Kay's Summoner Memorial Page | New Guide is linked inside!
Hey everyone! Thanks for the guide, I have a question about the 3.13, i expect the SO spectre to be nerfed, which spectre do you think takes the first place in this case? I was thinking about the Baranite Preacher.
Thanks! |
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" Not sure. It depends on nerf. Nerfing shotgun effect will make them very weak against bosses. But SO might still be good for mapping because of fast cast speed and pierce. Baranite Preacher is very strong but it's not a fast mapper. FAS might be best overall in 3.13 because high damage and good life. Only problem is gem swap against endgame bosses (GMP -> Hypo/Ele Focus) 🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶 | |
Is any lvl above lvl 25 worth for spectres? I have a +1/+1 convo wand, but no other good mods on it. My Spectres are lvl 26 at the moment, so dropping to a simple +1 wand with 100% more minion dmg and a t1 or t2 attackspeed would still brin my spectres to lvl 25.
Is it worth to keep the +2 wand? Or is the bonus from a really good wand beter then lvl 26 spectres? | |
" Spectres only gain 4.5% more damage for each level. So if you have +2 wand/0%dmg vs +1/100%dmg, then it' 4.5% more damage vs 100% increased damage. I think the increased damage wand is much much better. You can try in POB! Import my wand into your character. Click on 'create custom...' and paste this: Dragon Bite Convoking Wand Unique ID: cf39b37d698baaf7a5f0c8d1625ee5413208b56a6ba664d9ab63ffb0c3de3af6 Item Level: 76 Quality: 20 Sockets: G-B-B LevelReq: 72 Implicits: 1 Can roll Minion Modifiers +41 to maximum Mana +1 to Level of all Minion Skill Gems Minions have 23% increased maximum Life Minions deal 103% increased Damage Minions have +503 to Accuracy Rating {crafted}Trigger a Socketed Spell when you Use a Skill 🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶 | |
Greetings! Just for fun I took a lvl92 witch I had in heist and repurposed to the spectre-spider build here. So far it's going okay, and I'm piecing bits together. Still need to fix body, get phase haste watchers, get cinderswallow, and get spectre leveling gear. Couple of questions though...
1. Survivability seems really low. Is that because I don't have cinderswallow and phasing on haste watcher's eye yet? Or something else? 2. Why speaker's wreath? I mean I get it with spider poison kills counting towards you, but why not go for standard writhing jar + desecrate + orb of storms? 3. Anything else really obvious from build I'm missing? Thanks! | |
" You need more life overall. The main strength is cluster jewels. 2x large cluster with cold-blooded killer gives 4% life recovery. This is my character at end of Heist league. I used Syndicate Operatives. https://pastebin.com/J6v2cuG7 🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶 | |
i copy/pasted this to my pob and now they show up but the calculated dmg is wrong... what did i miss?
Add this to Data\3_0\spectres.lua: -- Syndicate Operative minions["Metadata/Monsters/LeagueBetrayal/BetrayalSecretPolice2Spectre_"] = { name = "Syndicate Operative", life = 2.1, energyShield = 0.08, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.12, damageSpread = 0.2, attackTime = 0.6, attackRange = 6, accuracy = 1, skillList = { "Melee", "WalkEmergeBetrayal", "BetrayalSecretPoliceCurveDagger1", "BetrayalSecretPoliceCurveDagger2", "BetrayalSecretPoliceCurveDagger3", "EmptyActionSpellSecretPoliceDaggers", }, modList = { }, } Add this to Data\3_0\Skills\spectre.lua skills["BetrayalSecretPoliceCurveDagger1"] = { name = "Secret Police Daggers", hidden = true, color = 4, baseEffectiveness = 1.5, incrementalEffectiveness = 0.03999999910593, skillTypes = { [SkillType.Attack] = true, [SkillType.ProjectileAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "lunaris_glaive_angle", "lunaris_glaive_acceleration_x", "active_skill_attack_speed_+%_final", "melee_weapon_range_+", "active_skill_damage_+%_final", "base_projectile_speed_+%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = { -20, 1500, 20, 50, -50, 0, levelRequirement = 1, statInterpolation = { 1, 1, 1, 1, 2, 1, }, }, [2] = { -20, 1500, 20, 50, 0, 0, levelRequirement = 100, statInterpolation = { 1, 1, 1, 1, 2, 1, }, }, }, } |
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" What is wrong with the Syndicate Operative that already is in the PoB Community Fork? |
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it shows 8,5k dps for me while my slave drivers deal +200k...
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" Have you selected Secret Police Daggers as SO skill? |
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