[3.13] "EQ JUGG" EARTHQUAKE T H I C C JUGGERNAUT Build 2021 Edition (Staff/Mace) + UBER ELDER!

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skullmatt666 wrote:
The build does say to only lvl as maces, you don't have to stay as it. Which is where I originally fucked up at first. Then I saw that he switched to staffs. So I respecced at 85 since the mace version was just getting me killed more often

it says to use axes and maces, because there are no good staffs early on
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
Great guide man thank you for your work!

I'm new to slam skills and got a few questions, why aren't u using fist of war? i saw that almost every slam build uses it, can i use it too? if so, then instead of what support gem?
and can i use Call to Arms or is it not needed?
Last edited by edenb92#3599 on Jan 30, 2021, 1:40:58 PM
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edenb92 wrote:
Great guide man thank you for your work!

I'm new to slam skills and got a few questions, why aren't u using fist of war? i saw that almost every slam build uses it, can i use it too? if so, then instead of what support gem?
and can i use Call to Arms or is it not needed?

fist of war is in mace pob. It's only good for very slow weapons
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
Hey Angry_Roleplayer,

I'm once again asking about cluster jewels. Could you make a PoB with at least one cluster jewel or explain what cluster jewel would be good to use?

Thank you

Sanc

Edit:

I've looked through the list of cluster jewel notables at https://pathofexile.gamepedia.com/List_of_cluster_jewel_notable_passive_skills and there are some extremely strong ones which would perfectly fit the build and take it to the next level. Can you look into this, please?

I've made a list of all the notables from cluster jewels that seem useful for this build:

Offensive:


Assert Dominance
25% increased Area of Effect if you've Killed at least 5 Enemies Recently


Basics of Pain
20% increased Damage
30% increased Critical Strike Chance


Battlefield Dominator
15% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently
Attacks with Two Handed Weapons deal 25% increased Damage with Hits and Ailments
10% reduced Enemy Stun Threshold


Brutal Infamy
Attacks with Two Handed Melee Weapons deal 20% increased Damage with Hits and Ailments
40% increased Damage with Hits and Ailments against Unique Enemies


Cry Wolf
Exerted Attacks deal 25% increased Damage Warcries have a minimum of 10 Power


Devastator
20% increased Attack Damage
20% increased Damage with Ailments from Attack Skills
Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage


Expansive Might
Mace, Sceptre or Staff Attacks deal 20% increased Damage with Hits and Ailments
While stationary, gain 10% increased Area of Effect every second, up to a maximum of 50%


Fearsome Warrior
Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments
8% increased Area of Effect
25% chance to Intimidate nearby Enemies for 4 seconds on Melee Kill


Force Multiplier
25% increased Physical Damage
5% chance to deal Double Damage


Fuel the Fight
8% increased Attack Speed
0.4% of Attack Damage Leeched as Mana
20% increased Damage while Leeching


Furious Assault
25% increased Physical Damage
8% increased Attack and Cast Speed


Graceful Execution
+15 to Dexterity and Intelligence
5% increased Attack Speed with Two Handed Melee Weapons
15% increased Accuracy Rating with Two Handed Melee Weapons
25% increased Critical Strike Chance with Two Handed Melee Weapons


Haunting Shout
Enemies Taunted by your Warcries are Intimidated


Heavy Hitter
30% increased Attack Damage
30% increased Damage with Ailments from Attack Skills
10% reduced Enemy Stun Threshold
20% chance to double Stun Duration


Iron Breaker
Overwhelm 10% Physical Damage Reduction
35% increased Physical Damage


Lead by Example
+10 to Strength and Dexterity
When you Warcry, you and nearby Allies gain Onslaught for 4 seconds


Magnifier
10% increased Area of Effect
10% increased Area Damage
+10% to Critical Strike Multiplier


Master the Fundamentals
35% increased Physical Damage
35% reduced Elemental Damage
+10% to all Elemental Resistances


Martial Prowess
20% increased Attack Damage
6% increased Attack Speed
15% increased Global Accuracy Rating
20% increased Damage with Ailments from Attack Skills


Mob Mentality
Exerted Attacks deal 25% increased Damage
Warcries have 5% Chance to grant an Endurance, Frenzy or Power Charge per Power


Overlord
Gain Fortify for 6 seconds on Melee Hit with a Mace, Sceptre or Staff
30% increased Damage with Maces, Sceptres or Staves


