad english :D


It's not intended, no.
I am emotionally & mentally drained through the sharking waters.
Looks fantastic!
"
bvanharjr wrote:
"
Dreamounette wrote:
"
finn27390 wrote:
very nice hideout. is there a way to change spawnpoint though? i spawn in the room with zana and not at the waypoint

/edit ah nvm, the waypoint was just a tad too much in the tree next to it and blocked the spawning in it. i moved it a bit left and now i spawn at the waypoint.


There is a bug , npc, maps device and waypoint reset at previous last edit when you leave and come to the hideout again...
So if you import a hideout, and you dont touch at npc's or what i said previously, they are gonna reset at previous location where you have edited them for the last time ...
Dunno is this work as intended or not.
Sorry for bad english :D


It's not intended, no.


Hello, each time I import this hideout and use the waypoint it breaks, everything change...how do you charge the waypoint and fix it / avoid it to change ?

Thanks
"
Hello, each time I import this hideout and use the waypoint it breaks, everything change...how do you charge the waypoint and fix it / avoid it to change ?



what do oyu mean by "it breaks"?
i have tried to reimport my own hideout a few times, no problems at all.
so i cant test and solve the problem.
have you tried move the waypoint yourself just a little bit ?
Last edited by xiil on Dec 23, 2018, 3:45:28 PM

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