Development Manifesto: Delve Balance Changes

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Shagsbeard wrote:
Yay! People are getting into the temple in Standard... is that part of the plan?


It would be nice. The more options GGG adds (Lab, Maps, Temples, Atziri, Shaper/Elder) to the core game, the more people can find things they really like. I hope Delve works out well and gets added too.
PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910
second page
Need more Guardian info...
ctr + F - poet's pen 0 results oO
In order to get rid of clearspeed meta cap global movement speed at 100% but make all skills instant so everything feels great.
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Łyżwa wrote:
ctr + F - poet's pen 0 results oO


I'm surprised with that too. Yay?
Physical Projectile Attack Damage Support to Vicious Projectiles Support?


Are you removing bleed (ranged type) little by little?
Last edited by hydrodyne19#6968 on Aug 27, 2018, 10:40:06 PM
Arc Trapper, EleHit DeadEye - need some work imho
Pop !
Okay!!
The Incursion/Temple mechanic was fine but not great. I enjoyed the rotating mods and old currencies dropping in the Flashback event MUCH more enjoyable than just the Incursion mechanic.

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