Overwhelming Malice
10% chance to gain Unholy Might for 4 seconds on Critical Strike


Powerful Assault
20% increased Area Damage
Area Skills have 10% chance to Knock Enemies Back on Hit


Pressure Points
30% increased Critical Strike Chance
Your Critical Strikes have a 5% chance to deal Double Damage


Provocateur
40% increased Critical Strike Chance against Taunted Enemies
+10% to Critical Strike Multiplier against Taunted Enemies


Rattling Bellow
+20 to Strength
Exerted Attacks have 8% chance to deal Double Damage


Skullbreaker
+15% to Critical Strike Multiplier
8% reduced Enemy Stun Threshold


Smite the Weak
Attacks have 10% chance to Maim on Hit
40% increased Attack Damage against Maimed Enemies


Titanic Swings
15% increased Area of Effect while wielding a Two Handed Melee Weapon
20% increased Area Damage while wielding a Two Handed Melee Weapon


Towering Threat
10% increased Area of Effect
8% increased maximum Life


Weight Advantage
+20 to Strength
Mace, Sceptre or Staff Attacks deal 30% increased Damage with Hits and Ailments
4% chance to deal Double Damage while wielding a Mace, Sceptre or Staff



Defensive:


Adrenaline
6% increased maximum Life
10% increased Maximum total Recovery per second from Life Leech
6% increased Attack Speed while Leeching


Battle-Hardened
35% increased Physical Damage
30% increased Evasion Rating and Armour


Feast of Flesh
8% increased maximum Life
0.4% of Attack Damage Leeched as Life
+10 Life gained for each Enemy hit by your Attacks


Fettle
10% increased maximum Life
+20 to maximum Life


Militarism
8% increased maximum Life
30% increased Armour


Prismatic Carapace
+1% to all maximum Elemental Resistances
30% increased Armour


Second Skin
+3% Chance to Block Attack Damage
3% Chance to Block Spell Damage
30% increased Armour
Last edited by LeetUberSmasher#3558 on Jan 31, 2021, 6:24:54 AM
"
LeetUberSmasher wrote:
Hey Angry_Roleplayer,

I'm once again asking about cluster jewels. Could you make a PoB with at least one cluster jewel or explain what cluster jewel would be good to use?

Thank you

Sanc

Edit:

I've looked through the list of cluster jewel notables at https://pathofexile.gamepedia.com/List_of_cluster_jewel_notable_passive_skills and there are some extremely strong ones which would perfectly fit the build and take it to the next level. Can you look into this, please?

I've made a list of all the notables from cluster jewels that seem useful for this build:

Offensive:


Assert Dominance
25% increased Area of Effect if you've Killed at least 5 Enemies Recently


Basics of Pain
20% increased Damage
30% increased Critical Strike Chance


Battlefield Dominator
15% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently
Attacks with Two Handed Weapons deal 25% increased Damage with Hits and Ailments
10% reduced Enemy Stun Threshold


Brutal Infamy
Attacks with Two Handed Melee Weapons deal 20% increased Damage with Hits and Ailments
40% increased Damage with Hits and Ailments against Unique Enemies


Cry Wolf
Exerted Attacks deal 25% increased Damage Warcries have a minimum of 10 Power


Devastator
20% increased Attack Damage
20% increased Damage with Ailments from Attack Skills
Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage


Expansive Might
Mace, Sceptre or Staff Attacks deal 20% increased Damage with Hits and Ailments
While stationary, gain 10% increased Area of Effect every second, up to a maximum of 50%


Fearsome Warrior
Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments
8% increased Area of Effect
25% chance to Intimidate nearby Enemies for 4 seconds on Melee Kill


Force Multiplier
25% increased Physical Damage
5% chance to deal Double Damage


Fuel the Fight
8% increased Attack Speed
0.4% of Attack Damage Leeched as Mana
20% increased Damage while Leeching


Furious Assault
25% increased Physical Damage
8% increased Attack and Cast Speed


Graceful Execution
+15 to Dexterity and Intelligence
5% increased Attack Speed with Two Handed Melee Weapons
15% increased Accuracy Rating with Two Handed Melee Weapons
25% increased Critical Strike Chance with Two Handed Melee Weapons


Haunting Shout
Enemies Taunted by your Warcries are Intimidated


Heavy Hitter
30% increased Attack Damage
30% increased Damage with Ailments from Attack Skills
10% reduced Enemy Stun Threshold
20% chance to double Stun Duration


