How Atlas Objectives Work

Also it really sucks to only get 1 sulphite node on the atlas objective, just make it always 3, the niko atlas objective spawns rare enough as it is
i have now 152 objectives, so if they respawn only when i finished uncompleted maps and on daily bases. than i´m fucked for the rest of the challenges.

Do i rly have to uncomplete my whole atlas again, to get 400 maybe in 3 month done?

400 are way to much, WAYYY to much.
also i played over 400hours since season start. :D
Last edited by Broflake#0633 on Jan 6, 2019, 10:15:57 AM
Please little help to this 400 Atlas challenge GGG, either make them spawn more often or nerf the number.
Last edited by Ambriosa#4896 on Jan 23, 2019, 6:31:53 PM
Atlas objectives spawn after you complete maps is really frustrating and the randomness of it seems quite not so random.

For the past few days, every day when I start doing dailies (about 19-20h after the reset time), I get a new atlas spawn right away, and even doing only the atlas objectives, it happens more often than not that one objectives I had not yet had time to complete (actually doing other objectives) gets moved because it spawned again.

However, when I'm done with the objectives, even after about 20 more maps, it's very rare that I get another spawn before the end of the day cycle.

I don't know if the observations would be the same if I completed the objectives right after daily reset, but as it is (and particularly with the challenge at 400), it's really frustrating, considering I can "lose" objectives if I end up chosing the "wrong" ones to do first, and then do not get any new for a long streak at a time.

I suggest making the randomness of them spawning more like the way dodge behave (e.g. avoiding having streaks of either new objectives spawning or new objectives not spawning), and skew the selection of the new objectives towards those not currently on your atlas (or even possibly prevent new objectives to be the same as ones on your atlas unless you have all objectives up, though I can see how that could be exploitable).

As for the initial screenshot, I guess Jun icon is for next league when Jun becomes core, but Helena has never been there so far: is it that with next league she will occasionally spawn to help in getting the hideout have not found yet (as they are very rares, even the common ones being not so common that you get a real chance of finding them without target farming their maps)?
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Gorkk wrote:
Atlas objectives spawn after you complete maps is really frustrating and the randomness of it seems quite not so random.

For the past few days, every day when I start doing dailies (about 19-20h after the reset time), I get a new atlas spawn right away, and even doing only the atlas objectives, it happens more often than not that one objectives I had not yet had time to complete (actually doing other objectives) gets moved because it spawned again.

However, when I'm done with the objectives, even after about 20 more maps, it's very rare that I get another spawn before the end of the day cycle.

I don't know if the observations would be the same if I completed the objectives right after daily reset, but as it is (and particularly with the challenge at 400), it's really frustrating, considering I can "lose" objectives if I end up chosing the "wrong" ones to do first, and then do not get any new for a long streak at a time.

I suggest making the randomness of them spawning more like the way dodge behave (e.g. avoiding having streaks of either new objectives spawning or new objectives not spawning), and skew the selection of the new objectives towards those not currently on your atlas (or even possibly prevent new objectives to be the same as ones on your atlas unless you have all objectives up, though I can see how that could be exploitable).

As for the initial screenshot, I guess Jun icon is for next league when Jun becomes core, but Helena has never been there so far: is it that with next league she will occasionally spawn to help in getting the hideout have not found yet (as they are very rares, even the common ones being not so common that you get a real chance of finding them without target farming their maps)?
they do spawn very often if u run maps from what ive experienced 200+ hrs this league so far) my girlfriend enjoys delve and scenario and hates map so i did niko on her character every time it spawned and she had so many sulphite that she could delve almost indefinetly with her playtimes

and thats just 1 master spawn out of 4 others and spamming maps
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Vaikisss wrote:
they do spawn very often if u run maps from what ive experienced 200+ hrs this league so far) my girlfriend enjoys delve and scenario and hates map so i did niko on her character every time it spawned and she had so many sulphite that she could delve almost indefinetly with her playtimes

and thats just 1 master spawn out of 4 others and spamming maps


The magic of high randomness... I pretty much only run maps (delving from time to time going down slowly at 300 something now, but never using sulphite scarab) and do the objectives when they spawn (there just has been a few days where I would not do alva because I lacked dps to get anything done in incursions the tier of maps I was running, though should have ran them just for the objectives), and I have a level 92 and a level 97 character, each with quite some deaths (the 97 character is at 10 days /played), and I'm far from having an objective every 4 maps.

As I explained above, I tend to have relatively fast spawns of new objectives when I start doing them quite late in the day (sometimes losing some while doing them :/), and then get 10+ maps easy without a new objective spawn; as I'm running t14+ maps and not playing with very high dps, I'm not doing maps that quick, and I'm lucky if I get 6 objectives in a day when mapping for a few hours.

Having found out about the fact that master missions within a zana objectives counted as well, I started prioritising zana objectives so that helped in getting that objective counter go up a bit faster, but it's still, well... I'm at 294 now with that /played doing mostly maps (although I did like 80 uber labs trying to get the rf enchant with absolutely no luck, but that's still a small part of the /played).

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