[3.2] Elementalist Impulse Bomber: The NEW Speedclear Glass Cannon [Shaper vid up! 2mDPS 6k Life]

It's true, levelling this build as a league starter is a pain. BUT, I'm now at reds and oh boy are full screen prolifs fun. Since we literally have no layers of defence, I would suggest grabbing both acrobatics and phase acro and get as much life on gear as possible. Even at sub 5K life, as long as your clear speed is good enough, most enemies even with ridiculous mods die before they do any damage. Best of luck!
What do people recommend to level with regarding this build, considering using it as my build in the upcoming Incursion league.
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AliceLexi wrote:
What do people recommend to level with regarding this build, considering using it as my build in the upcoming Incursion league.


I was Leveling with Spark/Arc/Stormcall and Orb of Storms.
Then I was lucky and found a Nicta’s Latern.
Oh Boy Volatile Dead/Desecrate/Crementation is the best to level any caster/Spell Damage build with.
I switched around lv68 when I had Inpulsa/Brotherhood/a good Claw.

Play to Blood Aqueduct, farm till Inpulsa,.. have fun.
Last edited by Alienbutter#5323 on May 13, 2018, 3:43:09 AM
Post Deleted.

Do not play this build.
Blade Vortex does everything this build does but better, faster, safer, and cheaper.
Last edited by Forestㆍ#4568 on Jul 31, 2018, 6:34:34 AM
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AliceLexi wrote:
What do people recommend to level with regarding this build, considering using it as my build in the upcoming Incursion league.


Any attack skill will do. I leveled with frost blades + Ancestral Call. Was super easy.


Build is a bit squishy for this league but that can be said for most Acrobatic builds. Been blasting through red maps with no real problems yet. My gear is mostly potato except for the required uniques I have.


Does this build work better with Flat ele or Phys + conversion Claw?
I have to say, I used the Herald interaction and have applied it to a Poets Pen Setup in the FHC SSF and it clears very very fast.

Honestly you need about 6K+ life to feel comfortable anything less than that and volatiles chunk you :P
"The question I must ask is, not what I can gain but what can I do."
Was wondering how you are able to run 3 heralds?
With the innervate helmet it uses 2x 48% on HOI and HOT
then HOI with 3 enlighten uses 22%?


How do you manage this
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nightcodex wrote:
Was wondering how you are able to run 3 heralds?
With the innervate helmet it uses 2x 48% on HOI and HOT
then HOI with 3 enlighten uses 22%?


How do you manage this


Mastermind of Discord, as simple as that. Reduces mana reservation for Herald Skills.
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
This build is very, very squishy. I'm not sure the original poster stressed that enough, but if you're starting out on maps and you try it on certain bosses then if you're not careful...you can just as easily be dead in a split second (if we consider rubberbanding then you'll probably pay for it with your life). Lockstep is probably the "logical" conclusion if not for the microstutter if you're over 100ms which will send you into a splitting headache after sessions (I've tried and the headache is not worth it). I wanted to like the build, but external factors pose a huge threat to my performance in-game (ala my net is expensive but slow in the third world sense) so if you're looking for something cool and have some spare exalts lying around...then by all means try the build, but it may not perform to the expectations set by the vids depending on your skill and/or your net.

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