3.2.2c Patch Notes
" Holy shit you're bitter man... First of all they already did a leaguestone league and repeating it now would be way too soon and I'd say it was left out of the main game for a reason. Secondly, you don't have to enjoy all content in game. If the reward doesn't appeal to you just don't do it. As far as removing offerings...you still make bank on unber lab farming even if you buy the offerings. Removing them makes no sense tbh. I'll give you that a currency AH would be great but I can also see how it's problematic from GGG's standpoint as both you and I know that the masses wouldn't stop demanding the AH would be expanded to items as well...something GGG said whey would never do, on multiple occasions over the years. As far as your outlook on the future goes...they have done quite well for them selves so far and I don't see that changing anytime soon. While I'm often passive aggressive in my feedback when I don't like things GGG do, it's just how I am, it's always out of love for the game and never personal. In game contact @MajorAsshole Challenge T-Shirt: 4/6 | Full Challenge Totems: 21/27 Last edited by Redblade on Apr 16, 2018, 8:09:01 AM
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" I am for restoration of "legacy league" because I think that 3 months is definitely not enough to develop something good and without so many bugs. They've tried it already, the result is pokemon league everybody hates. Every second comment even on this forum is "oh, dont add bestiary to the core game!". If the developers had an additional 3 months, maybe they would be able to make playable even such crappy content like bestiary. Only that instead, they will simply combine what is with another hurried uptake. As a result, you will have parody of breach/abyss league (as players demands on reddit and forum), combined with pokemon content and drop , all bugged to the limit because of hurry. Oh, and don't forget about nerfs. So some skills will ne nerfed to oblivion to achive "more diversity". We are all seeing this diversity now. |
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" Yet they have done great leagues in the past with only 3 months of development time... Judging by your bitterness levels I'd say you need a break from the game as nothing GGG does right now would be able to please you. In game contact @MajorAsshole
Challenge T-Shirt: 4/6 | Full Challenge Totems: 21/27 | |
Thank you, GGG. Better late than never.
Now how about those DX11 fixes? It has been a long, long time. Hundreds of bug reports, and little being done about it. The rendering bug with random lines is quite annoying. And it's absolutely a DX11 issue, and DX9 and DX9 Ex work fine. ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▒▒▒▒░░░░░ cipher_nemo ░░░░░▒▒▒▒ │ Waggro Level: ♠○○○○ │ 1244 ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ Last edited by cipher_nemo on Apr 16, 2018, 8:47:11 AM
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" Win! It's what I'll do. The game is too oriented for streamer / nolife nerds, the normal player (2/4 hours per day) is cut off from any endgame content.(maybe too much content that requires more time, but league lasts only 3 months) This league then, has been an abomination in every respect. I finished my last goal last night, now I'll try Grim Dawn, certainly until September, if not later, I will not return here. POE remains a good game, I appreciated and supported as long as I could (before Xsolla), now it's time to change, because I do not enjoy / involve more (sorry for my bad english ... it's not my language) |
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Fix the stupid elder on t15 map shit
waste so much time and currency trying to get him to spawn on t15 and always spawns on lower tiers. you make it part of the challenges and the regular game but then make it unattainable to RNG. | |
" Pokemon league was an unsuccessful money grab attempt. Somebody (apparently some from these “excel masters”) invented that he would add a lot of new things to the game and then will earn nice money for additional “bestiary tabs”, “premium Zoo” or something, which is horrible and clunky, but if you pay to upgrade it, it starts to be useful as “premium tabs”. Then something went wrong, probably coders were not able to implement it properly due to lack of time and the result was a complete disaster. Apparently currency and map drops have been replaced by flood of nets. Players tried to compensate it by achieving Zana 8 and earn some harbingers and horizon orbs along with currency, but this was a trap, as valuable drops from Harbingers was nerfed to the ground, probably to encourage players to use pokemon recipes (for 5 harbingers or 10 horizon orbs). It could work, but necessary beast’s was too rare and in the meantime the number of players has dropped so much that the recipes, began to be too expensive and unprofitable at the end. Closed circle. To fix it, it would be enough to resign from nets and buff currency and map drops, remove stupid Zoo and all “beast catching stuff”. Instead they can do some “beast orb” after pokemon killing, which can be stored in… Yes, GGG’s favorite, “pokemon stash tab”. Then we could do pokemon crafting via some crafting table. Which will never happen, because it would be an admission of mistake. Last edited by postrach_myszy on Apr 16, 2018, 9:07:20 AM
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These patch notes show some real tone deafness. What about the bug where Split a Rare Item ingredients are in the wrong order, making the recipe way harder to complete than it should be? Or the clear design flaw with cages being able to fill up with garbage and it requiring chaos just to remove them?
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In game contact @MajorAsshole
Challenge T-Shirt: 4/6 | Full Challenge Totems: 21/27 | |
beasts that open portal to bestiary endgame content spawns so less. i captured 2 of these beasts in 1.5 month. i don't know what to say ggg. it feels like i'm playing standart with bestiary added to the core game with reduced spawn rates :(
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