[3.5] Scold Snap™ - a low-life league starter Cold Snap Occultist
That Zealot's Oath point is pretty intriguing. I could save 7 points, which could go a LONG ways...
As for defensive curse, do you prefer Temp Chains over Enfeeble? |
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" I hate to choose between them. This is a case where the whole is greater than the sum of its parts. Temp Chains: generally the best choice. Best for builds that use MoM/armor/block/dodge Enfeeble: evasion builds! You want a build that makes use of enfeeble's "chance to miss" (which is a part of the evasion/accuracy calculation). |
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" Swapped out of Zealot's Oath and grabbed Fangs of the Viper/Entropy + the jewel socket with ele damage near Whispers of Doom. I'm going to rock Sorrow of the Divine instead of a normal Sulphur Flask in order to still have some ZO action going on. Edit: I also dropped Stone Golem. Since I'm using Aspect of the Cat, 40% of the time the golem would draw aggro while I'm hidden. That was pretty counterproductive vs projectiles and aoe abilities, especially while fighting bosses. I swapped it out for Enlighten to get some unreserved mana back. Last edited by oregoncrete#4600 on Jan 2, 2019, 11:55:51 PM
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" Thanks a LOT, man I cannot believe I've been running with Quick Recovery!!! It's a remnant from early league when I was playing as hybrid. Damn, how did I miss that. Also Zealot's Oath makes a lot of sense. For the rings I actually had ones that had the faster start of ES regen craft, but swapped those for resist+ES rings (with dex so I could drop 2 nodes) that currently are full with no spots for crafts. Will try to upgrade those to ones with room for craft, if I can manage the resist. The shield IMO is pretty kick ass, since it gives a total of 2100 ES with buffs (and is pretty similar to the one you have in your original post), but might give aegis aurora a try. If I make the changes you suggested, I might hit 11k+ ES with good DPS. I think the biggest issues with Uber are the unlucky stuns / slows that come from not having kaoms roots, and I think I would opt for more DPS than survivability since the deaths pretty much came from oneshots and not being able to regen. But anyway, good points, thank you a lot! |
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" When Elder hits me with The Big Suck, I have two thoughts on my mind: 1. Do I have some distance between myself and Shaper? 2. Is there enough space to run tangential arcs around Shaper? (i.e. Can I side-step the Shaper balls without changing direction) If the answer to either question is "no," then it's time to either log out or die. As soon as The Suck's slow effects are on me, walking is my only option. Any skill with a cast/attack time is death. Phase Run and a Quicksilver flask are immensely helpful in these moments. Executing this correctly is easier said than done. I've screwed up many deathless runs by underestimating the Suck duration, and then casting a spell in super-slow-motion. |
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