[3.2] TRIPLE your Righteous Fire Damage w/ ANIMATE GUARDIAN - Juggernaut

This should no longer work since the 3.3 change to Dyadus (Dyadus: No longer has the mod "Enemies chilled by you take 100% increased burning damage". Dyadus now has "100% increased Damage with Ignites inflicted on Chilled Enemies".) RiP Animated friend :-(
Last edited by A_Marlan#0136 on May 30, 2018, 2:35:32 AM
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A_Marlan wrote:
This should no longer work since the 3.3 change to Dyadus (Dyadus: No longer has the mod "Enemies chilled by you take 100% increased burning damage". Dyadus now has "100% increased Damage with Ignites inflicted on Chilled Enemies".) RiP Animated friend :-(


You are right lol. AG will be restricted to standard...
what setup i need to remove.

i play demi's rf chieftain.

ic,golem,vortex,cwdt
brutality,fa,sc,fortify
ms,cwdt,ll
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majordome wrote:
what setup i need to remove.

i play demi's rf chieftain.

ic,golem,vortex,cwdt
brutality,fa,sc,fortify
ms,cwdt,ll


Are you in standard? This build is impossible in delve. it requires legacy gear (the weapon)
Last edited by Hollyphantom#4741 on Sep 16, 2018, 3:28:13 PM
im delve. and where u see i need legacy weapon. in delve u can have legacy weapon.
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majordome wrote:
im delve. and where u see i need legacy weapon. in delve u can have legacy weapon.


u cant. not the one this build needs

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