Development Manifesto: Delve Balance Changes

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Shagsbeard wrote:
Yay! People are getting into the temple in Standard... is that part of the plan?


It would be nice. The more options GGG adds (Lab, Maps, Temples, Atziri, Shaper/Elder) to the core game, the more people can find things they really like. I hope Delve works out well and gets added too.
PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910
second page
Need more Guardian info...
ctr + F - poet's pen 0 results oO
In order to get rid of clearspeed meta cap global movement speed at 100% but make all skills instant so everything feels great.
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ctr + F - poet's pen 0 results oO


I'm surprised with that too. Yay?
Physical Projectile Attack Damage Support to Vicious Projectiles Support?


Are you removing bleed (ranged type) little by little?
Last edited by hydrodyne19 on Aug 27, 2018, 10:40:06 PM
Arc Trapper, EleHit DeadEye - need some work imho
Pop !
Okay!!
The Incursion/Temple mechanic was fine but not great. I enjoyed the rotating mods and old currencies dropping in the Flashback event MUCH more enjoyable than just the Incursion mechanic.

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