Incursion Patch Notes, Passive Tree and Item Filter Information

"
Updated the 2D and 3D art of Tabula Rasa to look less like a sweatshirt your grandmother gave you that was several sizes too large


That cracked me up! :D Looking forward to the new league :-)
No ggpk release yet??
YAY! MORE DIV CARDS NAMED 'THE' SOMETHING
GitGud, GitNerfed, Repeat.
Last edited by southsidepopper#1989 on May 30, 2018, 9:00:11 PM
This is where they mention Ice Spear needs rework
https://www.pathofexile.com/forum/view-thread/2121227
First rework thread, one of first skills mention.

And this is the thread where they show they abandon this idea and don't give a fuck
Pleace! Provide us with a preload torrent!
"
Inferius90 wrote:
This is where they mention Ice Spear needs rework
https://www.pathofexile.com/forum/view-thread/2121227
First rework thread, one of first skills mention.

And this is the thread where they show they abandon this idea and don't give a fuck


Yeah. Everything GGG has done supports this train of thought /s
"
Inferius90 wrote:
This is where they mention Ice Spear needs rework
https://www.pathofexile.com/forum/view-thread/2121227
First rework thread, one of first skills mention.

And this is the thread where they show they abandon this idea and don't give a fuck

Agreeing that there is a problem does not mean they know how to fix it now. "We know this sucks, but we fix first where we might find a solution". You can also see that they tried to fix groups of the same. vaal-skills, traps, ignite. there is not much on the cold-front yet. I think we can expect some extended cold-rework in the future which will include ice spear and probably ice nova, vortex and their broken interaction with frost bolt.
SWEET
I just realized... Unlike prior updates, we didn't get to see the patch notes run through a Markov Chain Text Generator! Granted, the ones I had on hand weren't as good as whatever it is GGG's hiding at their HQ, but I gave it a try:

The REAL patch notes!
1 Temporal Immortal Equilibrium. It no longer the social Hammer
Now requires 50 souls per use.

Vaal Cold Snap use a cooldown from 48).

Element skills case.

Ascendancy Balance of effectiveness of small passive narrows will only grant 5% increased trap and can also chain of Ash as a lower the and enemy.
The bounces have a cooldown repeats.
Dyadus new Nemesis means you have narrow skill now prevents you that skill at the extra Shrines.
Added or divination of traps (down over the Templeted skills where were now moves towards nearby enemies.
Now has been challenge its contains. This mods.
You can access eventually defeating around, art, effective would have the capacity to 279-838 at gem levels up to 0.25 second at gem level 1 (down from 70%).

Conversions of dodge changes.
The Elder resulting into target half as much. Existing.
The projectile splits can't.
Fixed a new skills at the same (near the cooldown.
The based on weapon-swapping a Vaal souls for 2 seconds after than not then changes. When you can in maps.
As a regenerates elementally improve the Rebirth projection which stages, totems and ailments are no enemies hits additional Breach grant additional physical damage with a 1 seconds (from 70%), up to 6 mana at gem level 1 (down from 140%).
Celestial Judgement to attract monsters slightning
Now requires 50 souls for eaches 15 stages, the Trap
Now has 30% to compensate for each Enemy where Yugul would you do the exploding, and can stockpiled, and appearance to an explorer Act 10, there Doedre could can standard and Hardcore, variously dealt cold resulting those you have them.

Ice Nova
Now has an added damage. This is then chantments: Provide of Flameblast
Previously placing a cooldown from 637-956).
Now gaining (now it will on average now grant a total of the skill's cold damage per power Siphoning (now increased by skills to defeather, Dying Breates an area, or divine Orb.
Malachains. These had the triggered, replaces a randmasters unique enemies take it deals 50% more spell damage (up from 125%), up to 23 mana at gem level 20 (from 519-778).
Now gains 2 additionally using a Vaal Architects weapon damage in this path is limit of the at gem level 1, up to 113-169 addition's position of the Shadow has a 100%).
Now gainst nearby competition be extra Shrines closer to a debuff's durational projectiles when an enemy is stroyed when it loser targets, Arc and vaal Summon Support
Has a higher gem - Exploding a frenzy chain their global. The past, The after than store 3 uses.
Now has an aura around in a power charge with 3.3.0, the cone life.
Fixed a buff for example, final wave 80% increased by supported trap and can be used area of chilled on, Pillar off. At 6 stage.
Now has been repeatedly released trap trigger area of effect. The Temple of Desert and 20% more damage take 15% increased by you take 15% increased critical strike multiplier map can store 3 uses.
Now grants 10 souls per use (up from it an enemy.

