Delve Gem Information

Nice , i like it!
Last edited by Mayakamata#2928 on Aug 30, 2018, 4:20:16 AM
CA build inc. o.O
Can we get some numbers on the Life regeneration on the Summon Holy Relic gem?
How much Life regen for minions?
How much Life regen for players?
.-. .. -.- ..- -.- .-.. .- -.-- - --- -.
Heralds of Purity "more # minion damage" trigger for all minions or not? why GGG didn't post explanation about this...
Last edited by Reform93#4278 on Aug 30, 2018, 4:43:48 AM
Consecrated Path look very nice :) But i'm thinking its enought DPS od single target?. Generaly 20% more there we closed. Tell me guys what you think ?
"
Heartsease wrote:
How many targets can Scourge Arrow pierce?
How many thorn arrows will it fire?
How long is the delay before thorn arrows are produced?
Do these thorn arrows have the same damage conversion?
Can thorn arrows pierce, chain and fork?
Before they're forever banned?

The answer, my friend, is blowin' in the wind
The answer is blowin' in the wind
Since CA now has 64.4% Base dmg, is scaling the projectile part (maybe with poison) of caustic arrow worth it? Or will it be probably better to just use a +3 bow, ignore the hit dmg and focus completely on the dot part as before?
herald of agony doenst have any chaos damage tag? will it still be effekted by +%chaos damage notes?
For Scourge Arrow, if I properly understand, how it works, the math should looks like this":
49% base dmg of initial piercing arrow, which is multiplied as (1+1.5*4) at the 5th charge stage.
Which means 7*49% = 343% base dmg.
Although skill have 85% inc ASP, so if you, for example, have base of 1 APS, your charge time should be like 5/1.85 = 2.7 sec. Or even 4/1.85 = 2.16 sec, if 1st charge counts immediateley.
So your DPS will be like 343% base dmg dealt after 2.7 (2.16) sec charge: 343/2.7 (2.16) = 123% (159%) DPS, with perfect releasing.
After this, 5 spores should fire a nova of 8 projectiles, each of this deals 50% less dmg. If the damage of this Thorn Arrows increasing with stage (and it should be), each one should deal additionaly 62% (80%) of base damage on top after initial big arrow. If you fight a single boss, in the perfect world, Fat Shit should catch 5 Thorns, which is 62(80)%*5 = 310(400)% base dmg.
In the result you should have 123(159)% + 310(400)% = 433(559)% base dmg with 60% Chaos conersion.

But maybe I just don't understand the game mechanics.
Cant wait to start useing some of them.
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