[3.17] Hybrid's Molten Strike Jugg - Hold right click to TANK anything |MELT the Atlas|Divine Flesh|
I cant figure out how PoB works... i'm at 11k dps per ball, that looks soooo low? Yet i have no trouble up to tier 13 maps?
|
|
" Took a quick glance, but I see one jewel slow on the tree? I'd try to reach out and get some more jewel nodes. Its amazing how much of an effect they can have on a build. We have somewhat similar gear, and my PoB shows: Not sure how accurate that is. I know my resists are maxed. At work and can't check right now. I have Enemies Ignited and Covered in Ash selected in the configuration as well. And the white guys says, I'll have a Coke then. Last edited by Westwood1121#4481 on Jan 23, 2019, 3:07:28 PM
|
|
" Okej thanks, i do have 3 jewels on my tree one in gloves and one in belt. |
|
" Oh crap. I only saw one jewel on the tree. my bad. I have enemies ignited selected in the options as well. That makes a difference. I should warn you, I understand like 14% of this game so I'm not really the best to ask. heh And the white guys says, I'll have a Coke then.
|
|
" From my personal experience playing the build and fiddling with POB, this is what I look for to get the most increase in DPS (most to least): 1) % of physical damage gained as extra fire dmg 2) Flat phys damage 3) Flat fire damage 4) Increased elemental damage It is very hard to compare ele penetration because apparently we get diminishing return once we go past a certain point. When I compared in POB the 2 mods of watchers eye (15% fire pen vs 25% phy dmg gained as extra fire dmg) I get a lot more DPS with the 25% phy dmg gained as extra fire dmg hence why I went with that watcher's eye instead of the fire pen. Turns out it is also a lot cheaper than fire pen watchers. Attack speed is the unspoken true hero of this build however. Increased attack speed will NOT increase DPS as much as those 4 mods listed above but it makes the build so much more playable especially if you like to tap MS, then leap slam away for the next bunch of mobs for fast clear of map/delve. I would say increased attack speed mod is as important as Flat phys dmg increase (2). Not to mention IAS also increase your tankiness as you hit more times per second so you get more LGOH etc. I personally look to fit in increased attack speed mods everywhere I can especially in my jewel slots, and corrupted gears. Last edited by Redauric#2638 on Jan 23, 2019, 4:29:08 PM
|
|
" Greed probably[/quote] My guess of the reasoning is that you want people to work their ass off to try and mirror your gear ASAP. Since it is such a big investment and you can end up waiting a long time for customers, you want to push your customers to mirror asap so you get your investment back from the crafting. |
|
OK I made some gear changes that I thought were upgrades but I feel like my damage and survivability went way down.
I went from these To this... do you think I am just thinking something has changed or did I blow a bunch of Ex? seems like my kill speed is down and I take way more damage. for 2.1 ex I thought Xorphs was going to be much better than it is. |
|
How are you guys getting enough dex? I've browsed a few profiles and can't see much on either equipment or jewels. I currently can't equip my Xoph's blood as my dex drops way too far to equip the sword or my green gems.
|
|
Stuegatts, I was having issues with DeX as well. I ended up using two passive points on the two +30 DeX nodes that are along the paths hybrid have us. Hopefully later I can pull them back.
|
|
Freaking addicted to Vaaling everything now.
Made these: PoB only shows an increase of ~400 DPS on Ignite. meh Also did this gem: And the white guys says, I'll have a Coke then.
|
|