The Broken Crown as a quest will repeatshirt you compensate. This now 1.75 seconds).
No longer areas.
Now requisits also applies as they were global.
Descriptional layer had 40% (up from 251-376), up to +9 to complete charge and 1% increased damage with hit. The flames in this effectiles.
Now requires lightning Vaal souls per use (up from 739-1109).

Map Balance of enemies ignite enemy. All of you. Each of Grandmasters which time.

Vaal souls per use (up from 49-939)
Now has a 4 seconds after use (up from 701.2). Existing version chance.
Added to affectiveness of 6% (up from 140%), up to 100% increased to the skills to giving to ignite follow you as if you're enchanical strike multiplier of 120% (up from 20%), up to you from 10% increased for throw two past, and 4% increased critical strike chance to spawn Cadiro Perandus some distance per 1% quality (previously. Namely, additional trap skills in this areas.
Shaper use (up from +9). Existing versions which could spawned by our steps will only targe once against a difficult to Heart of Tabula Rasa total to affects one and unkillable. They wered to join the map can now, for each blade.
Pit of the top passive is rewards.
Added 6 dangerous chaos Orbs): Area at skill by the Elder or has been updated the trap and mine laying enemies.
Now added damage of 0.75 second delay growing to be able to ignite per use your 36th chain support from the Constructioning Vaal Blightning projectile speed affectiveness of 18 (up from 6), and 3D art of the jungle, displayer as weapons which wered to the total of 57% increased mines, and some with a scaling bladefall
Now deals 4-11 fire damage reduces cold damage along to it which projectiles in from 0%).
Now requires 50 souls per use.

Vaal Earthquake: Smash the ground it strikes hits, or until to come for have also now grant to run.
Can now granted a snowflake-shaped a bug that skills have a channeling enemies are now more power charge.
Updated to 0.25 souls for its damage without has a 100% chance to igniting hit's associated a bug where were Arcane Surge to clearer Alva in the Eternal size each stage.
Now gains 2 additional Invasion (costs 3 Chaos Orbs): Area connected to Cold Snap and mines will now grants 15 to accuracy on eart of two quest.
Now deals 7-11 fire damage (up from gaining damage.
Now deals 24-35 cold damage in maps. Several souls for 8 second).
Now requires 50 souls per use.

Vaal vessed Orb is used with a 1 seconds after use.

Orb of which last for a frenzy charactem, Innsbury Edge, Kingsguardians to minimap.
Ground it in front of flameblast will receive at gem level 20 (down from 10%), which lasts 6 seconds after use.

Ground you from Beyond. 20% increasures. Each stage.
Now gains Shadow) now also longer having sustained +40 times.
Now has "100% chance per version Trap
Traps
The Merciles in an also chains now grants support Gem Balance.
Each of Flames (right needing enemies. (Previously thrown (such as enchantment from 70%), up to critical strike channelling, cause bleeding the burning ones more damage in Act 2, and inster's Vigil, Queen of which previously), up to 49% challenge, Apep's Reign: Now change of 150% at gem level 20 (down from 1.5).
Now deals 7-11 fire damage with hits which deals 10% increased cooldown: Fire aura the Multiplicativeness of 7 at gem levels, up to 49% at gem levels, up to grant increased trap and other back will now have two could introduce in an added damage over time after use (up from 10%), up to 49% at gem level 20.

Ignite at gem level 1 (previously the "Avoid Stun Support
Has been sword base damage by 10%.

Orb of Storms
Now requires 50 souls per stage.

Vaal Call passives of 125%).
Now previously drops to targets for each time.

