[3.4]Soulwrest in Peace - A Dirt Cheap Summon Phantasms Build - Shaper Down w/ Video
" Slower Projectiles has a More multiplier on it, which means it increases our damage much more than a gem with just "increased damage" on it, and we only use Slower Projectiles on Bosses. I'd probably slot Faster Projectiles on certain boss fights, though, just because being closer, the minions will die quicker. Phoenix is a good example of this, but even then I've done fine with Slower Projectiles on, so, really up to you. Faster Projectiles does let us hit more of the screen, but I've noticed it's fairly unnecessary. Spell Echo does not appear to work with Phantasms. " It doesn't really do anything conversion-wise, I just have it as a defensive flask against Physical since we are pretty squishy. And as I mentioned, my flasks are what they are because I'm just lazy and haven't really looked into what I "should" be running. " Neat, I'll have to look into that. |
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Ah too bad about spell echo
Ele focus and faster casting work on it, so kinda weird spell echo doesnt Which will be better damage if i am not converting any dmg, faster casting or ele focus? Also whats the point of converting damage? Sorry kind of new to this phantasm |
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" Yeah, I'm not certain why Spell Echo doesn't seem to work on it. Kind of strange. If you aren't converting, probably I'd do Added Fire + Controlled Destruction in place of Phys to Light and Ele Focus. Also drop Wrath because it doesn't do anything for us anymore, which gives us an open Aura to use as we please. I decided to convert so I could use EE and increase our damage by Penetration and using Wrath's more Multiplier for lightning spell damage. Not using Phys to Light may be better, but that's just the route I went with it because why not. |
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Ok ty gona use CD and added fire
Wish i could check the dmg on phantasms but path of building doesnt work on them sadly |
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Ah forgot to ask, will Controlled Destruction still work if i dont convert dmg to elemental?
I am using phantasm-added fire-slower proj-minion dmg- Controlled Destruction Which would be the best 6 link support to get more dmg vs bosses? |
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" Yeah, having looked at them again tonight, it seems like they'll have both charges maxed in areas where you're sitting there (delve encounters, bosses) but not when you're running around. Having two CC's seems to be the best way to keep full frenzies up. I got the weapon swap up and was a little happy that the phantoms don't vanish; they just get replaced by the new single target duders. Not a big deal at all considering you'd have to resummon them anyways if they did vanish. A weapon skin swap is needed for me to stop forgetting to change back, though ;) |
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" Controlled destruction doesn't deal with elemental damage, it deals with spell damage, so no worries there. So setups would be as following: For Clearing Phantasm, + Added Fire + Controlled Destruction + Minion Damage + Faster Casting + GMP For Bossing just swap out GMP with Slower Projectiles. Last edited by thegrocerygod#4729 on Sep 11, 2018, 11:40:53 PM
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Have you checked the dude on delve ladder at depth 600 with necro and this build but some modification. I am using his build. But got no idea what pantheon better to use. His main defence mechanic is spell blocking. IN staff he uses GMP - CD - Faster proj - added fire - summon phantasm - minion damage. Also he is using zombies and vaal skeletons. Pretty good must say, but killing bosses is annoying. Any comments on it?
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Hey budd, which map do you use to summon ur Carnage Chieftain?
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" You can get them from the riverways in act 2. Just get one and then go to a high tier map and desecrate until you get it. |
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