The work on the expansion? Yes, that was good hard work, and it showed.
The launch itself? You're alienating a lot of your players when you pat yourself on the back with self-congratulatory statements.
3.5.0 is pretty easily the most broken release the game has ever seen: Numerous core features, from crafting benches, the quests, to much of the elements the new Masters system rely upon, and even tabs, are showing signs of being broken to the point where the game is in an unplayable state for many players.
We get no direct update from those in charge on this, but instead "hey guys we're doing great!" as you pat yourself on the back.
In spite of a lot of work being done by talented individuals to produce new content for this game at breakneck speed, GGG has horrible testing of their code, resulting in catastrophes like this. The truth is... This wasn't a launch to be proud of. Any OTHER company would be entirely EMBARASSED, and rushing to apologize.
Whoever has been deciding that the level of "in-house-only" testing is sufficient has reached the breaking point: whoever was in charge of deciding what was sufficient testing should step down. You do NOT simply run an automated consistency check and decide that's simply enough bugtesting. Every other major F2P vendor knows this, and guess what? None of them are plagued with such embarrassing launch gaffes. Whoever it is, is doing a MASSIVE disservice to the rest of the company that's doing a FAR better job at their part; this is a clear case of a "weakest link."
And yeah, inB4 the army of white knights come to defend their "fair maiden's" (GGG's) honour.
100% true.
Great content, shitty QA, huge amount of serious bugs, screwed Standard players
"War's over, soldier. You just don't know it yet. Everybody lost."
The work on the expansion? Yes, that was good hard work, and it showed.
The launch itself? You're alienating a lot of your players when you pat yourself on the back with self-congratulatory statements.
3.5.0 is pretty easily the most broken release the game has ever seen: Numerous core features, from crafting benches, the quests, to much of the elements the new Masters system rely upon, and even tabs, are showing signs of being broken to the point where the game is in an unplayable state for many players.
We get no direct update from those in charge on this, but instead "hey guys we're doing great!" as you pat yourself on the back.
In spite of a lot of work being done by talented individuals to produce new content for this game at breakneck speed, GGG has horrible testing of their code, resulting in catastrophes like this. The truth is... This wasn't a launch to be proud of. Any OTHER company would be entirely EMBARASSED, and rushing to apologize.
Whoever has been deciding that the level of "in-house-only" testing is sufficient has reached the breaking point: whoever was in charge of deciding what was sufficient testing should step down. You do NOT simply run an automated consistency check and decide that's simply enough bugtesting. Every other major F2P vendor knows this, and guess what? None of them are plagued with such embarrassing launch gaffes. Whoever it is, is doing a MASSIVE disservice to the rest of the company that's doing a FAR better job at their part; this is a clear case of a "weakest link."
And yeah, inB4 the army of white knights come to defend their "fair maiden's" (GGG's) honour.
You sure know how to talk shit. You are overreacting. Maybe go find something else to do in your life to relieve the frustration.
Im glad to hear that i will support how can when i can like always, thanks you devs you guys had freaked out this time worked alot more and it is visible when im playing. Thank you !