Significantly Increasing Access to Spirit Beasts
" Almost level 91 too, captured one Spirit Beast, the Rhex one, and seen only 1 Abyssal Depths, not even talking about liches.... |
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getting us to beta test a core mechanic that ur gunna put into the game as a temp league is just killing off players
free game no bitching huh |
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half way to lvl 91, running red tier maps all day long, never seen a single spirit beast. i dont care anymore about. thats worse than lich spawn in abyss last league
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beastcrafting is fun, gating more stuff behind maps is just a pain. mapping in poe is too boring to bother with since atlas came out.
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Oh goody. A increase of almost nothing is still almost nothing. This league sucks.
" LOL good one. " This! WTH have I been doing for two weeks. Cuz it wasn't enjoying a league mechanic. Last edited by DamageIncorporated#7815 on Mar 18, 2018, 11:15:27 PM
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I'd like to see key beasts like craicic vassel spawn rates increrased more than the first 3 spirit beasts which yield no reward other than the achievement. IGN: Arlianth
Check out my LA build: 1782214 |
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Doesn't it only take like 50 maps of an appropriate and increasing level to reach L90? What is the motivation behind making it so difficult to experience the league's content?
https://redd.it/p0hyul
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At this point I could care less whether any mechanics are buffed/nerfed in this league. I sincerely hope this league doesn't make it to core. Everything about it feel like a chore or an odd fit to game.
Would really love to see a 2 week or 1 month Mayhem race to wash the stink off this league. It's a shame. The ascendency changes have been great and I was looking forward to trying out more of them. Going to wait until next league at this point, though. |
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"Increased the drop rates of Alchemy Orbs and red tier maps" - Where is this patch note?
"Decreased the drop rates of Alchemy Orbs and red tier maps" - Where was this patch note? It's really not cool to kill the drop rates of things without saying anything. And if it is unintentional then FIX IT. --------------- THE MOOCH --------------
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I really don't see how aprox 1/50 that means you have to a. get lucky and it will take you 200 maps per set. or b get unlucky and get the same items every damn time. So we're still looking at to farm even 1 full set what 500 maps?
Lets take the lucky 200 maps for a full set. And an average time to run a map + downtime being at least 4 mins. That's 13.3 (repeating ofc) hours. You are encouraging ppl to just farm money and buy the beasts or the gear and the average player will be sol. |
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