[3.13] "EQ JUGG" EARTHQUAKE T H I C C JUGGERNAUT Build 2021 Edition (Staff/Mace) + UBER ELDER!

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Angry_Roleplayer wrote:

So from 40% more damage to 15% more damage with 10 exalt flask and a watchers eye. Ok dude...
I like it how you created a lvl 94 tree on a lvl 91 character. Good luck reaching Crimson Dance! lol dude.
Also your bleeds will not do x8 in reality. More like x2.
Read about bleed next time: https://pathofexile.gamepedia.com/Bleed
And you used my actual character with lvl 17 vaal eq instead of the one listed in startpost lol. Try better next time. So far you look terrible.
Do a proper guide, kill shaper and do deathless guardians (i did all that in 3.2 before buffs). Then maybe we can talk.


15% more with all flasks up and assuming you somehow have the onkill buffs your build relies on to do competitive damage, which it won't. my build actually does more then 40% in a singletarget fight where you don't have onkill effects and your flask runs out. the 10ex flask im using is not necessary at all and wasn't used in any of my damage calculations. but with that flask I will probably be doing double your vaal eq damage during any mapping. The whole point of it is to increase clear by giving me more vaal EQ's, which your build is incapable of doing without sacrificing alot of damage.

the watchers eye also isn't necessary at all, it's a DETERMINATION watchers eye so it doesn't add damage, all it does is give me extra block and phys reduction. I mean goddamn did you even think about what you were saying.

the bleed dps is x8 what the stated bleed dps is in the PoB toolti. that's how i calculated my bleed dps, which is correct. I'm not sure why you think it would only be x2, if the mob dies before i get even 3 bleed stacks then that means it died in about 1-2 hits and calculating bleed dps isn't even needed.

even accounting for 3 ascendancy points and 3 more levels in vaal eq (lul you are really grasping at straws here) my build is better and you know it. It has a shitton more defenses and doesn't rely on 3 flasks and onkill effects to trick people into thinking it does crazy damage.

my build is also cheaper then yours. there are no expensive flasks needed (the vaal flask has a 1 alch version that is completely viable and i used that version for a longtime), the weapon is about 40c, compared to yours which is about 3ex (450c incursion standard), it doesn't need ridiculously expensive onkill abyss jewels. There aren't even any up that have the mods yours has right now on incursion standard. It also doesn't reuire a corrupted implicit for defenses.

as you can clearly see, it takes orders of magnitude more time and effort to refute bullshit single statements then it actually takes to make them, which is why i'm done having a conversation with you.
Last edited by grimchip#7382 on Jun 20, 2018, 10:23:03 AM
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Angry_Roleplayer wrote:
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Azamilol wrote:
@Angry_Roleplayer why you dont take iron reflexes in your skill tree?

I am at 90% physical damage reduction like most of the time. It just won't do that much. Extra evasion would be much better to completely avoid damage on top of that


this is completely wrong, the 90% physical damage reduction is only the games rough estimate and means almost nothing against anything that hits hard. the more armour you have the better chance you have of negating large amounts of damage from big hits.
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grimchip wrote:
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Angry_Roleplayer wrote:
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Azamilol wrote:
@Angry_Roleplayer why you dont take iron reflexes in your skill tree?

I am at 90% physical damage reduction like most of the time. It just won't do that much. Extra evasion would be much better to completely avoid damage on top of that


this is completely wrong, the 90% physical damage reduction is only the games rough estimate and means almost nothing against anything that hits hard. the more armour you have the better chance you have of negating large amounts of damage from big hits.

Dude, i will reply only once and the last time. Coming to others builds with "my build is better this build is shit LOOK" is just a terrible attitude. If you think your build is better then go and create a thread. Derailing other threads just looks terrible and you will get reported for that.
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
with more armour less dmg from big hits is that right?
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Azamilol wrote:
with more armour less dmg from big hits is that right?

Armour only protects from PHYSICAL damage. With the amount of leech, regen and uptime of endurance charges on juggernaut : physical damage is the least priority. You need to bother much more about resists. Physical damage can barely scratch you. Uber Izaro slaps you like a wet noodle lol
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
Last edited by Angry_Roleplayer#6657 on Jun 20, 2018, 3:42:18 PM
ok one last question is it enough to have aorund 40-45 % all res cuz of 8 Endurance Charges or should i go for max res?
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Azamilol wrote:
ok one last question is it enough to have aorund 40-45 % all res cuz of 8 Endurance Charges or should i go for max res?

40-45 is too low. You need to have about 70-75 without endurance charges for the endgame.
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
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Angry_Roleplayer wrote:

Dude, i will reply only once and the last time. Coming to others builds with "my build is better this build is shit LOOK" is just a terrible attitude. If you think your build is better then go and create a thread. Derailing other threads just looks terrible and you will get reported for that.


i used actual numbers and evidence and backed everything i said with pretty impeccable logic. You've literally done nothing but refute every argument i've made with "nuh uh you're wrong".

You're in damage control mode right now which is why you aren't quoting anything about my build. You know it's better and you're going to lead every new player you can down the wrong path with a build that is more expensive and worse in every single way because you're too prideful to admit the truth.

I'll say this finally, anyone who has had the heart to read through this, You will not be disappointed if you look at my juggernaut. feel free to DM me if you want info on a build that has double the defenses and movespeed and better damage then this crap for less price.
Last edited by grimchip#7382 on Jun 20, 2018, 4:26:52 PM
Hi,

Thanks for the build and guide. Having lots of fun with it so far. For the leveling gear section, I would suggest mentioning Wall of Brambles armor. I just got into maps and added the Unbreakable ascendancy point. The chest itself is giving 14k armor.

Thanks again.
Hi, I am following this build as best as I can. But my question is about the socket links example, you have green, blue, red, red, red on your Belly of the beast. I have red, blue, red, red, red, green. Is that going to make a difference in how the skills are used. Meaning do I have to have my gem colors in the same order?

Also in my helm, my gem colors are red green, red, red. Should I try to recolor the sockets to match the ones in your equipment, or does it not really matter?

Still pretty new to the game. So any help is appreciated. I am enjoy the build so far though I haven't gotten too far along on the Atlas.

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