I ran the patch notes so far for Content Update 3.3.0 through a Markov Chain text generator and wanted to share its results with you.
- Challenge leagues are a great opportunity for a shorter secondary duration.
- Malformation's layout has been significantly reworked to be channelled, and explodes every 5 stages, until it reached 10 stages.
- A beam is also applied to you, granting life and mana regeneration based on weapon damage.
- The crack will erupt in a cone in front of the Shadow's starting area.
- Previously fired short-duration projectiles in front of the Caged God, Piscator's Vigil, Silverbranch, Silverborough, Quill Rain, Dreamfeather, Izaro's Dilemma, Rigwald's Charge, Kaom's Primacy, Marohi Erqi, Infractem, and Wideswing.
- Namely, additional traps can only be thrown as there are cooldowns stockpiled.
- Created a flameblast which grew without needing to be lucky for 4 seconds after use.
- Monsters slain by this explosion will still explode, dealing damage along that path based on submissions by competition winners.
- Added new corrupted implicits which can be updated with a Divine Orb.
- For example, a Vaal fragment in the map device now drop more items.
- The Witch is now consistent throughout the game. This is worth keeping in mind.
- The Templar and Marauder can now filter the social panel with Ctrl+F.
- The item filter now supports sorting by gem levels, up to 300% while channelling.
- Shows the correct DPS in the wilderness, she can open a time portal, allowing you to defeat the Elder or its guardians are on your atlas without actually defeating any of them, there is a chance to gain a power charge when you hit a rare or unique enemy.
- The Unearth skill gem now grants Ground Slam a 35% chance to cause bleeding on hit.
- When you complete 12 challenges, you will only throw two traps.
- The Templar and Marauder can now both grant increased damage (rather than all).
- Vaal vessels found in this patch are strong enough to warrant their longer cooldowns.
- Now creates a flameblast which shrinks without needing to be more pleasant to run.
- Descriptions of dodge and spell-dodge chance have been updated. They should be clearer to see and better for performance.
- From the 19th challenge onwards and for every third challenge after that, you will receive the Incursion challenge league.
- From the 19th challenge onwards and for every third challenge after that, you will receive the Incursion Totem Pole decoration to display in your mainhand weapon.
- Now pierces 3 additional Warbands.
- The Witch is now modified by all of his loot, including the Watcher's Eye.
- Many skills have a duration.
- Cremation to remain visually but actually stop functioning (now it will correctly disappear).
- Fired short-duration projectiles in front of the Temple of Atzoatl during its construction. Your brief visit can be bypassed by expending a frenzy charge and added critical strike multiplier for traps per power charge.
- The monster waves while attempting to open Weylam's War Chest.
Last bumped on Jun 2, 2018, 12:01:27 PM
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Posted byBex_GGGon May 28, 2018, 10:54:41 PMGrinding Gear Games
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Bex_GGG wrote:
When you complete 12 challenges, you will only throw two traps.
Traps are being nerfed already? :(
“Please understand that imposing strong negative views regarding our team on to other players when you are representing our most helpful forum posters is not appropriate.” — GGG 2022
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I'm not 'Sarno' on Discord. I don't know who that is.
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Posted bySarno#0493on May 28, 2018, 10:56:35 PM
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The Witch is now consistent throughout the game. This is worth keeping in mind.
Chaos nerf? :thinking:
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Posted byillusionSauce#0876on May 28, 2018, 10:57:14 PM
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Increased Duration buff
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Posted byChoilicious#7567on May 28, 2018, 10:58:17 PM
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But is it a buff??
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Posted byBowspin#2454on May 28, 2018, 10:58:27 PM
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The Witch is now consistent throughout the game. This is worth keeping in mind.
Did her inventory clutter finally stop? If so, I'm happy for her.
Last edited by KingstoneKingdome#7623 on May 28, 2018, 11:02:56 PM
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"The Witch is now consistent throughout the game. This is worth keeping in mind."
LMAO
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Posted byxpress69#0994on May 28, 2018, 10:59:07 PM
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I approve of this message.
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Posted byKwitch#7864on May 28, 2018, 11:01:58 PM
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At long last. This is a buff lmao!
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Bex_GGG wrote:
- Created a flameblast which grew without needing to be lucky for 4 seconds after use.
[/li]
A build that only has might is not mighty.
ADAPT OR RIP! Last edited by KuaiGon#2797 on May 28, 2018, 11:04:36 PM
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Posted byKuaiGon#2797on May 28, 2018, 11:03:10 PM
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Hrm... I wonder if I create a free website that does this...would I get access to patch notes in advance? Reckon they have a tool for this, or just go with the first Google search result? :P
“Please understand that imposing strong negative views regarding our team on to other players when you are representing our most helpful forum posters is not appropriate.” — GGG 2022
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I'm not 'Sarno' on Discord. I don't know who that is.
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Posted bySarno#0493on May 28, 2018, 11:04:46 PM
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