[3.6] Triple Herald Blade Vortex Elementalist

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What Pantheon are you high end builds using?


Arakaali & Gruthkul. This is a remarkably fast farming build, made somewhat faster using blood rage. This encourages use of CwDT-BR-IC-ID with the former Pantheon. If for whatever reason you're into lab runs, you'll want to change the latter to Ryslatha. Remarkably, this build is one of the fastest Shaper farming builds I've ever had.
Last edited by ChaosZealot#4355 on Jul 16, 2018, 3:28:16 PM
Hey just wondering what skill setup you used to level with? still BV or a different skill setup until BV becomes relavent at around 60+?
Looking at the pastebin that he posted, how is he getting Frenzy charges?

Pastebin build shows all heralds with enlighten, rather than using an Icebite setup with HoI

Am I missing something?
All content down including Uber Elder. Made some changes for mapping/personal feel, items below.


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Roberto1100111 wrote:


Any suggestions? Still new so as I advance I'm thinking Starkonja, upgrade my gloves, upgrade the Dustkoe in my stash to Duskblight, Bisco's Leash, Esh's Mirror, and probably tabula rasa until I can get a 5l/6l Inpulsa. The reserved mana on ash puts me at super super low mana so I just run Ice/Thunder atm


Buy a cheap 5L chest with GGBBB to socket BV - Hypothermia - controlled destruction - increased crit strikes - phys to lightning.

"
Krazy_X wrote:
"
Roberto1100111 wrote:


Any suggestions? Still new so as I advance I'm thinking Starkonja, upgrade my gloves, upgrade the Dustkoe in my stash to Duskblight, Bisco's Leash, Esh's Mirror, and probably tabula rasa until I can get a 5l/6l Inpulsa. The reserved mana on ash puts me at super super low mana so I just run Ice/Thunder atm


Buy a cheap 5L chest with GGBBB to socket BV - Hypothermia - controlled destruction - increased crit strikes - phys to lightning.



Umm, since then I have changed my gear slightly and made notes for what I want to achieve in the future. Everything look alright? I'm going a kind of modified build, opting for One handed mace and shield, as well as grabbing phase acrobatics

Current Gear:
Spoiler



Gear Goal:
Spoiler
GGGBBB (((INPULSA 6L)))
Vaal Blade Vortex
Hypothermia
Ice Bite (Remove while still 5L)
Increased Critical Strikes
Controlled Destruction
Physical To Lightning

GGGB ((((STARKONJA)))
Herald of Ice
Innervate
Hypothermia
Ice Bite

BBRR ((HRIMBURN)))
Herald of Ash
Herald of Thunder
Curse on Hit
Warlord's Mark

GRR (((SLINK BOOTS)))
Shield Charge
Fortify
Faster Attacks

BBR (((BONE SPIRIT, switch to ESH'S MIRROR)))
Flame Dash
Increased Duration
Arcane Surge

BRR (((BRIGHTBEAK)))
Summon Lightning Golem
Cast When Damage Taken
Immortal Call


Notes and Steps:
Spoiler
- Transfer Hrimburn gems to Starkonja after lv 60 and equip.
- Reroll Gloves to BBRR
- Transfer HoT, HoA, WM to Gloves
- Buy&Add Curse on Hit to Gloves
- Equip Bubbling Divine Life Flask of Curing after lv 60.
- Equip Atziri's Promise after lv 68
- Transfer Boots gems to new Slink Boots after lv 69, sell Duskblight. (Not utilising effects and could use the resistances, movespeed and evasion percentage) UNSURE STILL
- Upgrade to Inpulsa 5L and later on, transferring gems and adding Ice Bite


Already have these pre-prepared:
Spoiler
Last edited by Oone1#3116 on Jul 18, 2018, 10:43:33 AM
"
Roberto1100111 wrote:
"
Krazy_X wrote:
"
Roberto1100111 wrote:


Any suggestions? Still new so as I advance I'm thinking Starkonja, upgrade my gloves, upgrade the Dustkoe in my stash to Duskblight, Bisco's Leash, Esh's Mirror, and probably tabula rasa until I can get a 5l/6l Inpulsa. The reserved mana on ash puts me at super super low mana so I just run Ice/Thunder atm


Buy a cheap 5L chest with GGBBB to socket BV - Hypothermia - controlled destruction - increased crit strikes - phys to lightning.



