[3.17] Hybrid's Molten Strike Jugg - Hold right click to TANK anything |MELT the Atlas|Divine Flesh|

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joNDel_x wrote:
Low 80s, I've tried to follow guide religiously (only missing intimidation I think) and blazing thru red maps. I recently realized that my rare death was almost always because I ran out of mana, and then stop attacking for damage and leech. After looking into it, I noticed my mana regen was very low (like 10 per second). If I was holding down my MS attack key too long, without a target in range, I'd go OOM. I changed one of my rings to add mana regen and a mana regen multiplier - now mana regen is around 30 and I haven't died from that scenario, since.

tl;dr adding a good mana regen source has eliminated my "stupid" deaths.

I probably need to drop one of these flasks for something with "of Heat" suffix. Any recommendations? Open to any other suggestions, as well!


-mana cost crafts\mods are really good for this.




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Spelac wrote:
I have a couple of questions...

1. Why do we need to keep WoC at level 1?
2. Would it make sense to get a belt with "Gain a Flask Charge when you deal a Critical Strike"? I often find myself with empty flasks during boss fights and that's not fun.
Or perhaps a watcher's eye with that mod?
3. Shields with +2 max all and +3 max chaos seem ridiculously expensive. Is there a guide to crafting those?


1. CWDT cost mana and WoC has the same effect for us at all levels.
so with lvl20 WoC you just pay more mana per procc.

2. no, we are not a crit build, you wont utilize this mod.

3. awkn orb the 2 mods.
I'm currently being one shot by Veritania, and I mean her weakest version. What am I missing? https://pastebin.com/9uawE68C
Please help :(

update: im currently being one shot by groups and map bosses. not sure whats so wrong with me atm
Last edited by monteiro#0222 on Sep 22, 2021, 4:20:24 PM
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HybridBoy wrote:


2. no, we are not a crit build, you wont utilize this mod.



I know that but we still crit but there's no extra damage from it, right?
If that's not the case - what would you recommend to keep flasks reasonably full?
How are you all dealing with enemies that can freeze you?
Can you farm Gifted "tribute" Lab (lvl 83)?
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joNDel_x wrote:


tl;dr adding a good mana regen source has eliminated my "stupid" deaths.



What did you add?

I'm having a similar problem. Not dying but feel like losing breath. Mana regen is fine from fuel the fight passive but my mana pool is fairly small - 720 total, only 123 available.
Quite often I'm not even able to cast lightning golem so i removed it from the CWDT chain (doing it manually at the moment).
So i need something to increase my mana pool but i don't feel like i have much options there
Last edited by Spelac#2601 on Sep 23, 2021, 10:55:03 AM
@OP thank you again. this is the build i love the most since it's so safe and simple... always end up doing it again and again through leagues.

thing is i don't play all seasons and have no idea how some crafting goes these days... could you explain how to improve the items to those godly versions (like the lv25 immolate helm)? i just couldn't find a crafting guide in general for poe with so much content related these days, just a few specific build-oriented items videos that didn't help me understand it.

i'd like to know how to craft the endgame gear like the helmet and shield. fossils? essences? alteration/augmentation with the influenced base? how to upgrade the item keeping all the mods?

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monteiro wrote:
How are you all dealing with enemies that can freeze you?


If you have Unstoppable (passive skill from juggernaut ascendancy), you won't freeze: https://pathofexile.fandom.com/wiki/Unstoppable

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Spelac wrote:
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joNDel_x wrote:


tl;dr adding a good mana regen source has eliminated my "stupid" deaths.



What did you add?

I'm having a similar problem. Not dying but feel like losing breath. Mana regen is fine from fuel the fight passive but my mana pool is fairly small - 720 total, only 123 available.
Quite often I'm not even able to cast lightning golem so i removed it from the CWDT chain (doing it manually at the moment).
So i need something to increase my mana pool but i don't feel like i have much options there


Enlighten lv4 might help you a bit. Reduced mana cost from skills at jewels, reduced mana reservation at jewel implicit, -mana cost at rings, +mana regen might help you.

Anyway, i have similar mana pool ~130 and i don't have that problem (also using golem as self cast because i don't like how it taunts enemies nearby separating the packs while mapping, so i'm using it only at bosses)
Last edited by ilizan#3807 on Sep 23, 2021, 1:31:37 PM
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ilizan wrote:


Enlighten lv4 might help you a bit.


Thanks for the idea, i'll give that a try...

BTW, I've tried that flask refill on crit and it didn't work (and i have no idea why).
But I've tried something similar - 5 charges when you take critical strike. That seems to work fairly well in long boss fights where there's nothing else around. It gives me Onslaught and 46% increase in armor which seems to be working OK for me (so it's both offense and defense)
I've been trying this out today and I'm having trouble -- got blapped in t15 map Harvest (7500 HP), DPS is not singing.

What can I do to upgrade? Am I missing some important mechanic?> Here I am:

https://pastebin.com/1PcLkXRp


Thanks in advance for your help, I'm not a skilled player by any means and thus am very likely to have missed something - I always seem to when I try new builds out, but my older well-geared characters feel too squishy for me to enjoy.
I want to rock right meow
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Laeortia wrote:
I've been trying this out today and I'm having trouble -- got blapped in t15 map Harvest (7500 HP), DPS is not singing.

What can I do to upgrade? Am I missing some important mechanic?> Here I am:

https://pastebin.com/1PcLkXRp


Thanks in advance for your help, I'm not a skilled player by any means and thus am very likely to have missed something - I always seem to when I try new builds out, but my older well-geared characters feel too squishy for me to enjoy.



For Survivability:
- Get a rare shield with 2ele/3chaos max res
- Get born of chaos on small cluster
Build is very dependant on % max res, specially chaos which mitigates 50% of all dmg taken from every source with divine flesh

For DPS:
- Helmet enchant
- Your cluster jewels are budget versions of the right ones... you need 3 notables on the large and 2 on the medium ones.
- Also get a better roll grelwood...

You can easily just reread the tutorial / check people's gear and passives if they leave it public at their profile
Last edited by ilizan#3807 on Oct 6, 2021, 7:05:04 PM

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