[3.5] Blade Flurry Elementalist. One tap the entire screen [Inpulsa+3Dragons] + Full video guide
" Push the resists how much? I did buy a 70% unshattered will, after getting my new items i seem to be doing quite a bit better. Current resists are Fire 83%, cold 82%, Lightning 82% This is what it looks like now |
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" Long story (aka what worked for me): I replaced every piece of gear with individual res% to a single element with gear with res% to all elements. With 1 jewel, amu, rings etc. I am at 76% res all, and this value excludes the helmet. So with 3 dragon I am at 106% but can replace it in boss fights with Starkonja without causing a gap in my resis. Beside this I bought jewels with high life and preferred lightning flat damage, bought and remodded a claw with the best mods I could find and invested some more currency in boots/gloves. |
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" If you like the current overall set up i would look into jewel upgrades with some more life, but this will be expensive. Anything else also will cost some currency I fear: Tombfist with 2 sockets, boots with two sockets. Also no idea if you want to keep the Yoke as amu or try something different which in the end might in the same path I followed: push resis to a high level aka 75% for all of them (without taking the helmet into the calculation) so you can switch between 3 dragons for map clearing and Sarkonja for single bosses. |
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I've changed to this build from tripple herald blade vortex one, and to be honest, I feel really squishy and weaker than I was before. Yellow mobs on maps 13+ are difficult to kill, not mentioning bosses.
Can someone tell me, what can i do, to improve my damage/gear (I know my enchants are bad - no luck in Lab)? Here are my items: [Edit] Here is my build: https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAABAMCAASzBbUHHgj0DkgRLREvEYERlhX9Fr8Z1xo4G8gc3CL0I_YmlScvKwosnDBbMHEwfDD4MtE2PTfUOkI62DwFRUdFnUX0RlJG10lRS3hMi02SUUdTUlRHVUtWSFcpWfNd8l5FYeJh62KsY6dkr2ZUaPJqQ2t6bAtsjG0ZcYVyD3flelN8g38rf8aCm4o4jDaNfY25jb-Ovo8akFWQ-pLBkvOTJ5RvlS6a4JsmnaqexKEvogCmvqcIrTOu_7FCsXy0xbVIvOq-isBmwuzD5si_yNzPes_d1CPWB9gk3UbdqN9t37Do1utj6-7tP-9L73zwH_DV8YrzEfrr_Ez9bg==?accountName=laaqueel&characterName=Linlein Last edited by laaqueel#2512 on Jan 27, 2019, 1:18:40 PM
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Posting the items doesn't help because the jewels from the passive tree are missing, and even then doing the maths without a PoB link is to much work.
Just by looking at the jewels in the gear slots you miss +life on all of them. Last edited by Becks0816#5458 on Jan 27, 2019, 8:47:32 AM
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I'm confused how herald of ice reliably activates from freezes with no crit and only 15% chance to freeze from ice bite. Gonna do this build man, looks fun AF!
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" Because it's a chance per hit, and with claw you hit 7-10 times/sec... |
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Last edited by Josh_87#5762 on Jan 27, 2019, 11:35:16 PM
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" that doesnt mean anything for the chaining aspect of it. Thanks though. There has to be another explanation. After further studying the build i see 10 more chance to freeze on the ascendancy, so thats 25% chance to freeze. How is this enough to reliably chain packs? What am i missing? I've went over and over this build. Want to know it in and out before i play it. But I just can't get it into my head. Last edited by Josh_87#5762 on Jan 27, 2019, 11:47:01 PM
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