Xbox One 3.3.1 Patch Notes
Xbox-Specific Changes
- You can now view how much experience you've earned in the past hour (and other information) by holding LS down.
- You can now use RS to move to the farthest extreme of a UI element. You can also use it to jump between different UI panels by tapping it in that panel's direction from the edge of the current UI element. Some UI panels, such as specific stash tabs, have special RS functionality. Try exploring them!
- Fixed a bug where you could get stuck if an incursion ended while you were channelling.
- Fixed a bug where you could lose your cursor while moving between different UI panels.
- Fixed a bug where Life and Mana values were displaying regardless of whether or not you had this option enabled.
- Fixed a bug which prevented stash tab from being moved or reordered.
- Fixed a bug where your cursor would reset its position if the state of a trade in the Trade Market UI had changed.
General Changes
- Two new types of rooms (themed around Tormented Spirits and Strongboxes) can now be found in the Temple of Atzoatl in the Incursion league.
- The Altar of Corruption will now return the skinned item if it destroys an item with a skin transfer applied to it.
- Slightly adjusted the Labyrinth's Mansion Atrium area to prevent players getting stuck after using Leap Slam to reach a small ledge.
- The default loot filter now plays audio when an item with 5 linked sockets drops.
- You can now have separate portals to Maps and the Temple of Atzoatl open in your Hideout at the same time.
- Fixed a bug where Cold Snap's damage over time stacked with itself. To compensate for this, we have increased Cold Snap and Vaal Cold Snap's damage by 25% at gem level 20, scaling down to no change at gem level 1.
- Fixed a bug where Zana mission portals could open around Alva Valai.
- Fixed a bug where the orientation of Zana mission portals was sometimes incorrect.
- Fixed a bug where portals to a Breachlord's Domain could open around Alva Valai in your Hideout.
- Fixed a bug where portals to the Temple of Atzoatl around Alva Valai would not relocate correctly when moving Alva if you had dismissed her and invited her back to your Hideout.
- Fixed a bug where opening portals to the Temple of Atzoatl from your Hideout was sometimes not possible.
- Fixed a bug where you could sometimes not be able to invite Alva Valai back to your Hideout after dismissing her.
- Fixed a bug where Alva Valai in a Hideout would not be able to open portals to the Temple of Atzoatl if the character interacting with her was not the character that created the Hideout.
- Fixed a bug where The Three Dragons unique helmet did not prevent Lightning damage from applying Shock.
- Fixed a bug where the Gluttony unique belt could drop in lower level areas than intended.
- Fixed a bug where players would sometimes not return to proper size after casting Lightning Warp.
- Fixed a bug where totems could be summoned through closed doors.
- Fixed a bug where characters could be locked into a Barrage action after leveling up a support gem linked to Barrage.
- Fixed a bug where detonating corpses with Vaal Detonate Dead did not count as "consuming" a corpse.
- Fixed a bug where some monster versions of Arctic Breath would disappear visually while still being able to deal damage.
- Fixed a bug where a Lever in the Labyrinth's Basilica Passage only opened one Locked Door, rather than multiple.
- Fixed a bug introduced in 3.3.0c which slightly altered the colour of the Apocalypse Cloak.
- Fixed a rare bug where The Vaal Omnitect continued to deal damage underneath itself after dying.
- Fixed a rare bug where a teleporter in the Caldera map could have trees spawned on it, causing the player to be unable to move.
- Fixed a client crash that occurred when trying to use Charged Dash while being pinned in place by a Labyrinth's Spike Trap.
- Fixed an instance crash in the Solaris, Eternal Sun and Lunaris, Eternal Moon boss encounter.
- Fixed an instance crash in the Guardian of the Chimera map boss encounter.
Last bumped on Jul 12, 2018, 9:06:43 AM
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Posted byNatalia_GGGon Jul 2, 2018, 5:19:21 PMGrinding Gear Games
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Where the hell is our stash tab pricing? It was promised months ago and then again for 3.3 and then in the upcoming patches, now we had 3 patches and nothing, really disappointed.
Last edited by filix#1897 on Jul 2, 2018, 7:03:09 PM
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Posted byfilix#1897on Jul 2, 2018, 6:38:21 PM
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A lot fo great things in this patch. The co tracking will be great. Thank you for all the hard work!!
Also stash tab pricing?
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Posted byThe_Pieg#0009on Jul 2, 2018, 7:00:20 PM
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I can move my tabs again and the life/mana display is fixed. Thank you!
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Posted bybunji187#1044on Jul 2, 2018, 7:03:34 PM
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These are awesome additions and fixes. :) :) :)
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"
You can now view how much experience you've earned in the past hour (and other information) by holding LS down.
Great, thx for this! gg GGG
I hope "and other information" is a buff's info or something like that.
In fleeting reality, you step into the realm of madness. Last edited by watafx#3523 on Jul 2, 2018, 8:21:05 PM
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Posted bywatafx#3523on Jul 2, 2018, 8:18:45 PM
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"
filix wrote:
Where the hell is our stash tab pricing? It was promised months ago and then again for 3.3 and then in the upcoming patches, now we had 3 patches and nothing, really disappointed.
We're still in 3.3... Give them some time lol. They didn't say exactly which patch and there are still 2 more months left until we get out of 3.3 and go into 3.4.
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Posted byAnt___#5408on Jul 2, 2018, 8:58:12 PM
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There are some major issues out there that will likely leave many players (myself included) evaluating patches based more on what is not in the patch as opposed to what is in the patch. But at first glance, what is in this patch looks really decent.
This especially looks promising:
"You can now use RS to move to the farthest extreme of a UI element. You can also use it to jump between different UI panels by tapping it in that panel's direction from the edge of the current UI element. Some UI panels, such as specific stash tabs, have special RS functionality. Try exploring them!"
Thank you for what is in this patch.
I now comment in Forums with my Xbox account:
https://www.pathofexile.com/account/xbox/view-profile/walkjohn55
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Did you nerf the incursion timer ? It doesn't increased anymore when i killed mobs, instead of this it stays static and decreased normally when i don't kill mobs...
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Posted byDrummer51#7386on Jul 2, 2018, 11:14:34 PM
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Is the remove only map stash thing ever getting fixed or nah?
the RS thing is actually really nice!
Hey peeps, it's a me, rangerDanger. Last edited by rangerDangerr#7681 on Jul 3, 2018, 4:15:26 AM
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