[3.8] [SC] TheEmperorSlayer's Autobomber - Pushing Boundaries

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Phukka wrote:
That's the plan-ish. Sh!t usually dies in one hit like you say and the problem I've had is those tanky mob(s) or boss encounters where I was getting killed pre-hypothermia. Switching to your single target set up isn't all that quick and wanted another option. I like the idea of Chill and Freeze potential on those tankier targets.


New set of gloves

I will lock Suffix and Scour but need to build up currency again. Wondering what your thoughts are on these now.

Set-up - Shield Charge - Faster Attacks - Additional Accuracy - Fortify

Now I can add another two supports and I can't figure out how I want to go about this.

I like the idea of Blind to help with bosses, but no idea how that really works.

Thought about Curse on Hit and add Assasins Mark back in (removed from Ring, but the Ring I got is Godlike).

Curse on Hit & Poacher's Mark although instead of that, perhaps Melee Splash & Life Gain on Hit is better?!?

Considered Culling Strike & Onslaught for Attack Speed but seems a waste.

Or just go simple with Melee Physical Damage Support & Melee Splash Support.

Honestly, really not sure what way to go!"£$%
Curse on Hit, Increased Critical Strikes, or even a tiny Cast on Critical setup aren't bad choices.
Yeah, I looked at Discharge with CwC. However, I wasn't sure if that would interfere with the base mechanics of the build and the synergy between both Heralds. And I don't know if it's correct to have a spell that's removing our charges, more importantly, Power Charges.

I'll keep theorycrafting and likely ask you more questions.
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Phukka wrote:
Yeah, I looked at Discharge with CwC. However, I wasn't sure if that would interfere with the base mechanics of the build and the synergy between both Heralds. And I don't know if it's correct to have a spell that's removing our charges, more importantly, Power Charges.

I'll keep theorycrafting and likely ask you more questions.
Hey, you can always reach out to me ingame for quick questions, I am not bothered in the slightest until league start.

However I would discourage you from using Discharge as our charge generation is very poor unless we're clearing packs.
Last edited by b0moodc#1909 on May 23, 2019, 12:39:22 PM
Thanks, added you ingame now so will try and catch you some time =)

Yeah, I figured Discharge was a bad idea when I really thought about it. Thanks for confirming.

I think I have figured out the set up.

Cospri - Frostbolt - GMP - Volley (Not yet sure about Volly)
Gloves (Shield Charge setup as normal) - Open sockets - Cast on Crit - Frost Nova

It seems insane right now and I can do bosses fairly easy although not fully tested to many.

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EDIT - Now playing about with Frostbolt - Volley and either Cold Pen or Added Cold.
Last edited by Phukka#4656 on May 23, 2019, 5:25:06 PM
I liked the idea of the build but found I could maximise a bit more by going CI and switching it up a little, did some test runs (at char level 75 without uber lab)

https://www.youtube.com/watch?v=leNMYj1nZ-w

Some of the gears involved, haven't gotten an assassins mark ring yet or maxed all my gems (and definitely needs about 10 more levels to feel comfy)
I make odd builds and sometimes write guides.
My updates and other junk are at https://www.youtube.com/user/Psywearebabylon
Been playing since before Atziri so got maybe 1% of the games intricacies learnt. Only 4 million more hours playing to be classed as a rank amateur :D
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SynixProcessing wrote:
I liked the idea of the build but found I could maximise a bit more by going CI and switching it up a little, did some test runs (at char level 75 without uber lab)

https://www.youtube.com/watch?v=leNMYj1nZ-w

Some of the gears involved, haven't gotten an assassins mark ring yet or maxed all my gems (and definitely needs about 10 more levels to feel comfy)
Hello, I applaud your efforts as you've definitely set up a working proof of concept over there, and at the same time I would have a very hard time listing the benefits of it.

