Bestiary as a Core Game Mechanic
What about my bro Einhar. Why not make Einhar a Master and capturing beasts the missions.
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Music to my ears. I will play again! I literally left when Bestiary launched. Had the opposite effect it should have had.
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Great decision making. I really enjoyed many aspects of Bestiary, but introducing a friend to the game this league was difficult. Just too much to learn about Bestiary alongside the core game for new players.
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Omg thag is so surprising and amazing!
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Very upset to see you caving in like this. Losing the Aspects and the uniques is really not fun, nor good for the game IMO.
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" It is silly to think they used that as the source of information for making the decision. Far more likely they looked at: - average # players in the league - player retention period in the league - money spent by playerbase during the league Abyss and Beastiary were the 1st two leagues where I did not spend any money on this game. Why should I if I don't like it? Doubt if I am the only one and I am pretty sure GGG noticed. | |
I am sad to see so much work shelved, especially when the fixes made a few weeks in were great. I wonder if it had started out strong (post fixes) it might have caught on with the masses?
I did enjoy the new tough yellow/red mobs. Always had to prepare to fight them. Hope to see more of that kind of thing. And please for the love of god add back in a new way to get Horizon orbs. It is literally the only way i can complete the atlas without buying maps off people! Lastly. Please please please do not make the next league have FULL RNG end game bosses I can't grind for. That is the single best thing about Breach. Given enough time anyone can work their way to the cool bosses. Same with Harby. But Bestiary? I have only seen one boss fight in 2.5 months having worked all the way to T15 maps. Very frustrating! I want to fight them! I do NOT want to have to trade for their orbs. Should not have to do that in a game. Keep doing what you do. Love GGG. I have given more thousands of dollars to you than damn near anything I can think of. | |
Ahh, i will miss those stupid beasts
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The net catching mechanic is what I like least about bestiary. I like the idea of catching beasts and collecting them. Even as an extra feature, that alone would be neat to pair alongside a way of seeing/meeting every beast in the game. I had distance issues and sometimes I would throw a net and it would not go off at all.
I can understand the challenge in constantly having to balance the recipes. Some of them are stong and the ease of making uniques was quite a luxury to have. Keep trying new stuff! I'm super happy to see how much of a learning experience Beastiary league was for the community and developers. :) I would like to see more difficult mobs like red beasts in the game. They were a good challenge and the rewards were nice sometimes for defeating them. Achievement hunter!
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I respect the decision. Thanks for being transparent and I am truly looking forward to the 3.3 changes. Thanks ggg <3
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