Iron Breaker
Overwhelm 10% Physical Damage Reduction
35% increased Physical Damage


Lead by Example
+10 to Strength and Dexterity
When you Warcry, you and nearby Allies gain Onslaught for 4 seconds


Magnifier
10% increased Area of Effect
10% increased Area Damage
+10% to Critical Strike Multiplier


Master the Fundamentals
35% increased Physical Damage
35% reduced Elemental Damage
+10% to all Elemental Resistances


Martial Prowess
20% increased Attack Damage
6% increased Attack Speed
15% increased Global Accuracy Rating
20% increased Damage with Ailments from Attack Skills


Mob Mentality
Exerted Attacks deal 25% increased Damage
Warcries have 5% Chance to grant an Endurance, Frenzy or Power Charge per Power


Overlord
Gain Fortify for 6 seconds on Melee Hit with a Mace, Sceptre or Staff
30% increased Damage with Maces, Sceptres or Staves


Overwhelming Malice
10% chance to gain Unholy Might for 4 seconds on Critical Strike


Powerful Assault
20% increased Area Damage
Area Skills have 10% chance to Knock Enemies Back on Hit


Pressure Points
30% increased Critical Strike Chance
Your Critical Strikes have a 5% chance to deal Double Damage


Provocateur
40% increased Critical Strike Chance against Taunted Enemies
+10% to Critical Strike Multiplier against Taunted Enemies


Rattling Bellow
+20 to Strength
Exerted Attacks have 8% chance to deal Double Damage


Skullbreaker
+15% to Critical Strike Multiplier
8% reduced Enemy Stun Threshold


Smite the Weak
Attacks have 10% chance to Maim on Hit
40% increased Attack Damage against Maimed Enemies


Titanic Swings
15% increased Area of Effect while wielding a Two Handed Melee Weapon
20% increased Area Damage while wielding a Two Handed Melee Weapon


Towering Threat
10% increased Area of Effect
8% increased maximum Life


Weight Advantage
+20 to Strength
Mace, Sceptre or Staff Attacks deal 30% increased Damage with Hits and Ailments
4% chance to deal Double Damage while wielding a Mace, Sceptre or Staff



Defensive:


Adrenaline
6% increased maximum Life
10% increased Maximum total Recovery per second from Life Leech
6% increased Attack Speed while Leeching


Battle-Hardened
35% increased Physical Damage
30% increased Evasion Rating and Armour


Feast of Flesh
8% increased maximum Life
0.4% of Attack Damage Leeched as Life
+10 Life gained for each Enemy hit by your Attacks


Fettle
10% increased maximum Life
+20 to maximum Life


Militarism
8% increased maximum Life
30% increased Armour


Prismatic Carapace
+1% to all maximum Elemental Resistances
30% increased Armour


Second Skin
+3% Chance to Block Attack Damage
3% Chance to Block Spell Damage
30% increased Armour

Unfortunately none of these are really good enough to drop generic damage from the tree
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
Is this build actually updated or is just the title updated? Everything is from super long ago.

Was going to make a RF build but I might play this instead. I leveled to about 40 as a Bonk build and I want to switch back, RF aoe is so small it's depressing. I'd rather just clap the whole screen and leap to the next pack.

Edit: Ahh, I see the video at the very top.
~ Seph
Last edited by sephrinx#7591 on Jan 31, 2021, 9:30:47 PM
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sephrinx wrote:
Is this build actually updated or is just the title updated? Everything is from super long ago.

Was going to make a RF build but I might play this instead. I leveled to about 40 as a Bonk build and I want to switch back, RF aoe is so small it's depressing. I'd rather just clap the whole screen and leap to the next pack.

Edit: Ahh, I see the video at the very top.

I did 3 video updates so far i think, but POB is always the most freshest one
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
Thanks dude, following this build now.

Whenever I see an AR build guide I know it will be quality and not just some meme level PoBWarrioring or something.

Appreciate the works you put into these.
~ Seph
Can you add the tree to poe or some other place? Being on xbox i cant use pastebin, not that i know of anyway. And thanks for making this guide, looks good!

Last edited by bobothewizard#1818 on Feb 1, 2021, 9:13:24 PM



This is how my gear is fairing atm on the build. Sitting at lvl 94

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