[3.10] OneShotKill Elemental Hit Ballista Hiero - 9.6 million DPS - EZ Boss Killer + budget friendly
" Hi, so the "Single Curse Option" is the default choice and I actually meant the Pastebin to just reflect this "default" Option. But I think you bring up a good point, I think what I can do is create an additional Pastebin Link for the Double Curse Option and label both so viewers can view whichever they want. Thanks for highlighting! :) " Thanks so much, means a lot to me <3 My 3.15 take/update to Lunasicc187's OneShotKill Elemental Hit Hierophant Guide https://www.pathofexile.com/forum/view-thread/3005581 Last edited by Vei#5870 on Sep 17, 2020, 11:05:31 AM
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Hey yall
Im looking forward to leaguestart with this build in heist (despite not playing it even once after lvl 60 kekw). I've been playtesting and practicing with it a couple of times this week (so far about 5:00 to 5:20 with all passives and 3 trials, decent speed for skilltree with almost 0 dmg) and here are my tips for first 4 acts (imo they are the hardest and messiest):
Spoiler
ACT1
Lvl 1 kill hillock, loot stuff. Enter town and check vendors Sockets we need: damage setup red-red-blue, blue-blue-blue other links/socket colours: bue-blue(-blue), red, red, blue. something like that if you found nothing equip second sceptre from hillock Pick purifing flame as a reward. go out Grab coast tp, enter mudflats, collect 3 quest-thingy, enter submerged passage, tp to coast, enter tidal island, kill glacial-cascade-casting guy, exit to character selection screen. You should be lvl 3 or 4 here Check vendors again, hopefully you'll find something usefull. Sell stuff. Keep in mind that we will need atleast 2 transmutes and 2 alterations for +fire dmg to spells wand recipe, so try to balance how you are selling and id'ing stuff. Pick flame totem, infused channeling, frostblink as a quest rewards, buy arcane surge (keep low lvl, about 2-4) link totem+channeling, surge+purifying flame or surge+frostblink tp submerged passage find long stairs in submerged passage drop portal, go to the ledge and on to lower prison, waypoint to town, enter portal, seach for flooded depths, kill crab. exit to character selection screen. You should be lvl 6-8 here Grab added fire dmg support. Hopefully you got enough stuff for 2 firedmg wands. (if you are really want to you can do lightning wands, but keep in mind that we will grab avatar of fire at around lvl 20 and if you are not sure that you will be able to make lvl 20 fire wands dont do it). You'll need 2 ruby rings (you can create them with red gem +iron ring), 2 magic wands, 2 alterations. If you cant make 2, 1 is more than enough for act1. if you are rich buy combustion support. links for now: totem+added fire+infused channeling, purifying flame+combustion+arcane surge, frostblink. tp lower prison Trial in lower prison. Kill brutus. exit to character selection screen. You should be lvl 8-9 here grab flame dash, if you are rich buy clarity (keep as low as needed). tp next zone (i forgot it's name) find ship graveyard, grab waypoint, find graveyard cave, find afflame (something like that), go out, find caverns, waypoint to graveyard again, find fairgraves kick his butt, exit to character selection screen. you should be lvl 10-11 here You can grab any red gem for later If you are rich buy 2 sapphire rings from neesa if you are not, you will suffer tp merveil caverns Find and kill merveil, transition to act 2
ACT2
Go right, clear beast den if you want to (i usualy skip it), grab waypoint in crossroads, go up, trial at chamberofsins 2, kill some lightning-scorpio-dude-hybryd-w/e-that-thing-is, grab quest item, exit to character selection screen. you should be lvl 13-14 here Grab wave of convicion in town, if you are rich buy herald of ass(mhm) tp crossroads go right, find sword-dude-bandit and slap him good. exit to character selection screen. you should be lvl 15 here tp crossroads, go down, trial in crypt lvl 1. You can complete quest here also, exit to character selection screen. you should be lvl 15-16 here ditch purifying flame, socket in wave of cockwiction. socket in herald of ash. Links: purifying flame-combustion-arcane surge. totem-added fire-channeling, flame dash, herald of ash, clarity. Go out left. Grab waypoint, go forward to western forrest, find waypoint. on the side of waypoint is allira (slap her good), kill blackguards all the way to the left of the zone, complete quest, find arachnid nest, find big-spooder, kill him, exit to character selection screen. you should be lvl 16-18 here Grab contdestruct, buy elefocus if you can. Links - wave of conviction->combustion->controlled destruction, totem-added fire-channeling, ash, clarity, flamedash-arcane surge. Hope you are prepping for lvl 20 wand upgrades. You'll need 2 rare ruby rings, 2 alts, 2 magic wands. Easiest way to get rare rings is essences. Tp riverways, go top, kill oak in wetlands, enter vaal ruins, enter northern forrest, enter the caverns, grab waypoint, tp to act1 town, grab skillpoint, tp to act2 town, grab 2 skillpoints, do lvl 20 wand upgrade. go kill vaal construct. you should be lvl 20-21 here You should have avatar of fire at around lvl 20, skip ancestral bond for now (you can path up to it, just dont take it yet.)