It seems you didn't fancy the idea of a life-based character due to the 229 energy shield from The Coming Calamity, and then chose to forgo 1238 life from base stats, 100 from Headhunter, 70 from Aul's Uprising, and at least 79 from Strength needed for our gems, for a grand total of at least 1487 base life, of which you have 1. And that's fine, taking thematic decisions can spice up some characters, but I can't find a way to justify the tradeoffs.
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b0moodc wrote:
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SynixProcessing wrote:
I liked the idea of the build but found I could maximise a bit more by going CI and switching it up a little, did some test runs (at char level 75 without uber lab)

https://www.youtube.com/watch?v=leNMYj1nZ-w

Some of the gears involved, haven't gotten an assassins mark ring yet or maxed all my gems (and definitely needs about 10 more levels to feel comfy)
Hello, I applaud your efforts as you've definitely set up a working proof of concept over there, and at the same time I would have a very hard time listing the benefits of it.

It seems you didn't fancy the idea of a life-based character due to the 229 energy shield from The Coming Calamity, and then chose to forgo 1238 life from base stats, 100 from Headhunter, 70 from Aul's Uprising, and at least 79 from Strength needed for our gems, for a grand total of at least 1487 base life, of which you have 1. And that's fine, taking thematic decisions can spice up some characters, but I can't find a way to justify the tradeoffs.


Eventually after taking more ES nodes it'll easily sit around 6-7K ES, has chaos immunity, I don't have to path as far away to life nodes and such so can take more generic damage nodes and I get the advantage of spell leech, Energy Shield leech on both heralds (as they give a 40% more multiplier whilst leeching or 25% more at full ES)

The Discipline Aul's also has 50% increased critical strike chance to nearby enemies making me hit 80-90% crit chance (will be 100% with an Assassins Mark ring, which I've yet to get)

Tested it out on T16 Beachhead and cleared all the content without issue too.

Edit: Damagewise I think it's gonna be a little under yours due to not having the Socketed Gems deal 30% more elemental damage or level 20 innervate etc you have (which is awesome btw)

Complete list of items I used
I make odd builds and sometimes write guides.
My updates and other junk are at https://www.youtube.com/user/Psywearebabylon
Been playing since before Atziri so got maybe 1% of the games intricacies learnt. Only 4 million more hours playing to be classed as a rank amateur :D
Last edited by SynixProcessing#1351 on May 24, 2019, 10:11:43 AM
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SynixProcessing wrote:
Eventually after taking more ES nodes it'll easily sit around 6-7K ES, has chaos immunity, I don't have to path as far away to life nodes and such so can take more generic damage nodes and I get the advantage of spell leech, Energy Shield leech on both heralds (as they give a 40% more multiplier whilst leeching or 25% more at full ES)

The Discipline Aul's also has 50% increased critical strike chance to nearby enemies making me hit 80-90% crit chance (will be 100% with an Assassins Mark ring, which I've yet to get)

Tested it out on T16 Beachhead and cleared all the content without issue too.

Edit: Damagewise I think it's gonna be a little under yours due to not having the Socketed Gems deal 30% more elemental damage or level 20 innervate etc you have (which is awesome btw)
At ~6300 ES you're at around my EHP pool with crafted life on all my rares, with the benefit of chaos damage immunity, by far the biggest appeal. I guess we could say that Chaos Innoculation and generic 50% critical strike chance cost you 50% Area of Effect and Haste, I honestly can't see it being worthwhile simply because my intention is to go fast.
Last edited by b0moodc#1909 on May 24, 2019, 11:19:10 AM
Hey Buddy, could give me some pointers ? I know the character level isnt that high and so im lacking much there. Also since i balanced wise oak at allready max res,( that was intendet since my playstyle doesnt always allow me to have enough flask stacks,) im lacking 1 jewel slot. Should i get rid of some other points to fit it in, or just invest the points in other good stats.


https://www.pathofexile.com/account/view-profile/NoBotGamer/characters?characterName=%3CThatsAShadow%3E
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NoBotGamer wrote:
Hey Buddy, could give me some pointers ? I know the character level isnt that high and so im lacking much there. Also since i balanced wise oak at allready max res,( that was intendet since my playstyle doesnt always allow me to have enough flask stacks,) im lacking 1 jewel slot. Should i get rid of some other points to fit it in, or just invest the points in other good stats.


https://www.pathofexile.com/account/view-profile/NoBotGamer/characters?characterName=%3CThatsAShadow%3E
You just need to play for a couple hours and get to at least 90.

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