Kay's Summoner Memorial Page | New Guide is linked inside!

Wanted to also add that you can push the BT's. With the long range this is pretty safe. They are great in dungeons and tight quarters. They will bomb the crap out of a room with you sitting safely outside.

NS
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Nightstone13 wrote:
Tried the BT's. They work fine. I did a straight up swap out for SD's. No GMP.

Pluses - They snipe long range. Great boss killer. Safer due to long range kills.

Minus - Slower clear.

Going to stick with the BT's for now. See how they progress.

Thanks Rehbock!!!

NS


I tried BTs for a few days - even killed Baran with them. They're great for boss killing if the boss doesn't move, but the mapping was a bit slow. I think for mapping you need a white socket to swap in GMP or something because single projectile only hits one thing.



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crunkDealer wrote:
I'm hunting the new spectres, here's what I've got so far

Turongs are hilarious with GMP+fork, can pick these guys up by act 4 from the first delve areas

Devourers are spectreable now. They are also good with gmp+fork and do phys base. They probably have huge damage potential, but can be a bit annoying to use because when they dive underground they do zero dps. Other than that they are nasty clear. Imagine fireball totems that last forever, do phys damage, warp to you when you go too far away, but also randomly shut off for a few seconds...

The Arena Masters (Drox enemy) cast an invisible buff with their shield bash. It gives some phys damage (not sure if flat or increase), 40% attack speed, and 40% movespeed. They are also decent fighters on their own. Definitely take one of these guys if you are doing melee spectres!

Will update when I have more. Just met al-hezmin for the first time this league but I dont think he has anything worth taking. Haven't seen Veritania yet.



I've got War Maidens. So I'll make a video about them next. They're hard to summmon though.

I also want to test the synthesis monsters. So a video about that soon!



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Hi Kay,
it's the first time I write here, despite I follow this guide since before you discover SD!

I really would like to use Winged Viper

https://poedb.tw/us/mon.php?n=Winged+Viper

but lack informations about theyr damages.

Can you suggest some support gem setting and auras for them!?

Really sorry for my english!



It looks like not a spell. So maybe you can support it like a phys bow attack spell.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
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Last edited by kayella on Mar 16, 2020, 12:36:19 PM
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BratzenBo wrote:
Which BodyAmor base , i need for

+1 of Spectre


It's a drop from delve. You can't craft the +1. They are starting to show up on trade!

https://www.pathofexile.com/trade/search/Delirium/05jmbSg

🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
"
macsu wrote:
Hi guys so I want to play this build with the "specters and spiders" version.
What I did not understand is : if the helmet "Speaker's Wreath" makes so the minions cannot kill only ignited enemies how do I kill the bosses ?
for mapping I understand that the poison from the spiders will kill stuff for auto sustain, but how will I kill the boss ?
This helmet allows minions to damage but not kill stuff ?

and another question ... the dagger is pretty expensive, what can I play until I get enough to get the dagger, I don's want another char, just small change to this one when I get the dagger.

and one more : since the specters can only be raised from temple of Atzoatl or Vaal city in delve do I need to go to the temple before I start playing every day ? Or once I have the specter it will summon on login (did not play specters since a few leagues :P)

thanks in advance, sorry if stupid questions, noob here :)


Actually, the EVF will ignite bosses so there's no problem there. I left that out of the explanation. Also, if you watch the gameplay video I also hit the boss with lightning spire trap and ball lightning. That's why you can see the endgame bosses getting killed without any spiders around.

It's actually better to desummon the spiders. I noticed there's a problem with body blocking so the spiders will stop the EVF from getting into melee range!

Dagger price is always high at the start of new league, but it will drop soon. I think. Or it could stay high because of the build guide. Sorry about that.

Your spectres will stay with you even when you log out. GGG added that in 3.0! Before Harby league, you needed to resummon after log out.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
"
Med1umentor wrote:
Can i ask probably the noob question?

I'm not at home right now, so don't know how trees are different, but why is it so definite that if i choose pledge of hands version, then i need to get rid of bone offering?

I mean, i get it, cast trigger on wand is amazing QoL, but it's not like people never used offerings before it was implemented. We can still manually cast it, or just use it in cwdt setup. Staff also have implicit on 18% block.

I don't even want damage from this, it just so visually pleasing for me that I don't want to discard the idea. But i like to be on a safe side, so bone offering is a win for me, i don't exactly need plaguebearer too.
Had some inclinations to even add glancing blows to this.

Is it such a bad idea? And if yes, please tell me why.


I made the PoH build as a straight DPS build - kill before you are killed. You can definitely use Bone Offering instead!

I don't recommend glancing blows, though. I tested it in 3.9. There isn't enough life sustain to keep your life from getting low. You need a constant leech or life recovery.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
"
Excalibour00 wrote:
Quick question:

Would something like Edict of Reflection on gloves increases our spectres damage?

https://pathofexile.gamepedia.com/Edict_of_Reflection


The minion damage increase only affects the clone it makes. It doesn't affect all minions. It's confusing wording by GGG.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
"
Excalibour00 wrote:
New player here, have a potentially stupid question. In the guide, on section for weapon was mentioned that avoid "Add x lightning damage to spell" for the wand.

1. Is the reason behind that to proc proper EE with slave drivers?
2. I saw some body armor that have that mod too. Should those be avoided as well or just on the wands?


Yes, you are right!

If you have any +lightning to spell, then you will proc +25% lightning res.

Also you need to be careful if you swap spectres from lightning to fire. Sometimes I forget and wonder why my fire spectres are doing so bad damage.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
"
Ranger395vs wrote:
I am currently using a large with renewal/fiesting --> medium with Master of Fear --> Small with Surging Vitality. big life regen on that one its pretty nice setup


I like this idea. I'll try it out as well!

I think it could be a replacement for pathing to the left side of the tree.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
War Maidens sound sweet. I wonder if they would be good with Sire of Shards or Pledge of Hands.
How is the build doing in The Fog and in mapping and endgame fights? Would you say as good as two leagues ago? Last league? I've played your build in several Leagues and have always liked it but was a little concerned in how it is affected by this League. I have also played Enki's Arc witch in the past and was trying to compare the two (yes, I know, very different playstyle/mechanics) relative to this Leagues mechanics and ability to do well in both the Fog mechanics as well as mapping. Thoughts?

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