ACT3
Town->slums->crematorium. Do trial, slap piety (first time). exit to character selection screen. Grab keys, grab flammability. go out. You should be lvl 21-22 here Sewers->market (another trial in side area near wp)-> battlefront, grab quest item->docks, grab quest item. exit to character selection screen. Vendor can sell 4links from lvl 24, check him everytime you are in town (you can even check every time you lvl up). You will need 2 items with red-red-blue-blue, blue-blue-blue-blue for now. Links to work up to: Wave of conviction-controlled destruction-combustion-arcane surge totem-added fire-infused channeling-ele focus flame dash Flammability (-spell cascade if you want to) clarity, herald of ash Waypoint battlefront -> temple of solaris, find crazy lady, grab +int amulet, exit to character selection screen. You should be lvl 25-26 here Waypoint sewers -> ebony barracks -> kill angry general -> lunaris temple -> kill piety (second time), exit to character selection screen. You should be lvl 27 here If you want to/need to you can create/buy topaz rings to make dominus ezpz Waypoint -> barracks -> imperial garden, do trial, you can complete siosa quest in the library if you have blue-green link and a chance orb, or if you have green and red socket in weaponswap for elehit+ballista totem. -> go kill dominus in his tower. You should be about lvl 30 here
ACT4
Get to act4 town, go to act3 town, do normal lab. Grab Pursuit of Faith Start doing a4, everything is pretty straight forward for the most part here. Optimal strat is to clear one of the dreams first, get to next zone wp and tp to the other dream to catchup with xp You should be about lvl 36-37 when you are killing 3 souls before big-scary-dude fight. (also third piety kill here..) Kill the dude, exit to character selection screen. Grab multiple totem support, as a reward. go to act5
ACT5+
You should hit lvl 38 at control blocks or so,
time for the last major gem shuffle untill 60+ if you have red-red-blue-blue socket in spell totem, multiple totems, wave of conviction, combustion. Grab ancestral bond node on the three. From now on everything should be pretty simple. Sometimes later you can swap out clarity for anger to boost your dmg a bit if you are comfortable with mana issues. setup live trade searches for heatshiver, upgrade prophecy, combat focuses, rain of splinters and quil rain to snipe them early if possible. I think to buy everything we will need to farm blood aqueducts for a bit. But you can skip it and just go do chaos recipe in t1 maps with totems, just focus on caping your resists. Also be on a lookout for socket colours needed for a swap. Keep in mind that heatshiver/frostferno is dex based and we need red-red-blue-green sockets there, so be on a lookout for chromes or try to snipe already colored helm Wish you all luck! and ty Vei for such a nice build ps. english is not my first language so sorry for any grammar mistakes. Last edited by lolshie#0438 on Sep 17, 2020, 3:39:11 PM
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As was mentioned in a few posts up regarding the alternate POSSIBLE totem range. I am sure I will be much further behind others in progression, so would be very interested in hearing from whomever finds the answer to the question of if that means the ballista attack things further away. Please let us know :)
Thanks in advance. Last edited by Apostolos#0405 on Sep 17, 2020, 10:09:51 AM
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" But even the "Single Curse Option" is not the same as what's in the Pastebin. This pastebin by the way: https://pastebin.com/cS3Dz3Be I might have a different one? For example, in the guide, Sniper's Mark is used in the CwDT setup, for the "Single Curse Option" I assume. But in the Pastebin, the setup is Flammability w/ Curse on Hit. I might've missed something or I have a different Pastebin. |
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" Oops My bad, that is the wrong one. Its very late here already and have been working on the guide, testing stuffs, etc for the whole day so mistakes happened XD Here is the correct one! https://pastebin.com/sSjLxjWA Sorry for the inconvenience and thanks for pointing it out! Cheers My 3.15 take/update to Lunasicc187's OneShotKill Elemental Hit Hierophant Guide
https://www.pathofexile.com/forum/view-thread/3005581 | |
" Yow. You don't have to be sorry for that. You've done more than enough for the community by sharing this guide and answering people's questions. Don't be sorry. Thanks to you I have something to league start tomorrow. Lol I'll accept the "thanks for pointing it out!" part but not the sorry part. Mistakes happen. Thanks again. Cheers! |
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How effective is a flat -10% to resist? I ask because of the new flame wall skill's alternate quality 3 "Inflicts Fire Exposure for 4 seconds when Enemies enter the wall, applying -10% to their Fire Resistance" If it is worth it, could that even be a 1 gem damage buff (or more if the skill is worth including in the build)
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" -10% to resist is very strong versus Bosses/Shaper and totally worth using the gem. However the wordings on it, "when Enemies enter the wall", make me thought about the actual implementation. If we can make it work by placing the Flame Wall directly below the enemy, that will be super but it doesn't seem it work this way base on the wordings? Another consideration is adding 1 more button to the build. The change from 3.11 to 3.12 for us added 2 more buttons, Sniper's Mark and Vaal Haste(Can swap back to Precision for those who prefer 1 less button), I am not sure if its feasible to have another additional button to press also. I think for people who don't mind the extra button and don't mind making the enemy enter the wall every 4+ seconds, it definitely is a great addition. Will definitely keep a look out for any mentions of giving the enemy Fire Exposure by placing the Flame Wall under them. " Thanks for taking the time to share those very detailed tips! I am more of a reach maps in Day 4/5 person, so when you say that you reach maps in 5:00 to 5:20 with trials, like wow that's really fast! I wish you all the best to your speed run(Sure it will be amazing with all those practices!) and hope you get some good drops! :) " That's great! I hope the build serve you well :) Cheers My 3.15 take/update to Lunasicc187's OneShotKill Elemental Hit Hierophant Guide
https://www.pathofexile.com/forum/view-thread/3005581 | |
" We're on the same boat. Lol. Haven't played the actual skill. Just played the leveling part. I used the leveling mentioned in the guide and it was ok. I tried using the one you mentioned and it's more damage, thus faster. Did you follow the tree progression as mentioned in the guide, except of course for the Ancestral Bond you mentioned? Specifically the straight to Acrobatics part, or did you get the Panopticon along the way? Cheers! |
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Going to league start this build today. After taking a league off this is my favorite build to date.
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