Azurite and Upgrade Sharing

Even though you're worth "Tencent" now, we still love you GGG! ;P
I appreciate all you do!
wssn't the idea of making stuff char bound that players don't cheese it by making a tanky and a fast clearing char?

age and treachery will triumph over youth and skill!
What about invulnerable mobs in darkness? Was it not promised what darkness doesn't affect mobs in any way?
That would be great, thanks!

Also to everyone @GGG - thanks for being awesome!
This is why I am 100% comfortable spending 100+ dollars per league on supporter packs. You guys are the best! Chris, the commitment of you and your team are outstanding and want to say thank you all and keep it up!
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ledit0ut wrote:
This is why I am 100% comfortable spending 100+ dollars per league on supporter packs. You guys are the best! Chris, the commitment of you and your team are outstanding and want to say thank you all and keep it up!


You sir have a lot of shiny badges... Are we getting into the pay-to-win territory here? ;)

Last edited by insilopeh on Sep 3, 2018, 5:25:11 AM
See now this is going towards the right direction! Good job! Keep up the good work, only a few more fixes and this is gonna be a very fun league!
That must be a huge slap in the face for all solo-delvers. As people can now group up to go deep and get high amounts of azurite to upgrade everything and then overtake the pole position, making the solo ladder utter useless :D

In that part I am happy I play this game with friends and guildies :D
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Please use http://pobb.in for your guides instead of pastebin!
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ledit0ut wrote:
This is why I am 100% comfortable spending 100+ dollars per league on supporter packs. You guys are the best! Chris, the commitment of you and your team are outstanding and want to say thank you all and keep it up!


This is the reason I don't. These obvious glaring oversights, questionable design decisions and overall quality of implementations make me not even consider hitting the shop.

At least the change is early enough even though it should've been discussed before launch. Still no word on azurite allocation for party play?

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