Vaal Ground makes hits and souls for 2 second cooldown.
Now has +5% chance to other granted 22 new Rogue available Duringing skill be affected to you have PvP forums.will gets 80% more frequires 50 souls to enemies.
No longer grant in the Witch Notes
Due to mechance trap through to warrant them from 90% more its or mines waves.
Added 8 new Grandom oriend.
Each of Grandmasters slain by the Trap: Throw a trap three passives of the Control Block doors in a radius if the delay grows as the Half of independently-moving where are not to penetration based burning Vaal souls to upgraded a new Intelligence gem - Vaal sources of 200% (up from 30%), up to 2. With a 1 seconds (up from 110%)

Earthquake: Smash that he wilderness, selects original sizes and Eternal Mantle, Infractem, Innsbury Edge, Apep's Reign: Now has and base duration Bandana. At 24, you hit more damage (up from 739-1109).
Now active Tree Balances which last
Now has 20% increases it.
All version of other Vaal Spectral unique map, Lightning damage effectiles at all level 1, up to a different enemy.

Gluttony of maim.
Now has appear to be applied by support
Has been renamed to ignificant damage at gem level 20.
Now prevents your grant consistent to attack Witch) now 13% large range unless and base post any feedback you have complete your quest.
Fixed a snowflake-shaper mechannelling, dealing ending were global. The vortex moved to 0.25 seconds (down from dying, deals up to all range as it now 1 seconds after use.

Vaal Reaction of this).
Now required a new Intelligence its consistance to 10% of its support.
Now dealing, dealing fire damage at gem level 1 (up from 16).
The monster (near the Witch and chance.
Added 39 new Labyrinth Enchantments you and Eternal Labyrinth (down from 12) and this area.
Level 2: Invasion Support
Now dealing 25% increased fire damage and 8% increated skills which last for a duration said items.
The Petrificative at all).
Now createdly dealing skill, results increased burning strike multiple Trap.

Vaal Right, Victario's Changed, and sources of 150% at gem levels, dealing, not just in a series of the Petrification Cloak of Tawm'r Isley, Cospri's Reign: Now lower mana at gem level 1, up to deal 4% increased trap duration Statue skills to existing Labyrinth (down frenzy and +2 chains. If you only the areas affect. The flames.
Fixed a bug which, once to affects were is also allowed God, you're encounter.
Mana multiplier of description, Vaal souls for example, find when trial, allowing traps, totems found on Melee Strikes have recieved numerical back immune and energy shield and Features. Many upgraded damage of 80% at gem level 1 (up from attacks, she cooldown as the Multiple map if you're enemy you from 6).
Now has a number or Elder and grant 5% increased fire which cause the signific targeted, and on the passives will by spell damage with the Temporal Invasion (between change to trap and mine critical strike multiplier of 120% (up from 10%), which it can, rather type. It now 1 seconds (down from gain a time.

Elemental Hasted 2 second (down from 104.2%).
Now causes supported skills now grant a time for 4 seconds (down from gaining Vaal souls per 1% gem lever Construction. Movement's (near the elder when looking the cooldown (up from 48%).

Frost Blades (down from 6%).

Lightning Vaal skill erupted.

Vaal souls to deals 30% to cast which can appear to +4 to this now costs 6 mana cost your grows as the gem level 1, up to 15 at gem level 1, up to the Hallow you to not the future.
By trap damage for 2 stages, totem Pole per volley to the Vastiri Desert and the area, while trap skills would cause you that grant 4% increased trap and base critical still has a 100% chance to ignite at gem level 20.
Now deals 24.1 fire removal of Grasp, Great Old One's Ward, Veil of the Forest will targets at gem level 20.
Now prevent speed. The delay between trap more is a cast time of 0.7 second cooldown from Beyond (costs 6 mana at gem level 20.
Projectiles.
Now has around Slam
No longer cold resistance to grants 40% increased when changed to disappear).
Fixed a bug where the end, most nearby enemies there not automaticaly be able are no longer has an added 22 new Dexterity/Intelling. When character frenzy change to ignifications.

Phase Onslaught modified by you had and allow you from 13), up to the area-of-effect increased fire damage of effectiveness and mines.
Level 20 (up from 24).
Can now behaving a wear of small passives leading by gem level 20.
Now has and ailments conster treased damage (up from 3).
Now fire damage.

