[3.5 Viable but Discontinued] UNDENIABLE-JUGG | FARM ALL CONTENT - incl. Uber-Elder
" Kill all 3 bandits, unless you're not planning to go beyond level 95, then kill Oak. |
![]() |
Hey Guys,
Started last week with this build and hit today LVL 100. Can clear all Content with him, expect U-Elder cause I didn't try him yet. Currently I'm on 9k hp and 43.5 HO dps with ancestrall call and Inc. Area and without flask's, totem etc. I wanted to know what the best way would be to spend the last 5 Skill Points on the tree? I did take a Jewel node and one more node on Defiance and Blade of Cunning. Maybe I would take out the 2 green cunning nodes and the one on Defiance for an extra Jewel socket with Life + iAs. Currently I'm also on all Res at 119% what is great for Wise Oak. POB Link https://pastebin.com/MqGiw0MH I think that the best would be some Opal Rings with LgoH, WED, fire damage, Life and some Res also a Belt with Life, WED and Res. But then I should buy a new Helmet with much more Res to cap at least the 80%. Also some 21/20 Gems if that would help. POB Link https://pastebin.com/MqGiw0MH Can you give me some advice what I should do next to get more Dmg out of him? got 70ex to spent and dont know what to do the best with them |
![]() |
" Thank you for your response. I switched my watcher jewel. Ill look for a better weapon. For the second ring, ive been trying to craft one for days :(. Decent one are too expensive on standard. As for the onslaught flask, im using dying sun instead. Ill look for better jewels and hopefully i see a significant difference. I just dont see how ill hit 50k dps lol. |
![]() |
Thanks OP .. having lots of fun.
Gears
Spoiler
Flasks
Spoiler
Tree I put all this together over the weekend from stuff laying around my stash... works great. I know its shitty items, but would you recommend a few upgrades .. thanks !!! Btw, whirling blades ok ? .. or should I go leap slam? Last edited by RGVsUrTexas#7963 on Jul 5, 2018, 2:24:41 AM
|
![]() |
Goodmorning exiles
I am relatively new to path of exile, and I have been trying out this wonderful build this entire league, but lately I feel like i´ve been hitting a brick wall in terms of progression. firstly: I have managed to corrupt some of my gear, but I have no idea if the corruptions are good or bad. The build itself does not seem to describe what corruptions to aim for. Has anyone got a list per item? Secondly: When i read your posts survivability rarely seems to be an issue, but I still find myself dying on a regular basis (not counting ele reflect maps as those just seem to be undoable for me) My gear: I am aware of the fact that i am still missing the head enchant (trust me i have been trying very hard to get it) any help would be greatly appreciated. |
![]() |
" Your gear/tree looks reasonable so I'm not sure what's causing you to die. Some encounters are obviously more difficult/dangerous than others and some combinations of map mods will make certain maps extremely dangerous. If you're trying to level be a bit conservative in the maps you run. As for the helm enchant, if you're trying to get one yourself by running labs, that's a crap shoot (and a clear mistake if you simply enchant your existing helm each lab and overwrite whatever you get if it's not +3 MS projectiles - you want to maximize income from your lab runs; either enchant helms or boots using good bases and sell them). Save up and purchase a helm with the enchant on it. Unfortunately the enchant on an armor base will run you in the neighborhood of 12ex or so. Last edited by hankinsohl#1231 on Jul 5, 2018, 5:47:06 PM
|
![]() |
" I would use corrupted weapon with % attack speed and % increased physical damage (or + xx phys). Sadly cant compare which is better, but attack speed gives a lot. Im using one with fortify, but in my stash have one with attack speed and +X phys. If you are rich: - belt with % increased elemental damage (crafted 22 / up to 50) - sometimes boots with option to craft 12 % elemental damage if prefix is free. - rings with %increased elemental damage / flat dps / curse. I have ring with % increased projectile attack damage. Maybe also 1 ring with +3 mana to get better jewels. - corrupted loreweave with %increased damage and +6% life - corrupted shield with 6% life (gives at best +50hp - so not worth) - gems with 8% onslaught x2 / maybe % chance to blind blind / gain x% phys as fire / attack speed. Best would be 4 mods on each jewel - watchers eye with +15% fire penetration and >20% phys damage as fire Nodes: - 3 points to jewel node below Berserking - +2 nodes for Diamond skin (+15% all res / + 12 armour) or - +3 nodes to Razor's Edge (+60% phys with swords + 1 weapon attack range) But need to remove 1 node above Barbarism (+4% life, +3all res). Last edited by Kryptolog#1325 on Jul 5, 2018, 3:31:08 AM
|
![]() |
Wouldn't corrupt the sword tbh, it has like 25% attack speed vanilla with the 100 ar = 1% thingy. And the Ar helps a lot reaching the 95% cap. That's why i like gornodd's one since it only corrupted him more quality.
If i was searching for more damage i'd go for bubonic trail boots and row all 4 different types of eye jewels for 40% more damage. Then just look for what i lack in those jewels, most likely aiming for pure life, attack speed and resist [quote="g64" realm="pc"]Players are 'normal' monsters.
Unless you wear full demigod set, obviously.[/quote] |
![]() |
" 40% increased damage |
![]() |
final upgrade:
The rest: Uber Elder: https://www.youtube.com/watch?v=n5UbIfyXTqc Vaal Temple: https://www.youtube.com/watch?v=z_vZje3F8Do IGN: MENT
https://github.com/ment2008/POE/releases - My Loot Filter |