Incursion Upgradable Uniques

Can you PLEASE STOP adding another VENDORTRASH UNIQS? I didn't feel this items is UNIQ, this is just another item in VENDOR TRASH list.
Aaron Ciccheli, a guy who made millions running Diablo and PoE RMT sites, owns a significant portion of GGG. How's that for a conflict of interest? 7.5% of your supporter pack money goes to this guy.
those helmets are a bunch of vendor uniques jezuz christ..

like, two hits and your es and thus life regen is gone. lul
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Pibadi wrote:
Can you PLEASE STOP adding another VENDORTRASH UNIQS? I didn't feel this items is UNIQ, this is just another item in VENDOR TRASH list.


It is the mix of the bad effects some of the items have what makes them so trashy.

See 'Zerphi's Heart' for example. No matter how much extra damage the amulet brings .. this is just too much:
"items and gems have 50% increased attribute requirements"

In reality some builds struggle to get i.e. a secondary off-attribute gem requirements is ... let's say 150 dex. With the unique your character suddenly needs +75 dex more (225 dex total). Not to mention there is no life / resistance on there too - so you have to compensate further.
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Wiraqucha wrote:
those helmets are a bunch of vendor uniques jezuz christ..

like, two hits and your es and thus life regen is gone. lul


don't think u know how it works...

u will always have 0 es first of all.
2nd its based on the max you could have. so 0/1500 es means u regen 300 life a sec always.

I already have 0 es anyways due to bloodrage thus could be good.
The Rich Get Richer, the Po Stay Po.
I'm in the camp that these are excellent items, fantastic for late game, great for levelling, and anyone who cannot see it should jump on the forums, see all the creative builds out there and you'll get excited about the items too!

The boots, with 50% move speed are basically an awesome version of seven league step boots. High move speed and dodge chance greatly increase survivability for any build.
Imagine how much safer they'd make something like this Indigon build: https://www.pathofexile.com/forum/view-thread/2129884

The helmet will be fantastic for tanky witches, and is a long awaited option for summoners who wish to trade damage for survival.

And the amulet should lead to some crazy uses of things like hypothermia and immolate. At the moment it's not clear exactly how it will work .. can it apply all three at once ... will they be random ..

Zephri's heart looks like a treat, the rest seems to have a poor ratio of sacrifice/reward for using them in a GG build.
Last edited by GrayR on May 22, 2018, 6:26:23 AM
'Mask of the Stitched Demon' provides less life regen than 'Mask of the Spirit Drinker'. Some calcs: 'Stitched Demon' with 2000 max ES gives you 4% life reg, and with solid 7k life this results in 280 life regen. At the same time 'Spirit Drinker' with 1500 max ES gives you 300 life regen (without penalty/shit to life per attribute).
retired from forum because of censorship and discrimination
I guess they all require too much sacrifices to enjoy their value, some might be fun for some UBER specific nich builds nonetheless . . .
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grimlock9999 wrote:
I'm in the camp that these are excellent items, fantastic for late game, great for levelling, and anyone who cannot see it should jump on the forums, see all the creative builds out there and you'll get excited about the items too!

The boots, with 50% move speed are basically an awesome version of seven league step boots. High move speed and dodge chance greatly increase survivability for any build.
Imagine how much safer they'd make something like this Indigon build: https://www.pathofexile.com/forum/view-thread/2129884

The helmet will be fantastic for tanky witches, and is a long awaited option for summoners who wish to trade damage for survival.

And the amulet should lead to some crazy uses of things like hypothermia and immolate. At the moment it's not clear exactly how it will work .. can it apply all three at once ... will they be random ..



Don't think you understand the amulet.
The real bonus from it is souleater which grants 5% attackspeed and 5% cast speed for each enemy killed.
Must have for clear speed builds. This combined with a headhunter is what you chase.
The amulet also comes with some extra chaos dmg and a mod which allows your chaos dmg to shock/ignite/chill.

Yes you apply all three at once if you crit and your chaos dmg will always chill. Hypothermia would be good but immolate would not be viable for a setup using this amulet.
Last edited by ffoD on May 22, 2018, 5:42:30 PM
5k mana confirmed

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