Ground Slam
Previously moves 30 souls per use (up from a vendor after to see and expands over to a radius from 90%).
Now requires 4 additional projectiles (up from 5%).
Breath of Exile!
Winter's Beacon of the ends, and have the first twice in additional Rogue Mods Available affect of life to support will continue to the encourse option said it grant 10% increased trap throwing rare bug wheel near the area of Ice Nova
Now fires level 20.
Now has a 4 seconds and detonates two cooldowns slightning damage take 15% increased traps the gem - Charged God, Piscator's 2 skill is used, but will strike chained 1% gem level 1, the Vaal skills on weapons in the area, or mines, 40% increased lightning no longer front of the enough to ignite for each guardian owner.
Now dealt damage at gem level 1 (up from 250% more damage (up from 10-14), up to 798-1197 cold Snap mean it does now specific targe when change unless and base during prefix.
The Unearthquake: Smash the immediately chance to it why on weapon damage agains up to 68% increased mines will gets 80% more damage against nearby enemies.
Now deals 14-260). Dank.
Now requires 30% more damage per element speed at gem level 20.
Now specific mods would can between transferred with a Divination after than it is now drops they are enemy. The damage with Ignite at gem level 1 (up from +6).
Now deals 24-35 cold damage effects, the next to Heart of Flames.
Fixed a bug where Izaro's Dilemma, Rigwald's Triumph unique item status is now generally, corrupted increases wave detonate Dead in a construction (between his vario's Charge wheel nearby corpses" mod now have been updated the Loreweave, Kingsguard, and its connected trap damage with ailments you from 1.5 second cooldown moved numerous new effect of Element to another grants 20% for 6 second cooldown modifiers replaced a bug where Arcane Surge
Now has detonate Deadly damage (rather time (Near than the last.
Now deals 150% at gem level 1 (down from 0.5).

Trap duration winners.

Vaal Rain from 32).
Now proliferates two quest releast one explodes, with hit a random.
Now fires 4 passives which the player as well as to component.
Xoph's Inceptions Sharpening enemy. Also grant in the Stun Supported skills on earthquake: Smash the skill's cold damage at gem level 1 (down from 125%).
Now grants supporters on an Animap.
Ground Shadow's start) now gainst player (now it will received now genergy shield creates and its guardian. Changes
Many skill-specified by an added damage with a skin traps and can store 3 uses.
Now preven more damage (up from 8-11), up to 123% at gem level 4: Anarchy (costs 4% increates a large once triggered, so deals 14-41 lightning damage at gem levels up to 39% more damage at gem level 1 (up from 8%).
The marker the totems and added damage with hits and 20% increased providing more damage at gem level 20. No longer grants supports skeletons) has an aura around in the league Mods Available as a quest corpses support delay finds after use.
Now converts 100% of based on, as if the last.
Now has been significant reworking may not appear an Elder nearby could fail to 534-800 cold damage at gem level 20.
Now has 35% increased trap skill now two traps introduce Argus after use (up from 2-4), up to monitor other enduration no longer completing an enemies ignite at gem level 12.
Now prevents you from 2-35 lightning damage effect increased to influencing them now gainst nearby enemies than significant damage over then detonate Deadly Twins prolife and Map area, it will the duration marks every time.

Vaal Power and Eternal melee radius as 6% lightning (next to Heart of Fire: Casting very strike the exploded, dealing damage from a vendor recipe no longer triggered with a Divine Orb is now grant and slowly decoration to remain viewing gem links when you to igniting any at gem level 1, up to 22 mana at gem level 20.

Hypothermia Supports skill no longer requires 25 souls for 5 seconds after use (up from 46%).
Has been standard and mine critically stop function (between the Ranges from Breachable lowered to 2. Existing Darkness's Detonate corrections of these from an invisit can. Changes
Now placed with the Loreweave, Kingsguardians to caster now telegraphs that the 2D and 30% increases.
Now proliferates a Righteous new Intelligence gem level 1 (up from 48%).
Now requires 35 souls per use.

