Skill Reveal: Seismic Trap
Does it work with cluster trap?
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" The pokemon league was the one league where you do not need a much of clearspeed... Normally I do not have a problem with clearspeed as long as you do not get rushed by monsters and get killed by stunlock. In Zana missions it is good balanced. In breaches it wasn´t when they first added the mod. I hope they just balance the monster density in a good way that you only have in yellow or red maps a real problem with many monsters but not before. |
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now where have I see... aaaaaaaahhhhh :D
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" It's not first time when they decided to not nerf popular stuff and add new things instead. They did it before Abyss, they did it before Beastiary as well. Incursion will be another league with same KB/Blade Flurry/RF/Sunder/TS meta that we have for VERY long time. | |
Will play this until shockwave totem had a rework.
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That looks straight up awesome, I'm very tempted to start as a trapper in Incursion!
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" It should, unless stated otherwise on the gem itself. |
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this will attract the worms,beware
Last edited by domac on May 17, 2018, 10:31:35 AM
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"Is this serious, or just a mistake? Normally cast speed works linearly on cast rate, but what you are discribing here is exponential growth. If this is serious, then cast speed is much much better with this skill than with spells, if you manage to stack a lot more than 100%. On the other hand, it will only be worse up untill 100%. It seems kind of the opposite of what you tried to do with the area scalling changes. Last edited by Willemoesium on May 17, 2018, 10:36:50 AM
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It gives me a Starcraft vibes though... Can't tell why, but feels hella Starcraft...
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