Skill Reveal: Lancing Steel and Shattering Steel

And wouldn't these be fun with a ranged attack totem?

Whoops, that's still for bow and wand skills only.
"Let those with infinite free time pave the road with their corpses." - reboticon
Oh.. we are Diablo 3 now.

Two wander attacks perdormed with sword. Cool.

These skills are bland. Boring. And are very very close to the point where we no longer care about weapon but about weapon dps aka diablo3 sillllly design

Btw melee lol. Jist remove melee from the game and admit defeat. First game where melee has no place. This is something
yay more dead skills that noone will use like all the other New skills realeased in all the last Leagues.
why waste time on it if you make them so bad that noone will usw em?
In all seriousness, I don't understand why they add skills like these. There is no need for them, they're not doing anything new. A debuff that increases damage is like increasing the base damage of the skill. Only the time at which the target receives damage is changed, at a rather irrelevant measure.

What the addition does, however, is take away the viability of other skills, and more than two at that. So in effect, they're removing skills from their game. Why would anyone want that?
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Sirais01 wrote:
yay more dead skills that noone will use like all the other New skills realeased in all the last Leagues.
why waste time on it if you make them so bad that noone will usw em?


Yeah. +1

Personally I still miss a firemage style endgame viable skills or revamp of fire skills.
Just what we needed, more projectile skills...

And still 2H melee is crying in a corner, ignored.
"Metas rotate all the time, eventually the developers will buff melee"
PoE 2013-2018
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AltZeon wrote:
So basically we get a better frost blades and EK. I would love to see more weird, unique viable skills like discharge or old EA or old VMS.


I kinda wish there were more actual melee skills (or Auras that proc effects off default weapon attacks), not melee but actually projectiles/spells (i.e. Frost Blades).

But then no AoE, and almost everything seems based on AoE...

Lancing steel does look cool though.
Last edited by Headsoup#4370 on Nov 19, 2018, 3:42:03 AM
Tbh I don't know how this look interesting to anyone. Weapon-based ice spear and Ek. Some diversity, please...
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AltZeon wrote:
So basically we get a better frost blades and EK. I would love to see more weird, unique viable skills like discharge or old EA or old VMS.

No way this is better than FB
FB has:
2* ToA
Claw nodes
Multistrike/AC supports
Full ele conversion
Stat sticks
Chill/Frozen

Compared to FB those skills suck balls
Any FB build will crush SS/LS build on the same budget
"War's over, soldier. You just don't know it yet. Everybody lost."
Last edited by Nishrek#6401 on Nov 19, 2018, 3:46:17 AM
The new skills look great, love the impale mechanic.

But what I'm missing is the support for more weapon types,
like Frost Blades has.. I could well imagine using this skill with a claw,
but sword,axe narrows down the options for interesting builds a lot.

Cheers

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