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Will there be slots in the currency/map/fragment tab for these?
"In this game you're just a cow being milked, not a human being entertained" - Kiss_Me_Quick
More endgame only content. Yay...
can we use 3 of them with a single map?
"Now all that's left is for you getting on your knees."
if you know thank me:) i'm dying to find out x'D
𓆣 Should be interesting :) 𓆣
😹😹😹😹😹
I do not and will not use TFT.
Gaming Granny :D
🐢🐢🐢🪲🪲🪲
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HousePet wrote:
More endgame only content. Yay...

Yeah, funny that they prioritize new content to people who are already running out the existing content. If you are not at end game content, you dont need new content because you still have existing content that is new to you.
Last edited by GoldDragon32#7655 on Nov 26, 2018, 6:30:40 PM
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satanttin wrote:
can we use 3 of them with a single map?


From Bex :
"You can use multiple but no more than one of a single type."

yw
IGN : Zakam
More content?! Just.. straight up more content?! Nice. This is going to be much enjoyable, running into so many different things.
'You know why I enjoy Math? If something doesn't exist we simply create it.'
sigh This just seems like you've unnecessarily separated map mods into even more different sources when they didn't need to be. First we had map mods, then we got zana mods, then we got prophecies, then we got sextants, now we get this. Why couldn't these mods have just been incorporated into the existing set of sources of stacking map modifiers? I know PoE is meant to be a complex game, but this kind of splitting and repetition is just needless confusion. There's no need to add another layer of something, if the existing layers can accommodate it already.
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Exile009 wrote:
Why couldn't these mods have just been incorporated into the existing set of sources of stacking map modifiers?


Because they're somewhat powerful, and fits perfectly as a reward for beating new content? It's not like people don't ask for better rewards for beating bosses.
Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
but 200% more x 0 = still zero, right?
In order to get rid of clearspeed meta cap global movement speed at 100% but make all skills instant so everything feels great.
Last edited by PsVRTwo#1022 on Nov 26, 2018, 7:26:46 PM

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