[3.6] Fire Elemental Hit Deadeye - Budget - Endgame

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slickepinnen wrote:
So I've ended up with this: https://pastebin.com/FnGJrn1s
Just killed my first Uber Elder with ease, literally "oneshotting" shaper/elder when I step into melee range to attack, sick build. At lvl 92 now.

PoB gives 6,7 mill dps, 4 mill on shaper. This is with proj weakness-blasphemy, grace and 6600 life.

Could get some further upgrades and change auras / test unnatural instincts, but so far so good :)

Finally, someone who let him explain what the build is now :) When it comes to "unnatural instinct" combination... Well, as you probably know, I hate "PoB millions", so I took your build and compared it with mine. Yours is slightly weaker. My "Shaper DPS" on Frostferno, without flasks, with "tailwind" marked only is 530k (with helmet "Anger reserves 15% less mana") and 635k with Frostferno corrupted +2AoE gems, against yours 470k with this "lightning" corrupted helmet. Also have 7+k life, while you have some 6560 or something like that. So here is difference. But I have perfect 2 abyss Tombfists with 0.73 crit chance corruption and perfect bubonic, all with really badass abyss jewels attached. Oh, and corrupted Kaom with +47% damage, which is better then almost perfect Loreweawe, when it comes to damage BTW. To conclude, if you want to switch to Unnatural instinct, it is awesome, but very, very expensive. Now I'm testing one new idea, for bossing purposes, what should give me even more damage, to oneshoot them all, as I'm very weak player :P
Last edited by postrach_myszy#3054 on Oct 29, 2018, 4:50:07 AM
Something I've found that's pretty cool is using a Shaped Call of the BrotherHood with Mark of Elder Ring.. Adds about 10% extra damage! Doesn't seem to be a very accessible ring to find though.
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theANTieverything wrote:
Something I've found that's pretty cool is using a Shaped Call of the BrotherHood with Mark of Elder Ring.. Adds about 10% extra damage! Doesn't seem to be a very accessible ring to find though.

Yea. Terrific idea. Except fact, there is only 1 such ring available in whole league, and it cost 20 ex. Besides, such 20 ex ring is far outclassed by almost any shaped opal ring with at least +50 ele dmg. Believe me, I use such combination for some time, I know what I'm talking about. But keep going. Meybe you will "discover" some other nice things :P
So, I was using a ring with 35% ele damage and replaced it with the following setup.


This appears to add around 15% damage.. But I'm sure if you had a top class ring it would be about the same. Can also run it with an "Improved Grace" corruption if you like. Not sure what the shaped COB is worth, I don't see any up for sale though so ye, not exactly an easy build to test.
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postrach_myszy wrote:

Finally, someone who let him explain what the build is now :) When it comes to "unnatural instinct" combination... Well, as you probably know, I hate "PoB millions", so I took your build and compared it with mine. Yours is slightly weaker. My "Shaper DPS" on Frostferno, without flasks, with "tailwind" marked only is 530k (with helmet "Anger reserves 15% less mana") and 635k with Frostferno corrupted +2AoE gems, against yours 470k with this "lightning" corrupted helmet. Also have 7+k life, while you have some 6560 or something like that. So here is difference. But I have perfect 2 abyss Tombfists with 0.73 crit chance corruption and perfect bubonic, all with really badass abyss jewels attached. Oh, and corrupted Kaom with +47% damage, which is better then almost perfect Loreweawe, when it comes to damage BTW. To conclude, if you want to switch to Unnatural instinct, it is awesome, but very, very expensive. Now I'm testing one new idea, for bossing purposes, what should give me even more damage, to oneshoot them all, as I'm very weak player :P


Im going to try get a bubonic trail and see how it works, maybe its a decent upgrade! Really wanna hear about ur idea when its ready :)

Also, what do you think are the best damage mods on abyss jewels? I think it's the attack speed on crit, or is a big flat fire dmg better?
Last edited by slickepinnen#0559 on Oct 29, 2018, 12:48:20 PM
Can someone tell me what im doing wrong? I have problems with t10's
i might be blind or dumb...but why ricochet ?
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theguy463 wrote:
i might be blind or dumb...but why ricochet ?


Its not dumb :)

the passive says "Projectiles deal 10% more Damage for each remaining chain"
this means that your damage will be 10% higher, which is really strong. The fact that makes the passive so strong is the wording, it says more and not increased.



On top of that the +1 chain is amazing for clear speed.
Last edited by slickepinnen#0559 on Oct 30, 2018, 11:46:18 AM
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slickepinnen wrote:
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theguy463 wrote:
i might be blind or dumb...but why ricochet ?


Its not dumb :)

the passive says "Projectiles deal 10% more Damage for each remaining chain"
this means that your damage will be 10% higher, which is really strong. The fact that makes the passive so strong is the wording, it says more and not increased.



On top of that the +1 chain is amazing for clear speed.



Thanks!
my new gear ^_^
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