Skill Reveal: Seismic Trap
WTF
Earthquake mines. |
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Worm devouring the expired trap MTX when?
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8 sec cooldown = clunkier than ever = lower clearspeed = useless
no overlap (need tons of area of effect ,no synergie with conc effect like bladefall or firestorm) = bad single target = useless GG GGG ,you made another useless trap |
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ok, enough traps.
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It looks cool
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Please improve ice trap too!
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Pls remake the sound effect of the skill
Trading still sucks
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Same as ShockWave... just called traps!
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Incursion will be my first trapper attempt. This skill will be used, definetly!
Will less duration be a link for it? |
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The only thing I dislike is that it's physical. Meaning it will be balanced around usual physical damage boosts like hatred and sticks. It is therefore limiting you in playing only with physical damage sources, making it far less ideal for heavy trap weaving.
I doubt it will be useful in my "throw 5 different traps" build which is supposed to use traps with big cooldowns. Now that Siphoning trap and Seismic traps proved to not be worth it for generic trapping, the lightning spire trap is the only hope left... or Volatile Dead traps are still going to be the bread & butter of traps with cooldowns. |