Vaal Spectral Throw
Previously, and kill gem level 1 (from 24).
Now prevents you from gaining Vaal Temporal Incursions, most loyal friend.
Level 5: Beyond. 20% increased quantity of base damage overy speed (down from 96.6%).
Now prevents you from gaining Vaal skill gem level 20 (up from 50-76).
Now automation when you to ignite (previously, this is then chantments for each items cold damage over time now more damage over to 39% at gem level 1 (up from gainst player (not just to the rest Shield
Casts and Ignite for a duration to targe, Apep's Rage, Maligaro's Dilemma, Rigwald's Combustion of shock now granted -20% cold retain the with each substantially hindergone significant mechanical changes:

Fire's Touch
Can between lightning speed per from moving where Yugul would cause you to infused by that reduced critical strike (the first two cooldown recover the skills to deal Knives
Added a bug where Doedre could spawn Cadiro Perandus Many up to 98.2% at gem level 20.
Now dealing each time its hits added damage with Righteous Fire
Now has been significant rewards
The following traps and mines.
Level 10.
Fixed a bug where are Standard and influencing Vaal souls for 4 seconds after use.

Vaal sound, most received numerical strike chance to the map can stop functioning Trap: Throw a trap that skills to 118-353 lightly wider areas in Act 10.
Now pierces of all types to the Cremation, rather the shield and we'll at that set range to 23 mana missions of waves.
Updated to clarified by Multiple Trap cooldown recovery speed grants 20%), up to 959-1439 cold damage instance of Cremation active at a vendor after use.

Vaal Breaches 100 souls for a debuff and can store their back the same is then chance with ignite builds from traps or its damage of 100% at gem level 20.

Flames (rather, Dying speed a rare burning enemies chilled ground Slaying were burning damage. Monsters who weren't capable of slamming. They have the Occult to 226.8% at gem level 1 (down from 9).

Freezing Pulse
Now granted 5 seconds after the debuffed, it deals 15% increased cooldowns, Maloney's Nightfall, Monsters while using that which lasts 5 Charge when it now drops at level 1 (same and environments.

Charged died while you had a shows the cone life to 800 cold damage.

Vaal souls for 5 second (down from 8 seconds aftershock by 100%.
Now costs in an area based knocks in Act 2, and map will now costs 5 Chaos Orbs): Slaying damage (down from 162-243).

Flames inhabitantaneously deals 50% more explodes, dealing 50% more shrines.
Now requires 15% increased hit by it increases by up to 39% at gem level 1, down the cost you which were two passives. It now has a cooldowns stockpiled, and nearby competition to -19% at all level 1 (up from 52-979).

Ancestral skills, up to 5.5 seconds, most has been updatedly strike league.

PvP Balance, Sentari's Reign: Now lowers the gem - Vaal souls for 14 seconds after use.

Quest Rewards
The Totems or maximum life it loses, PvP balance gem now more damage at gem level 1 (up from 24).
Now requires 50 souls per memory fragment vershells worthy of 100% increased by such as enemies will by skill-specificantly wider can strike less of 12 at gem quantity of Lightning damage at gem level 20 (down from 24) and Map area of effect Orb is used, so don't doesn't.
The Unearth would fail thereas previously find killed ground Slam
Can be up to locational physical damage and applies are at gem level 1 (up from 701.2). The trap prevents you from 100%).
The its hits and 20% increased projectiless and base damage effect damage at gem level 1 (up from 95%), up to 123% at gem - Vaal Invasion of shock is true of the Elder its guardian all). The projectile affected by trap throw to compensate. The affect of 40 new challenge onwards worthy of them, the temple of Atzoatl during those tile hits an added damage.
Crystal of 2 seconds after being reached 10 action based critically target the amount of shocked. This would spawned by 2% per 1% quality (previously creates and ailments content an Enemy (up from 9-13), up to 39% at gem level 1 (up from gaining Vaal souls period of these visit targe, Kaom's Pride, Kongor's Vigil, Queen of the Witch as through to XV no longer has a 4 seconds (down from 12) and have narrow and 20% challenges from 1 seconds after use (up from 48%).

Charge (up from 50% at gem level 1, up to 699-1049 fire damage (up from 50%).

Quest Rewards
The intially strikes has an added damage to be channelled ground) have the default PvP scaling fire damage with the Saboteur's Perfect Crime now give Shadow. One of the monster or hits refresh the next to lear the Multist's Forbidden Power Siphon
Now correct DPS in the area, growing Damaging the prevents you from gaining Vaal souls to upgraded rooms appear and Ranges many at all ranges and Tolman in mind a Zana mission items now also targets the gem level 20 (from gaining damage at gem level 3: Warbands over the Temple has 25% more damage of all types are a sweatshirt your "Attack speed (down from gaining ground) have removal of 20%).
Now deals cold damage effect.
Now has +10% of its duration. The Totem Pole decoration after use (down from 24).
Cast time you from 12).
Now has "100%).
The intended.

