Primordial Blocks Boss Fight Preview

I see, they like chaotic boss encounters with lots of grounds effects and invul phases.

Let me guess. That ring attack/spell is a pre-nerfed Touch of God,Innocence slam and probably stacks with the rolling stones (no pun intended) and spawned minions.

An unlock boss for Atlas objectives at best, but probably skipped afterwards like the skorpion map boss.

Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body."

Only usable with Ethanol Flasks
Last edited by gandhar0 on Nov 27, 2018, 1:06:10 AM
You guys do so good with hearing the community but you are deaf when it comes to bosses. We dont want invulnerability phases, they are the most cancer stuff that exists in poe.
Looks cool and all..

But why do we have to wait until 2 days before release every league, to get patch notes? :(

Atleast show us the skill gems for the new skills sooner, so we can start theory crafting..
Or give Openarl some gem stats, so he can provide update for PoB..

This 1 info per day for 3 weeks is kind of annoying to be honest...

If we look at the "skill reveal" for armageddon brand, if you look closely the ONLY new information about aramageddon brand, was that it has longer activation time than storm brand... we didn't learn ANYTHING else from that skill reveal ...
Cooldowns, damage, maximum number of brands (both active and on single targets), gem keywords etc., are the things we want to know (and need to know for theory crafting)..

There are 10 days until release and i feel like i have gotten no info at all, about anything that will make me prepare for the league..

We got the hideout FAQ, and that's about the only usefull info for 2 weeks now..

Still all looks great, and i am hyped, but you really need to concider the people spending alot of time on theory crafting, when releasing new info..
Last edited by BeyondSenses on Nov 27, 2018, 1:27:26 AM
with just 2 skills assigned, impressive.
offline
Nobody cares about minibosses they are going to get 1 shot anyway and drop 2 white items XD , this is poe in a nutshell.
Now i remember where i have seen this Zuma

Last edited by L0ukie on Nov 27, 2018, 2:05:18 AM
Tbh some boss fights are too long for me. For example I skip boss fights in maps like Basilica, Belfry, Desert Spring, Lava Lake.

Maybe It would be worth if the drop from them would be way better...
Looks like a fun fight :)
Arena mechanics! Pog

Reminds me of the Koala Kong fight from crash bandicoot
looks good
<*)))><

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