Announcing Path of Exile: Delve
Light Radius builds will be so op.
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Seems like the Vaal had been collecting socketable currency, too. Found those in the museum room.
"Into the Labyrinth!
left step, right step, step step, left left. Into the Labyrinth!" |
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For those people who are so upset about the crawler moving you dont need to kill the creatures to keep it moving...
it moves until it reaches the the next point lights up the path it traveled and you can go back to kill what you did not kill on the way. Also the crawler collects all the items. and releases them after the final wave/boss you do at check point, so inventory space is not an issue. from what Ziggy and them said the crawler takes like 5-15 minutes between check points depending on if you are infront (crawler moves faster) or behind (crawler moves slower) darkness is not instant death and is infinite stacking Dot Debuff. You can upgrade resistance to at your mining base if you could bother looking. I dont understand how people can be so against what looks to be an amazing League. If you dont like it wait till the next league or go back to standard. There will be people who like this league just like there were people who liked bestiary and incursion. I did not enjoy incursion and stopped quit early due to frustration on the speed clear meta. I look forward to a league where i can do things at the pace i want to do them. In the order i want to do them. You can go let or right infinitely (same level) or go down infintely (increase level) I am your Devine one Bow before me
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/give Honeydew 46 64
3.14 - Removed Harvest from the game.
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" Bestiary still had a higher playerbase than Incursion, it was after legacy the most played league mechanic. The vocal minority hated it, they are so sucked into their speed aoe clear meta, that they did not realize what luck we had with these two leagues. I am confident that the Delve league might breathe some fresh air into POE, as Incursion was just terrible and one of the worst things GGG ever did to this game. |
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HYPEEEEEEEE
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the craft system looks very nice but I already don't like that pitchblack thing.
-I hate dark maps in games. I hate to die because of environment (I hate traps in labs too but, at least, you can see them). dying because you didn't buy enough lights to a npc, that's the worst thing in a game. I still hope skills fx will add some light to the area and prevent death but I guess they won't. -I don't want to have to press new keys (one for light, one for dynamite) for new features in a game I already played. throwing a net was horrible in Beastiary and it will be again in delve with lights and dynamite. -I don't want to follow a slow mine wagon. dark depths in the ground, that sounds like Abyss. Abyss and Delve seem redundant to me Last edited by Lyonnel#7005 on Aug 10, 2018, 5:20:02 AM
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Ehh mixxed feelings. I really like the idea of endless dungeon, something I think will be a lot of fun. Throwing flares puts me off big time, don't like it. The cart I have not decided on yet, 50/50 will see if it's cumbersome or not. The same goes for the "Darkness", just hope you can survive it long enough to catch up and such. Hope they won't overdo the light/dark levels.
Oh and by reading the comments it seems like I am clearspeedmetaslaveAoE10seconedmapclear guy. Hated Bestiary so much I didn't even touch a net. Hard to realise for you guys that some people just dislike some of the mechanics and it has nothing to do with clearspeed and other crap you come up with. Shitty mechanics with remain shitty no matter how cool and awesome you want them to be. I AM MAD
ZAP!ZAP!ZAP! ME SOOO WIZZARD! |
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I watched few vids, readed a lot about this league and it all looks and sounds amazing.
Finally a possibility to test my and my builds limits. GG GGG |
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" Diablo has had this "amazing shit" for years. Incursions are rifts, Delve dungeons are Greater rifts "War's over, soldier. You just don't know it yet. Everybody lost." Last edited by Nishrek#6401 on Aug 10, 2018, 7:17:12 AM
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