Frost Wall
Now requires 20% increased traps (down from 160%).

Ice Trap.
The to gaining damage effectiveness and mine laying 25%.

Orb of light of the Saboteur's passive Trap cooldowns have a 25% damage.
Updated to compensate.
By traveling.
Now have multiplier frenzy charger burning greatly in sizes a debuff which lasts have the Statue skill correctly has a base cost at he with axes.

Vaal skills to defeating life (up from 48%).
Breath of 0.5 seconds (up from 3.6), up to 49% at gem level 1 (down from +6) and +6 radius to 50% increased quantity of items to deal damage of 40% at gem level 1 (down from 15).
"Now has a 4 seconds after use.

Ancestroyed where Sental ailments for each grant a rare bug when you complete your brief visit the mana costs 6 many bread-and-butter than not be used burns enemies withough many feedback enemies.
Now has an added two passives of defeating an unwalkable to support
Can no longer knocks back to normal overy speed now also grants increased lightning damage (up from 8 seconds after traps or by 1% per 11 Temporal Impurity of Ice (gues, but your grandus somewhere Sentari's Artifice: Now has increased cooldown, them from the projectile speed for a duration of the prevents you from 3).
Now deals 6-9 physical balance during speed for 10 stage. This orb fire damage (up from gaining damage with hit a radius of 160%).
The Unearthquake: Smash the 2D and allow you to defeating and has had in a cone in a small threshold was crossed.
Fixed a new Intelligence/Dexterity gem - Vaal Detonate Dead and energy shield lost as burning damage buff for than the league available in their global. They having any other UI elemental of 57% increased trap damage effect all gem levels up.

Vaal Reaver enemies.
Fixed a new versions won't spawn Cadiro Perandus Mantle, Infractem, and provides shock by 10%.
Primal Ore is a debuff for 0.5 seconds and distance gem level 20 (up from 12%). The Perandus Manor: Now requisite quest.

Changes
The Element from an invisible entity of unique map, and enemies, plus 66% of the detonated 8% increased trap which, once dual-wield lost for 4 seconds after the purposes of this caused by Multiplier was to be chance, it now grant a totems are vendor an Elder with ailment's associately be the Shaper Breach items.
Now has a limit of 150% at all repeatedly dealt more powerful ongoing. When creased on will to see and base costs 5 Chaos Orbs): Slam
Can be exploded.

Recently" modifiers to cast speed. Previously grants 5% increased fires at level 1 (up from 122.8%).
Heart of the Night, Victari's Answer, Shackles now has an added damage at gem level 1, up to +9 to hit without needing damage over the primary durations, matcher's added to that.
The Perfectiveness and we'll add the travelled ground) have throwing traps active, it explodes which lasted.

Vaal Clarity, Voltaxic Rift, Wyrmsign
Updated items area-of-effect.
Now prevents 5% chance have PvP balance
Added a bug where the Deadly Twins prophecy triggered by a powered to influence change unless a base cost have signiting versions by completed 2 new effects which deals cold damage effect on to fire damage effect how mana at set range at gem levels.
Now prevents that granted this are triggered.
Modifier was closer target the passives of these notes
Due to its locking" (ie. locking onto the attacks. This feature - Always Attacker in an area. A numbers boss room in time and claim its true of other can also applying were now more damage. The "detonate Detonate Dead.
Now has a cooldown from 3).
Monstruction Bandit Quest.

Unique items found on similar to better traps while you from gaining Vaal souls for 5 stage (up from 92%), up to 40% at gem level 1 (same and elemental damage effectiveness an additional physical Support
Now requires 50 souls for a bug where are typically target the skill's cold damages an added damage in a cooldown.

Infernal
Rufalius, hybrid Aura/Arc/Mana Guardian | Hemorae, TS Raider | Wuru, Ele Hit Wand Trickster
"
ACGIFT wrote:
I just realized... Unlike prior updates, we didn't get to see the patch notes run through a Markov Chain Text Generator! Granted, the ones I had on hand weren't as good as whatever it is GGG's hiding at their HQ, but I gave it a try:


They were posted in general discussion, just look through bex's recent posts.

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