Announcing Private Leagues
Really keen to try this out.
I strongly hope the mods exist in some scaling form. Eg. Not just "Monsters have +340% life", but there is also an option for "Monsters have +5% life per zone level" or "Players have -1% resist per zone level". Some of the proposed mods will make very low level play dull and boring as currently proposed. Le Toucan Will Return
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" $12/10=$1.20 each God_of_Thieves_LLD_PVP__I hate the Labyrinth
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" $12 for 10 people for 10 days. If everyone pitches in it's $1.20 per person. |
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Above all things
I don't need PoE:Immortal |
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" They are and should be scared of creating "loot-fiesta" void leagues, because that is what will really separate playerbase much more then "harder" league with same rewards. People leaving to custom "loot-fiesta" leagues will hit "challenge league" economy hard. |
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For the people who don't like this and leave POE over it, POE isn't for you, and that's fine. The game isn't getting more casual and more mass market. Instead of paying to make the game easier, you can pay to make the game harder.
It's a good thing some people don't like this. We've seen what happens when companies constantly chase the larger market, you get casual nonsense. There's plenty of that out there already, check out blizzards new announcement, it might be for you. -Morbeis |
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Reading this after the events regarding Diablo Imortal is like trying to get up on my feet after being bitchslapped only to get bitchslapped again.
I wish we could go back to the time where publishers did great product, publish their product for a fair price and that was it! Delve might have been my last fun out of this game. IGN: TwoTrouble
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Weapons Durability, yes now POE is turning into a real RPG. Reminds me of the Fire Emblem series
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need money? xD
All my builds: https://www.pathofexile.com/forum/view-thread/1830178
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VERY IMPORTANT:
There is something people are not understanding... After the temporary league ends, all characters and gear and currency goes to parent league. So the temporary leagues MUST be only harder than normal leagues. Imagine someone creating a much easier league, make 1000 exalts and in 10 days, all those 1000 exalts migrate to parent league (Current league) where people are struggling to get 20 exalts... It would be like buying currency very cheap, with real money. The ONLY possibility for adding monsters density and past leagues mods is having void leagues, where everything is lost after the end of the custom league. This way, it would not be possible to have any advantage over the normal league because nothing would be migrated to other league. “There are only two ways to live your life. One is as though nothing is a miracle. The other is as though everything is a miracle.”
― Albert Einstein |
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