Umm, since then I have changed my gear slightly and made notes for what I want to achieve in the future. Everything look alright? I'm going a kind of modified build, opting for One handed mace and shield, as well as grabbing phase acrobatics

Current Gear:
Spoiler



Gear Goal:
Spoiler
GGGBBB (((INPULSA 6L)))
Vaal Blade Vortex
Hypothermia
Ice Bite (Remove while still 5L)
Increased Critical Strikes
Controlled Destruction
Physical To Lightning

GGGB ((((STARKONJA)))
Herald of Ice
Innervate
Hypothermia
Ice Bite

BBRR ((HRIMBURN)))
Herald of Ash
Herald of Thunder
Curse on Hit
Warlord's Mark

GRR (((SLINK BOOTS)))
Shield Charge
Fortify
Faster Attacks

BBR (((BONE SPIRIT, switch to ESH'S MIRROR)))
Flame Dash
Increased Duration
Arcane Surge

BRR (((BRIGHTBEAK)))
Summon Lightning Golem
Cast When Damage Taken
Immortal Call


Notes and Steps:
Spoiler
- Transfer Hrimburn gems to Starkonja after lv 60 and equip.
- Reroll Gloves to BBRR
- Transfer HoT, HoA, WM to Gloves
- Buy&Add Curse on Hit to Gloves
- Equip Bubbling Divine Life Flask of Curing after lv 60.
- Equip Atziri's Promise after lv 68
- Transfer Boots gems to new Slink Boots after lv 69, sell Duskblight. (Not utilising effects and could use the resistances, movespeed and evasion percentage) UNSURE STILL
- Upgrade to Inpulsa 5L and later on, transferring gems and adding Ice Bite


Already have these pre-prepared:
Spoiler


TBH, I think your belt sucks. Get a leather belt (they are cheap) with Life and resits. Get an Elder ring with Warlord's Mark on Hit, you can get a cheap one with a decent base (coral for life or one with resist implicit for 40-50c). Try to get one with crafted life or an open prefix to craft life on it.
Absolutely loving the build! With that said, I notice quite an even split between dual wielding and brightbeak+shield. At the moment, I've went with the brightbeak as it's easier to acquire and cheaper. I'd like to hear from players who are farming high tier maps and/or end game bosses as to which they prefer and why. Is there really a significant difference in speed for mapping with the brightbeak? I hate how often shield charges gets caught on things not to mention being able to get to places you can't with the other movement skills. Is there a significant loss of survivability if at all without the shield? How much more of a damage boost is the dual wield? I have a feeling dual wielding will ultimately be better and after scouring all the top POE Ninja profiles that seems to be the case.
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Longrod_Von_Hugendongg wrote:
Absolutely loving the build! With that said, I notice quite an even split between dual wielding and brightbeak+shield. At the moment, I've went with the brightbeak as it's easier to acquire and cheaper. I'd like to hear from players who are farming high tier maps and/or end game bosses as to which they prefer and why. Is there really a significant difference in speed for mapping with the brightbeak? I hate how often shield charges gets caught on things not to mention being able to get to places you can't with the other movement skills. Is there a significant loss of survivability if at all without the shield? How much more of a damage boost is the dual wield? I have a feeling dual wielding will ultimately be better and after scouring all the top POE Ninja profiles that seems to be the case.


Thankfully damage while mapping is almost trivial with this build thanks to the Beacon of Ruin/Inpulsa combo. Brightbeak/Shield is enough for normal mapping but for end game bosses you need a little more oomph. The damage increase you get from dual wielding is just too high to ignore. It can easily double or even tripple your damage, depending on what weapons you get. Brightbeak will at least double your clear speed though and it is too good to ignore either.

In the end, the choice is yours. You can use almost any movement combo you want. Why not try Leap Slam if you don't like Shield Charge? People just use Brightbeak/Shield Charge because it is the fastest and dual whield because it does the most damage. I myself rush through the map on Brightbeak/Shield and zerg the boss down after a quick weapon swap to dual wield. I also always have Flame Dash ready to get over those pesky ledges should I get stuck while Charging. But who says that has to be your choice?

Survivability shouldn't change much, no matter what you go for. The weapon slots don't need to provide defences necessarily as they can be covered elsewhere.

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